Commit Graph

29 Commits

Author SHA1 Message Date
Razharas 6f8ce47951 New proximity code
New proximity code
2016-01-26 07:47:33 +03:00
kingofkosmos 0b1aa47adc Adds in-hand sprite to transfer tank valve. 2015-12-02 06:23:55 +02:00
phil235 8daa8d9075 Fixes some admin buttons in certain admin messages ("move ferry" in the ferry request message, "adminmoreinfo", "antagonist" (to check antagonist) in player panel, 'list_signalers' button in transfer valve opening message).
Fixes Blue space artillery button in Centcom message, nuke code request message and syndicate message.
2015-10-12 02:03:31 +02:00
Firecage 4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
MrStonedOne ed9238600e Revert "Fixes overexcited TTV reporting" 2015-07-02 16:34:22 -07:00
Cheridan a2948ba203 Merge pull request #9956 from Jordie0608/whocodesthecodemen
Various admin improvements
2015-06-20 00:53:30 -05:00
xxalpha b2e84a0d3c Put drop_item() calls inside ifs. Replaced some drop_item() with unEquip( 2015-06-14 20:11:40 +01:00
Jordie0608 a67de221cc JMP replaced with FLW, fixes and adds a bunch of key_name checks in adminlogging 2015-06-14 23:37:35 +10:00
Incoming e608a16edf Tank Transfer Valves won't pester the admins if the volume of the two tanks are equivilent before they are mixed. 99999/100000 times this means that the tank was already opened once and fouled, and the remaining 1/100000 the toxins guy was AMAZINGLY crap at his job. 2015-06-01 23:11:42 -04:00
kingofkosmos 1d14471d00 Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark. 2015-04-24 20:50:50 +03:00
Remie Richards 5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
lolnon fd6dc4f9f9 Fixes some functional but kekworthy code in transfer_valve.dm 2015-01-10 09:01:59 +00:00
phil235 8ab92e753a Assembly holder is no longer secured or unsecured. Screwdrive now disassemble it and attack_self to interact with its parts.
Adding feedback message when trying to attach two assemblies that aren't both in attach mode.
Fix hacky code to prime grenade by pulsing its assembly.
Removing some commented code and some duplicated proc instances.
Fixing a typo.
2014-12-24 01:50:19 +01:00
Miauw 6b42d39228 does more shit 2014-08-05 19:17:21 +02:00
ikarrus e1998e621b Improved bomb logging
-Logging added for activating timers attached to transfer valves
-A quick link to the Signallers list has been added to bomb logs involving signallers
2014-05-19 22:25:10 -06:00
hornygranny 9f46d5d8f7 Accounted for ridiculous edge case 2014-02-12 14:33:27 -08:00
hornygranny 46f8911f45 transfer valves now dynamically update their w_class based on attached tanks 2014-02-12 14:23:34 -08:00
hornygranny d47a9a4010 Fixes https://github.com/tgstation/-tg-station/issues/2720 2014-02-12 10:48:49 -08:00
Aranclanos de11cd2934 for extra prettiness, the (x,y,z) coordinates on the game logs of transfer valves no longer have spaces between them. 2013-12-08 16:10:58 -03:00
Aranclanos cd9778c7db Fixes the code not compiling. I blame myself. And everyone else. 2013-12-08 16:08:37 -03:00
Emil 72e16e4482 Removing href-tags from log_game in transfer_valve.dm
Not sure I'm doing this the best way, but I couldn't come up with a cleaner way. Suggestions are welcome!
2013-12-03 16:54:38 +01:00
VistaPOWA 94d5e5ecba Fixes attached voice analysers not listening
The voice analyser will listen to the keyword now even when not secured
(enabling it to be directly used on grenade casings and tank transfer
valves).

Adds missing related proc to tank transfer valve.
2013-08-28 01:53:26 +02:00
rockdtben@gmail.com 169c96db1b Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
the .Cut() proc on a list will empty a list by default. This also will set the len to 0.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5465 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-04 15:11:06 +00:00
elly1989@rocketmail.com ec0376097a Replaced src=%holder_ref% with _src_=holder
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5203 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 19:24:03 +00:00
giacomand@gmail.com 6a2d78bc94 -Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
-Atmos delay is now based on active players, to help fight lag for massive player rounds.

-Changed some for(blah in world) loops to use the correct lists.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 19:15:51 +00:00
petethegoat@gmail.com c016c10bfa Fixes issue 955. (Signalers don't update bomb overlays)
Fixes issue 957. (Sexy mime costume causes incorrectly coloured cleavage)

Adds lipstick~
There are four colours to choose from, and they can be found in contraband crates. You can wipe off lipstick with paper.

Adds some feedback for when the invisimin verb is used.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4739 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-23 15:31:01 +00:00
giacomand@gmail.com 0fbfa48217 -Added more info for admin messages in these areas:
Chem smoke will say what reagents are in the chem_smoke.
Added a more_info ? to the last fingerprint that touched the grenade.
Added a more_info ? to bomb's last fingerprint and the attacher.
Admins get a warning message when someone summons guns.
Added a jump link to bomb's activation location.
Added a jump link to chem smoke's activation location, it will also show you the area's name.

-NarSie won't follow mobs in another Z level.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4719 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-18 09:49:51 +00:00
quartz235@gmail.com 121a8f78e0 Fixes issue 836
- Bomb admin logs now tell what type of device (if any) was attached to the bomb

Fixes issue 873
- Fat people can now use their slots properly (thanks to erro for pointing out the cause of the bug)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4630 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-06 00:03:23 +00:00
johnsonmt88@gmail.com d36387607f More file structure stuff.
- The folders themselves are now finished
- Next I'll go through each file and organize them
- Lastly I'll start pulling the object definitions out of /code/defines/ and put them into their respective files.

**Note to committers**
Make sure the .dme file updates when you update to this revision. If necessary delete the .dme and svn-update.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4546 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-26 01:20:02 +00:00