Commit Graph

8 Commits

Author SHA1 Message Date
Firecage 332bde0f4f Does the rest of the if()'s/ else's 2016-01-17 19:03:12 +02:00
phil235 0efb30434a Fixes not being able to move during jaunting if you are cuffed and pulled.
Greenglow decal no longer disappears after 2 minutes.
Fixes runtime with explosive implant activation.
Fixes stunbaton infinite cell charge, the baton now turns off if you try using it after its cell has been deleted somehow.
Fixes bloody pulled mob leaving a blood trail in zero G.
Shortens the guardian battlecry message when attacking to lower chat spam.
Items in Morph now disperses a bit on death instead of being all on the same tile.
After reaching a limit of 50 items, morph swallowing items deletes them instead of putting them inside the morph.
Monkeys can no longer modify the hand labeller's text to communicate.
Fixes carbon,radium,uranium 's reaction_turf creating multiple decal on a tile, it now checks if there's already a decal of the relevant type and (for radium and uranium) only transfers reagent to it if it finds one.
2015-10-08 00:48:00 +02:00
c0 a06271733e Fixes and changes 2015-08-12 20:31:35 +03:00
c0 73b4e8f5a6 Fixes #11110 2015-08-09 15:22:25 +03:00
c0 8e0e6f3191 Tweaks and fixes 2015-08-02 00:37:29 +03:00
c0 1c93a6e708 Swapped some lines, not sure why 2015-08-01 02:03:16 +03:00
c0 47524811c5 Renamed "glass case" -> "implant case". Changed implant syndiekit to be less FUCKS. 2015-08-01 01:56:54 +03:00
c0 04f7b3f2de Surgery, Implants and Organs rework: Phase 1 2015-07-31 22:18:31 +03:00