phil235
a7bc8475d8
Fixes winter coat hood sprite appearing as a bucket.
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Removing Smile, Swedish, Chav and Elvis from genetics. These mutation can still be acquired via adminspawned dna injector. Added a dna injector for laser eyes mutation.
Fixes using razor on non human shaving non existent hair.
Fixes chair deconstruction dropping too much metal.
Adding some necessary check for mob buckling in gibber, processor and monkey recycler code, and in ventcrawling proc to fix being able to enter pipe while feeding as a slime.
Fixes snapcorn not giving seeds.
Fixes portable chem dispenser.
2015-10-17 16:29:11 +02:00
AnturK
4fa9443df5
Makes the detection effect transparent.
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Makes mob detection work for exposed pipes.
2015-10-17 15:34:25 +02:00
KorPhaeron
86466ad0fd
Balance
2015-10-17 04:22:20 -05:00
KorPhaeron
1069c00ae2
Bug fixes
2015-10-17 00:43:42 -05:00
KorPhaeron
bc8745b026
Wielded only
2015-10-17 00:18:34 -05:00
KorPhaeron
8f15c2fc99
Explosion centered on target, throwing for BALANCE TESTING
2015-10-17 00:02:08 -05:00
Xhuis
2891ba53be
Adds the counters into the game
2015-10-16 23:20:14 -04:00
Xhuis
84fc077695
Radiation tweaks and a geiger counter
2015-10-16 19:58:42 -04:00
Razharas
cf302d227f
Merge pull request #12399 from Xhuis/pneumatic_cannon_optimization
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Pneumatic cannon fixes and optimizations
2015-10-16 17:43:06 +03:00
Aranclanos
962b088bb7
Merge pull request #12406 from bgobandit/borgycutters
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Engiborgs can no longer make stunprods with their wirecutter module.
2015-10-15 23:14:03 -03:00
The Half-Finished
461726b9cc
Update pneumaticCannon.dm
2015-10-15 21:16:14 -04:00
phil235
dce2027d01
Changing the transfer amount of all reagent containers (beaker, bucket, glass) is now done by clicking them, similar to spray. Reagent dispensers (watertank, fueltank, pepperspray dispenser) no longer have their own transfer amounts and use the reagent container's transfer amount instead (except for sprays which get 50u for faster refilling).
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Removed object verb "Set Amount per transfer from this" for both reagent containers and reagent dispensers.
2015-10-16 01:07:10 +02:00
Xhuis
d09224e267
Changes
2015-10-15 17:26:32 -04:00
Xhuis
463e80ed62
Restores knockdown for high pressure setting
2015-10-15 17:09:48 -04:00
phil235
47909d525f
Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
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Also smoke reaction now uses the TOUCH method instead of VAPOR, to differentiate smoke and foam. Mob without internals or gas masks also ingests reagents in the smoke.
Moved nanofrost smoke code to effects/effect_system/effects_smoke.dm
2015-10-15 21:52:37 +02:00
bgobandit
ca7a38eb59
halves storage capacity
2015-10-15 00:43:38 -04:00
bgobandit
8a63e50b51
Stunprod making now checks for NODROP.
2015-10-14 21:10:42 -04:00
Xhuis
39daad8d21
Pneumatic cannon optimization
2015-10-14 17:31:58 -04:00
bgobandit
9aae866651
le fluff faec
2015-10-14 10:17:14 -04:00
KorPhaeron
3eef0ab6cc
even less return
2015-10-14 03:27:20 -05:00
KorPhaeron
242a0624a2
All grenades
2015-10-14 03:23:46 -05:00
KorPhaeron
624f0e60d2
no return
2015-10-14 02:55:02 -05:00
KorPhaeron
8af071e9b8
WITNESS ME
2015-10-14 02:49:10 -05:00
bgobandit
cee7614cb7
Adds bio-bags.
2015-10-13 23:06:35 -04:00
Cheridan
f56e012d87
Merge pull request #12331 from phil235/AdminTopicFix
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Fixes some admin buttons in certain admin messages
2015-10-13 21:41:06 -05:00
bgobandit
e7555de606
Adds the ability for chemists to turn gibs into soap. Gibs can now be scooped.
