Commit Graph

7166 Commits

Author SHA1 Message Date
Remie Richards d909c1e82d Merge pull request #13348 from neersighted/spooky_nanoui
Allow ghosts to use any NanoUI interface.
2015-12-02 14:15:33 +00:00
kingofkosmos 0b1aa47adc Adds in-hand sprite to transfer tank valve. 2015-12-02 06:23:55 +02:00
kingofkosmos ee522d61d7 Merge branch 'master' of https://github.com/tgstation/-tg-station into fewinhandsprites 2015-12-02 06:05:40 +02:00
Bjorn Neergaard b7ad1452ed Caps for Tank logging 2015-12-01 18:48:35 -05:00
MMMiracles 77b36e2415 iced windows, more ice variants of shit in general.
more stuff, ice everything.

wew

conflict fix
2015-12-01 16:45:09 -05:00
duncathan salt d616885241 Merge pull request #13338 from Incoming5643/tis_the_season_for_horrible_manual_placement
[Touching all the maps oh god] The reason for the season
2015-12-01 15:15:49 -06:00
Vincent bf530cc3dd Fixes untouchable windows
Sorry about that.  Fixes #13354
2015-12-01 11:54:09 -05:00
Bjorn Neergaard 6f098e8298 Allow ghosts to use any NanoUI interface. 2015-11-30 23:34:59 -05:00
Vincent 16303c1c1f Changes flag name from ABSTRACT to NODECONSTRUCT
Removes holo-tables and holo-windows since those typepaths are no longer needed.
Updates Z2 to reflect this.  Removes spurious tag tags in Z2.
2015-11-30 20:26:03 -05:00
Incoming 42da16a003 adds swankcookie's snowman stuff to the gifts that will spawn on christmas should the trees exist which hopefully they will! 2015-11-30 19:21:53 -05:00
KorPhaeron c29f2ef837 Internals start at 16 pressure 2015-11-30 18:12:32 -06:00
Vincent b31b5e3f77 Fix Conflicts:
code/game/machinery/doors/windowdoor.dm
2015-11-30 18:56:43 -05:00
KorPhaeron 6be3a6fd58 Cleans up copypaste but this time it compiles 2015-11-30 16:50:17 -06:00
KorPhaeron fab3cdc3a2 Cleans up copypaste, adds missing block chances 2015-11-30 16:39:02 -06:00
KorPhaeron 2609adb29d Blocking overhaul 2015-11-30 16:22:31 -06:00
Incoming d8f6039834 Accidental remnant of another pull got in 2015-11-30 15:22:58 -05:00
Incoming 0c1d7272d5 Adds fudge dice
They're six sided dice with two pluses, two minusii, and two blank sides.

They're also a jokey recipe you can create with any dice and a chocolate bar. Once you eat the literal fudge die you get a fudge die no matter what kind of die you used into its creation. This is INTENTIONAL AND PART OF THE JOKE.

Adds them to the "rare dice" spawn in dice bags.

Formally defines a d6 as a separate thing from the generic parent die. the generic parent die is still a d6 for all intents and purposes except for the fact that it's now just called a generic "die" instead of a d6. This was so the recipe didn't list a d6 as needed for the fudge dice recipe when really any die would do.

