Commit Graph

4458 Commits

Author SHA1 Message Date
petethegoat@gmail.com 2c58840a4f Added throwing items over tables, thanks to SkyMarshal.
Improved cigarette code, mostly grammatical fixes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3036 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-05 17:22:39 +00:00
baloh.matevz 4c92d1c152 Added a cheap lighter so that zippos will have some company.
The cheap lighter can be purchased at vending machines and comes in 4 colors: green, yellow, cyan and red.

Technical info:

The path
/obj/item/weapon/zippo

was changed to 
/obj/item/weapon/lighter/zippo

The new lighter is
/obj/item/weapon/lighter/random

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3033 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-04 22:23:42 +00:00
baloh.matevz 0fa1f3d924 Examining humans is now smarter and displays only the things you can see. Certain outerwear suits and helmets hide other pieces of clothing on you.
A diagram that displays what can hide what:
http://www.kamletos.si/inventory%20visibility%20hierarchy.png

Note that not all suits and helmets hide stuff.

Added this to the changelog.

Technical information:

Renamed gimmick.dm to z_gimmick.dm because whenever I doubleclicked on any piece of clothing in the object tree it always pointed me to some random gimmick item instead of the root definition. Now the file is at the bottom of the folder and so everything else is looked up first.

Created a bitflag variable which is used to determine which piece of clothing hides another. The variable is flags_inv and the flags it contains are:

#define HIDEGLOVES 1		//APPLIES ONLY TO THE EXTERIOR SUIT!!
#define HIDESUITSTORAGE 2	//APPLIES ONLY TO THE EXTERIOR SUIT!!
#define HIDEJUMPSUIT 4		//APPLIES ONLY TO THE EXTERIOR SUIT!!
#define HIDESHOES 8			//APPLIES ONLY TO THE EXTERIOR SUIT!!
#define HIDEMASK 1			//APPLIES ONLY TO HELMETS!!
#define HIDEEARS 2			//APPLIES ONLY TO HELMETS!!
#define HIDEEYES 4			//APPLIES ONLY TO HELMETS!!

The first 4 only apply to exterior suits and the last 3 only to helmets, so they can use the same numbers. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3031 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-04 20:09:46 +00:00
trubblebass@gmail.com 2f46c7aa4f Herp-de-derp Missed a file off the last commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3023 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-31 23:16:12 +00:00
elly1989@rocketmail.com 2d77383ad0 Widespread grammar fixes! Still loads I've yet to fix. It'll take forever.
Resolved Issue 333: The plastic flaps on the mining station now actually block air-flow. http://code.google.com/p/tgstation13/issues/detail?id=333
Fix for runtime in issue 332 until getrev is fixed. https://code.google.com/p/tgstation13/issues/detail?id=332
Resolved Issue 331 https://code.google.com/p/tgstation13/issues/detail?id=331
Resolved Issue 304 https://code.google.com/p/tgstation13/issues/detail?id=304
Removed a lever I found randomly placed within the asteroid rock.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3021 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-31 10:03:55 +00:00
trubblebass@gmail.com 919d0e7217 - Pepper spray is back, and now can only be filled from the pepper-spray dispensers.
- Readded the pepper-spray dispensers to the Armoury and to Sec.
- Readded the pepper-spray to Sec Lockers.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3011 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-29 20:44:16 +00:00
vageyenaman@gmail.com c8ae96e1d7 Photocopiers now copy paper names too.
Some ambient code work.

Made a distinction between binary translator radios and syndicate/traitor radios. Nuke Ops start with traitor radios, traitor uplinks spawn binary translator radios.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2998 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-28 18:29:59 +00:00
petethegoat@gmail.com 79f42f5a6c Lattice is now removed when you create plating or floor, from Donkieyo.
Monkeys now take damage in crit, and cyborgs now have a supervisor defined, from Nodrak.
Removed borg RCD sparks, as per Donkieyo's suggestion.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2988 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-27 01:17:48 +00:00
quartz235@gmail.com b3f7865754 moving all the git stuff over to this so people who don't want to spend 8 years figuring out the bass ackward git system can actually run our server code
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2983 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-25 05:05:55 +00:00
petethegoat@gmail.com 27f6d55151 Added photocopiers.
I'll probably do some more work on them, but they're basically finished.
Copiers are in cargo, the lawyer's office, and the heads meeting room.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2979 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-21 01:15:56 +00:00
petethegoat@gmail.com fa01234c5f New pen stuff.
Removed some doubled lattice near the escape arm.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2977 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-19 21:06:45 +00:00
VivianFoxfoot@gmail.com 340ee75481 Fixes the clusterbang so it actually shoots out.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2952 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-14 03:34:10 +00:00
VivianFoxfoot@gmail.com 553f56566f Readds the clusterbang.
Eye damage over 20 units now causes permanent vision impairment, 
Eye damage over 30 units now causes permanent welder-vision.  
Eye damage is treated by Imidazoline or eye surgery.  Full blindness still only treatable by eye surgery. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2951 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 17:53:41 +00:00
VivianFoxfoot@gmail.com 7ffdec48bf Fixes fire extinguishers in space, removes empty hand requirement, which wasn't supposed to be committed. My bad.
Adds the ability for door buttons to both close the doors they're attached to, and also a framework for controlling their other functions like idscan/bolts.
Adds a secure safe to the HoS's office and a new flashbang grenade!  
Secure safes can now hold 8 weight units of stuff by default.  
Adds a reply function to the comm. console prayers as well as a confirmation button on BSA.  