2015-10-13 20:01:49 -04:00
Remie Richards
86c0a1805f
Merge pull request #12321 from phil235/RuntimeFixA
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Fixes some runtimes
2015-10-13 23:09:48 +01:00
Remie Richards
16db6f8cc0
Merge pull request #12299 from phil235/SlimeFeedBuckling
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Slime feed buckling
2015-10-13 23:08:06 +01:00
Remie Richards
6def937564
Merge pull request #12313 from freerealestate/borgrcdfix
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Fixes #12309 : Borg RCDs using too much power
2015-10-13 23:07:11 +01:00
Remie Richards
68a3d0bd29
Merge pull request #12086 from AnturK/loneop
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Nukeop Outfits,Uplink gamemode override, Lone Operative event.
2015-10-13 23:02:51 +01:00
AnturK
8e5b51b177
Makes t-rays detect mobs in pipes
2015-10-13 21:31:31 +02:00
Marc R. Uchniat
35d3aae16b
took the spawn back out because @aranclanos said to
2015-10-12 15:00:26 -07:00
phil235
a311e7a739
Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeFeedBuckling
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Conflicts:
code/game/objects/structures/janicart.dm
2015-10-12 22:01:57 +02:00
Razharas
84a5511836
Merge pull request #12283 from KorPhaeron/inworld
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Removes a bunch of in world
2015-10-12 12:12:35 +03:00
Steelpoint
ac57b4ee03
InitalCommit
2015-10-12 11:59:33 +08:00
phil235
8daa8d9075
Fixes some admin buttons in certain admin messages ("move ferry" in the ferry request message, "adminmoreinfo", "antagonist" (to check antagonist) in player panel, 'list_signalers' button in transfer valve opening message).
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Fixes Blue space artillery button in Centcom message, nuke code request message and syndicate message.
2015-10-12 02:03:31 +02:00
Marc R. Uchniat
d48396f2ab
place for under spawn
2015-10-11 16:49:44 -07:00
Marc R. Uchniat
811a4ddd3f
clean up and simplify, thanks @remierichards
2015-10-11 16:46:13 -07:00
Marc R. Uchniat
b6ae6f6567
re-enable tank suicide, but retain body and all objects
2015-10-11 15:54:03 -07:00
Incoming
d421ce1aad
Changes up the dice selection method:
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You will now always get a standard assortment of six dice (d4, d6, d8, d10, d12, d20)
The seventh die will be choosen from the remaining exotic dice (d1, d2, d00, d100)
2015-10-11 12:06:18 -04:00
phil235
9c3d5ae3c7
Fixes runtimes with augmented_eyesight refund, atom/movable/Bump(), fleshmend, spraycans, PDA messaging, remove_from_storage(), and gun burstfiring.
2015-10-11 17:18:31 +02:00
freerealestate
f160910915
Fixes borg RCDs using too much power. They're now about 1.3x as efficient as their human counterparts.
2015-10-11 22:31:02 +13:00
Incoming
b9d4b8322d
Adds d1 and d100 dice
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Dice bags will now give you a shuffle of 7 dice from a list of all dice (d1, d2, d4, d6, d8, d10, d12, d20, d100)
Moves dice bags from firstaid.dm to dice.dm
2015-10-10 21:41:29 -04:00
phil235
df171284cb
Slimes now uses buckling to feed and attach themselves on mobs. This removes the silly check in mob/Move(), reducing lag.
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Fixes mobs being able to attach slimes onto other mobs.
2015-10-10 20:41:27 +02:00
phil235
9c79257aab
Changes the paths of stools, beds and chairs. It is now obj/structure/bed/chair and obj/structure/bed/stool. It makes much more sense since stools barely have any code of their own.
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Beds (and chairs) now have buildstacktype and buildstackamount vars to handle how many sheets of what they should drop on deconstruction.
They also have a foldabletype var to handle folding into item (currently only used by roller beds) so that people can add foldable chairs in the future.
Fixes swivel chairs not dropping the correct amount of metal sheets.
2015-10-10 13:35:00 +02:00
KorPhaeron
31836a5deb
Removes in world
2015-10-09 22:37:53 -05:00
Razharas
297c5d7d4e
Merge pull request #12247 from CosmicScientist/ThreeGrammarFixes
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Cigs, urinals, infrared lasers, oh my!
2015-10-10 03:29:42 +03:00
Razharas
8fd2f74d2b
Merge pull request #12223 from phil235/BugFixBoogalooB
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Bug fix boogaloo, etc...
2015-10-10 03:24:38 +03:00
Razharas
9dec40d8d5
Removed colon
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Removed colon
2015-10-10 02:31:19 +03:00
Razharas
880a9f0544
Merge branch 'cargonevergetsanything' of https://github.com/bgobandit/-tg-station into bgobandit-cargonevergetsanything
2015-10-10 02:28:24 +03:00