Commit Graph

4458 Commits

Author SHA1 Message Date
GunHog d3fbacc224 Tweaks
- Sorts out the transfer_ai() proc, it can now be added to practically
anything you wanted to give to an AI.

- Moved mech functions to the unused middle click.
2015-06-08 20:46:01 -05:00
xxalpha 13b3e0d098 Tweaked core radiation values. 2015-06-08 18:58:41 +01:00
AnturK b572db24c5 Adds AI functionality 2015-06-08 18:26:41 +02:00
AnturK 46a4d6fe8f Adds PDA-Message Photo Attachment 2015-06-08 17:40:24 +02:00
Cheridan 29c2bb474d Merge pull request #9804 from Firecage/Exwelder
Adds the experimental welder to R&D + adds some descriptions.
2015-06-07 21:23:45 -05:00
xxalpha 41feb1d911 Defined nuke state values. Tweaked core's process() and others. 2015-06-08 01:06:11 +01:00
xxalpha 209bc10caa Several changes and additions: Added ability to steal a nuke. 2015-06-07 20:03:39 +01:00
Cheridan 46acc2a55d REMOVES CABLE CUFF 2015-06-06 16:21:41 -05:00
Xhuis 0444bd82e4 FEATURE THREE: Airlock charges 2015-06-06 11:55:08 -04:00
Miauw 3c59772025 Polishes the AI nerfs a bit:
* Removed camera wires.
* Tracking time is now dependant on distance to eye instead of core.
* AI detectors will light up when the AI tracks you.

Also added a changelog.
2015-06-06 16:51:09 +02:00
xxalpha 9cb1061bfb Fixed hacking from inside machines and more. 2015-06-06 11:34:12 +01:00
Firecage ab4725f709 Makes the experimental welder only regen fuel while off. 2015-06-06 11:37:59 +02:00
Cheridan 9e65cdeb6a Merge pull request #9391 from Ikarrus/gangmessaging
Gang-Wide Messages
2015-06-05 22:01:54 -05:00
Firecage 89e2fbf0bb Adds the experimental welder to R&D + adds some descriptions. 2015-06-05 20:43:21 +02:00
Dorsisdwarf fc88bce4b6 sets default shotgun ammo to slugs, makes syndicate ammo bag actually have ammo in it 2015-06-05 14:05:32 +01:00
Cheridan 05072bcf31 Merge pull request #9771 from xxalpha/dropitlikeits
Fixed PDA accepting items when spessmen can't drop items.
2015-06-04 20:04:04 -05:00
barackobama 1443ee1c75 add icon for chemistry bag
add two chemistry bags to the chemistry closet
add an option to make a chemistry bag to the biogenerator for 200 points
2015-06-04 19:17:44 +01:00
Barack Obama 8184d71a1e add chemistry bag 2015-06-04 14:18:49 +01:00
xxalpha ecb15b21c2 Fixed PDA accepting items when spessmen can't drop items. 2015-06-03 20:16:11 +01:00
Cheridan e4999fd233 Merge pull request #9719 from CandyClownTG/patch-1
Ointments and bruise packs stacking
2015-06-03 00:51:02 -05:00
Cheridan 6618ead426 Readds The Clown Mask
lame gimmick chaplains rejoice i guess
2015-06-03 00:32:25 -05:00
Cheridan 6adb4c9507 Adjusts Chaplain Special Bible Equipment 2015-06-03 00:22:53 -05:00
Cheridan a19f1801ff Merge pull request #9699 from KorPhaeron/turf
Changes how destroying/building turfs works
2015-06-02 23:15:42 -05:00
Cheridan 2d998452db Merge pull request #9715 from Firecage/datumspaths
Changes alot of datum/ to /datum/, also includes other path types such as /obj/
2015-06-02 23:04:51 -05:00
Cheridan d31f534446 Merge pull request #9745 from Incoming5643/super_bummer_man_64
Fixes overexcited TTV reporting
2015-06-02 22:04:20 -05:00
Cheridan 905f350597 Merge branch 'unsimulatedIsKill2' of git://github.com/Aranclanos/-tg-station into Aranclanos-unsimulatedIsKill2
Conflicts:
	code/game/smoothwall.dm
2015-06-02 13:45:56 -05:00
Incoming e608a16edf Tank Transfer Valves won't pester the admins if the volume of the two tanks are equivilent before they are mixed. 99999/100000 times this means that the tank was already opened once and fouled, and the remaining 1/100000 the toxins guy was AMAZINGLY crap at his job. 2015-06-01 23:11:42 -04:00
Aranclanos e7c0d7e95c Removes unsimulated turfs.
Moves shuttle turfs to paths under /turf/simulated/floor and /turf/simulated/wall
Players can now safely build on top of shuttle turfs
Fixes #1711
Adds several but not all paths for the different types of floor turfs, most of them in plasteel_floor.dm
The turf pathings are still in need of a deeper organization, but this is at least a start
2015-06-01 23:24:18 -03:00
Incoming 061478165a upgrades the HARDFEET species flag to PIERCEIMMUNE
In addition to keeping golem feet safe as always golems are now immune to object embeding. As a mitagating nerf and logical extension, golems can no longer be injected with chems either.
2015-05-31 18:54:30 -04:00
Cheridan e3b92f0caf Merge pull request #9656 from bear1ake/pda-id-drop-fix-2
Fix for #4219. Variant 2
2015-05-31 14:35:00 -05:00
Cheridan 426fa3c18d Merge pull request #9680 from kingofkosmos/healthscannerchanges
Health analyzer output reordering
2015-05-31 14:12:09 -05:00
Firecage f79e0fc1aa Updates more paths, for example obj/stuff to /obj/stuff 2015-05-31 17:48:33 +02:00
CandyClownTG b158d35536 Update medical.dm
Ointments and bruise packs are now in stacks of 6 instead of 5.
2015-05-31 02:37:07 -04:00
Firecage 84e8690ec6 merge conflict fix 2015-05-31 02:45:46 +02:00
Firecage 3a826fe13c Changes alot of datum/ to /datum/ 2015-05-31 02:40:54 +02:00
kingofkosmos 0588647ba4 Switched up the order of shown damages. 2015-05-30 11:37:22 +03:00
KorPhaeron bfe5e4a855 Cleaning up turf code
Changes colons and spaces I forgot you could do this on github
2015-05-29 19:27:28 -05:00
KorPhaeron 97990c94cc Changes how destroying turfs works
Turfs now have a baseturf var which determines what is "under" every
turf. The default is space.