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2946 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 02:15:22 +00:00
polyxenitopalidou@gmail.com 091936f0b5 •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them, I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2928 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 17:44:32 +00:00
uporotiy 85157b5a68 Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2925 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 21:02:56 +00:00
quartz235@gmail.com 3769ce0998 - Welding shards while on top of a stack of glass (with less than 50 sheets) now adds the produced glass to the stack.
- Some runtime fixes

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2919 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 21:45:49 +00:00
mport2004@gmail.com 2ea375091e Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors' projections.
A few other misc runtime fixes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2916 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-05 05:26:13 +00:00
trubblebass@gmail.com 4d1d38d5f3 - Fixed Issue 293
It now correctly reads 15 Units.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2915 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 20:39:46 +00:00
mport2004@gmail.com b5944308c7 Moved most of the computer defines into the proper code file.
Moved a few of the computers into their own files.
Security records now shows rank on the browse screen.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2909 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 21:16:48 +00:00
VivianFoxfoot@gmail.com bf56fc6e99 Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
The server master log now records attacks / emotes / PDA messages, as well as timestamping.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 08:42:44 +00:00
quartz235@gmail.com e0b19c9ce3 Fixed issue 287, 290, 291
-Cutting/restoring cameras now leaves a print
-building certain overly-abused griff items leaves prints
-grenade launcher no longer shoots your face if you try to backpack it

Chameleon projector movement speed is now based on temperature
Added add_hiddenprint(mob) proc
it's like add_fingerprint but only adds to fingerprintshidden isn't that neat?

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 07:57:37 +00:00
vageyenaman@gmail.com cfba741fa2 Added two new variables, "canstun" and "canweaken". They can be modified in runtime to prevent mobs from ever being weakened and stunned by tasers/batons/electrified doors.
Xenos are immune to stunning and weakening. This basically means you cannot run up to a xeno and shoot them with a taser and game over. This makes them a lot more dangerous. To compensate, I've added in a xeno-exclusive variable controlling movement delay addition. When a xeno is stunned, its movement speed goes down. The speed is recovered in the life() proc.


Modifications to critter.dmi (manhacks). Added a new lighting icon, floor lights. Possible implementation later.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2886 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 22:50:38 +00:00
mport2004@gmail.com ec0cd3b973 Moved a batch of unchecked and a few unused files into the unused folder.
Remember if your scrolling though the list and something is unchecked it should almost certainly be checked.
Simple animals moved over to the actual mob code area and out of the defines.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2868 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 16:43:41 +00:00
petethegoat@gmail.com b20e4b5fd5 Removed the 418 revolver ammo, on account of it being useless and confusing.
Added basic stats-tracking for traitor items.
Added corner-conveyors to the mining station~

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2839 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-28 17:30:52 +00:00
petethegoat@gmail.com b9c3f9ce65 Added Scottzar's emitter projectile sprite. Thanks!
Fixed some issues with paper.
Slightly adjusted the atmospheric door sprites.
Added some SMES assembly sprites.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2829 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-27 04:19:18 +00:00
petethegoat@gmail.com 24df02ec4a You can now fit basic pipes directly into wall girders.
You probably won't notice this, but it makes things slightly easier for atmos techs.

Several instances of ReplaceWithFloor changed to ReplaceWithPlating- the floor tiles under walls were annoying me. RCDs now create plating instead of floor also.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2786 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-23 21:09:04 +00:00
VivianFoxfoot@gmail.com 0e310200fc Cyborgs now get a message that their parent AI has had their laws modified. (For Kor)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2778 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-23 08:31:17 +00:00
vageyenaman@gmail.com af26ab1c2e Fix for metroids dealing clone damage when they melee attack. Some other fixes too that I can't remember.
Added logs for smoke.