Actions that previously did changeturf(/turf/space) (like bombs or RCD
deconstruction) now do changeturf(baseturf). Functionally the same for
the station, but allows special turf types that don't break to space
(such as planet tiles).

Right now the asteroid tiles are the only thing with a baseturf other
than space (the baseturf is an asteroid tile).

Baseturf is tracked when new things are built, so building a floor and
then a wall on the asteroid tile, and then bombing that wall will return
it to an asteroid tile, not space.

Allows building on asteroid tiles now that doing so wont randomly make
holes to space. Time for giant mining forts.

I should have done this years ago for away missions.

Also added myself to admins.txt
2015-05-29 18:43:34 -05:00
xxalpha 662af7174f Merge remote-tracking branch 'upstream/master' into fixfixfix
Conflicts:
	icons/obj/storage.dmi
2015-05-29 21:45:18 +01:00
Razharas 6f86281d0e Merge pull request #9660 from Cheridan/auth_button
fixes #9599 weapons auth button
2015-05-29 15:15:16 +03:00
Cheridan 10f2b7ae00 Merge pull request #9559 from xxalpha/cardtrick
Card deck fixes and storage fixes.
2015-05-28 21:41:00 -05:00
kingofkosmos 361693d7f8 Reordered stuff. 2015-05-28 20:48:23 +03:00
Jordie0608 4fd2c24ca5 zeroth laws can be removed with core boards 2015-05-28 19:38:06 +10:00
duncathan f4f5ccae61 cleanup of various unused/useless things
removed unused pipe vars alert_pressure, fatique_pressure, maximum_pressure
moved pipe vars maximum_temperature_difference, thermal_conductivity to h/e pipes
removed insulated pipes, as they are identical to simple pipes in every way
removed insulated pipes from RPD.dm, pipe_dispenser.dm and construction.dm
removed red_pipe.dmi
changed instances of insulated pipes on box (whyyyy) to simple pipes
2015-05-27 18:12:12 -06:00
Cheridan 5f22a3c025 fixes weapons auth button 2015-05-26 15:22:24 -05:00
kingofkosmos a90fc31df1 Medical scanner output changes. Rounding, capitalization, grammar etc.
Minor changes to gas scanner output.
2015-05-26 21:44:32 +03:00
Cheridan c4254a727d Merge pull request #9638 from CosmicScientist/EnglishFixes
Fixed some general spelling and grammar
2015-05-26 03:53:37 -05:00
Carl Ivanov 8122ddc94f Delete ID's when PDA destroys. 2015-05-26 17:01:00 +09:00
Cheridan fb2beca318 Merge pull request #9602 from Aranclanos/AItracking
Fixes all possible exploits with the AI tracking href link
2015-05-24 23:26:31 -05:00
Cheridan f12f12ed60 Merge pull request #9562 from Aranclanos/newscaster
Newscaster code big cleanup.
2015-05-24 19:47:05 -05:00