Nerfed metroid magic.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2776 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-23 03:07:36 +00:00
vageyenaman@gmail.com bbed525019 Santa's toy bag!
Fixed some miscellaneous stuff to prevent round-start crashing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2758 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-21 07:04:55 +00:00
uporotiy 98ea8045ad Upped noslip shoes cost to 3 - they're situational, but they're very powerful in the situation they're used in and it's not that hard to facilitate.
Captains can't be traitors anymore. This is a placeholder, friday I'll redo that a bit - probably so that captains don't get any traitor equipment (they already have all the everything else for that) and that they can't get steal objectives (re: they already have everything).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2752 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-20 19:22:21 +00:00
quartz235@gmail.com fc005237c1 MAN I AM JUST SO MANY KINDS OF DERP TODAY
uploaded an old item.dm, this should be the right one (should be meaning it is because i just made super sure)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2712 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-17 03:19:56 +00:00
quartz235@gmail.com 9acbbe7f1f Fixing a derp in r2704
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2711 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-17 02:57:55 +00:00
quartz235@gmail.com 19b78328f3 Fix for issue 246
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2705 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-16 21:37:42 +00:00
Xenusicelon 419f25c3df Fix for Issue 245 by Quarxink
http://code.google.com/p/tgstation13/issues/detail?id=245#c0

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2704 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-16 21:04:20 +00:00
uporotiy 3f5b76aff0 Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2683 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-14 16:38:46 +00:00
kortgstation@gmail.com 523100876a Removed all the Xcom sprites/code
Removed the gigyas sprite
Removed the Vriska sprite
Added the (almost finished) displacer. One minor bug with it to work out, does not actually spawn anywhere though so it shouldn't effect anything. Will try to finish it later tonight.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2676 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-13 22:48:09 +00:00
rockdtben 024d1b074a -Removed a proc that does nothing anymore.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2675 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-13 12:38:05 +00:00
ryantennessee@yahoo.com 98abc51b5a "Now warns admins when people spray polyacid/space lube (Done for Quarxink)" -- credit to Polymorph
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2657 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-11 04:08:12 +00:00
baloh.matevz@gmail.com cb19629c18 Wrenches no longer spawn with a random pixel offset to the right.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2628 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-06 14:39:19 +00:00
uhangi@gmail.com 44c0cfc46d -Adding pepper spray for security officers.
-Fixed a storage bug for chemsprayers and space cleaner

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2618 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 22:42:18 +00:00
LastBattaWolf@hotmail.com 430cca3300 (GIVE POLYBLUE COMMIT ALREADY) Headrevs can no longer be borged, and revs who get borged are dereved.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2614 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 19:55:01 +00:00
uhangi@gmail.com 58b573ceec Committing grenade fix
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2610 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 10:17:13 +00:00
LastBattaWolf@hotmail.com 145625b699 Cleaned up some more sounds and prepped ambistat.ogg and ambibar.ogg for their future as title music
(For PolyBlue) Flashbangs now affect people in lockers

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2608 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 08:45:39 +00:00
petethegoat@gmail.com ea9302e213 My side of the Christmas update.
Removed the RCD's ability to take down r-walls.
Updated the changelog.

Slight update to stack construction in preparation for buildable light fixtures.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2602 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 03:14:07 +00:00
ryantennessee@yahoo.com 2883e40c19 Added additional transfer amount options to the medborg's inoprov and anti-tox vials.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2579 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-30 06:49:40 +00:00
vageyenaman@gmail.com 1d255c8f8e Changelings can no longer have their DNA modified at all through any means (except adminfuckery perhaps). Sorry, you can't clone changelings now through UI+SE abuse! Borg them instead.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2566 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-28 03:41:45 +00:00
kortgstation@gmail.com e3d8fe0b78 Husks can be borged again (if traitors have to hide bodies to avoid being tattled on by a clone, changelings can deal with it as well. You can change faces as well if you'e really worried about being caught)
Changeling genome requirement lowered from 8-12 to 6-12 (APPROVED BY MUSKETS COME AT ME URIST)

Regen stasis now heals cloneloss (in case you suffer a metroid accident)

Added a "summon creature swarm" spell for later use in cult.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2565 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-27 23:25:56 +00:00
petethegoat@gmail.com 2190408f0f Massively improved trashbags. PICK UP EVERYTHING! Fixed issue 209.
Slightly improved mops, and got rid of the "X attacks the blood with the mop!" message.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2557 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-26 15:58:50 +00:00
rockdtben 1de1be054d Implemented more getters/setters for damage system. 2
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2556 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-26 13:33:18 +00:00