Doesn't replace existent generic die with d6eses on the maps because I don't want this to conflict for a million years. I'll swap out the generic dies at some future point after this is added.
2015-11-30 15:19:25 -05:00
Razharas 78c95ab035 Merge pull request #13317 from neersighted/airlock_electronics
NanoUI Airlock Electronics
2015-11-30 20:43:33 +03:00
duncathan salt ad410e39d8 Merge pull request #13296 from neersighted/nanoui_checks
Fix some NanoUI checks
2015-11-29 18:36:18 -06:00
Vincent 05ae680b06 Fixing conflicts:
code/game/machinery/computer/computer.dm
	code/game/machinery/doors/windowdoor.dm
	code/game/objects/structures/window.dm
2015-11-29 19:02:30 -05:00
Bjorn Neergaard 06e5df9336 Fix NanoUI missing assignment; use two-line ifs 2015-11-29 18:20:10 -05:00
duncathan salt aa7df92150 Merge pull request #13282 from Anonus/fluxfix
Fixes flux and gravitational anomalies not shocking nondense mobs
2015-11-29 12:35:30 -06:00
duncathan salt 9e9ccf9474 Merge pull request #13268 from Anonus/teachingsofnarsie
Cult theme update
2015-11-29 12:23:07 -06:00
Bjorn Neergaard f214e547cb NanoUI Airlock Electronics
Also reworks a lot of the AE code.
2015-11-29 11:32:56 -06:00
kingofkosmos edb611f53d Adds in-hand sprites for tracking beacon, pizza box and carp plushie. 2015-11-29 16:43:52 +02:00
Jordie e9ea0d8dc9 Merge pull request #13275 from swankcookie/snowman
Adds Snowman costume
2015-11-29 21:08:11 +11:00
Jordie 38eddb1421 Merge pull request #13179 from AnturK/academy
Wizard Academy Away Update
2015-11-29 21:06:34 +11:00
Jordie da0c466f82 Merge pull request #13149 from Firecage/toolspeed
Adds toolspeed
2015-11-29 21:06:15 +11:00
Jordie 06134d5f19 Merge pull request #13104 from GunHog/OfTeleportsAndNames
Hand Tele now displays its destination.
2015-11-29 21:06:01 +11:00
Jordie ee3e5c4d3f Merge pull request #13074 from Yolopanther12/lightReplacerUpgrade
Adds Light Replacer Refilling With Box of Lights
2015-11-29 21:04:43 +11:00
Cheridan 2abaa2b0f1 Merge pull request #13045 from KorPhaeron/laserbox
Fixes reflector structure being on a low layer
2015-11-28 20:42:21 -06:00
KorPhaeron 4245481019 Lower layer but still higher than it was 2015-11-28 18:48:42 -06:00
PKPenguin321 8e09b00f2c Merged upstream 2015-11-28 15:49:41 -08:00
Cheridan 2fc49bbcad Merge pull request #13265 from PKPenguin321/kor-you-lazy-fuck
Mounted Chainsaw Inhands 2.0
2015-11-28 17:01:35 -06:00
PKPenguin321 36d92b8c2d fixes everything
i broke everything by giving teleprods a unique attack_self but forgetting to include the original functions of attack_self, making them unable to turn on/off. this fixes that.
2015-11-28 14:57:36 -08:00
AnturK 9a434b669c Academy Fixes 2015-11-28 23:17:57 +01:00
Nerd Lord 33e6fe073e Cross() isn't called anywhere even though it might be useful! workarounds! 2015-11-28 12:49:44 -05:00
Nerd Lord 98e3cdeabd Fixes flux and gravitational anomalies sometimes not shocking mobs. 2015-11-28 12:41:28 -05:00
AnturK b662b470a9 Enables ghost to go through ladders
Adds Cold snow turf
Adds Infinite Candles
2015-11-28 18:14:52 +01:00
Razharas e715e1cc57 Merge pull request #13195 from neersighted/nanoui_update
[WIP|DNM] Update NanoUI
2015-11-28 14:17:49 +03:00
swankcookie 0b7b49d8c4 fixes issue of missing suit and hat in vendor 2015-11-28 03:11:05 -06:00
Nerd Lord 1414070115 Cult theme update;
Cult stuff uses cult span classes for the most part.
There are beams when using blood drain on a target and when reviving a target with the raise dead rune.
There's a nar-sie maw when you sac something, holy shit.
Sac invocation is now the old invocation, and it worked in testing I promise.
Updates construct descriptions to match what they tend to do.
There's like one or two bugfixes, you can examine talismans as a cultist without the paper menu popping up.
The supply talisman popup is like 50% smaller.
2015-11-27 21:53:56 -05:00
PKPenguin321 5382db940d adds mounted chainsaw inhands, repaths mounted chainsaws to actually use them, makes the lines for mounted chainsaws use tabs instead of filthy spaces 2015-11-27 14:56:23 -08:00
Dorsisdwarf 592553354f Merge pull request #12899 from TechnoAlchemisto/master
Makes cloaks into Exosuits as god(I) intended.v2
2015-11-27 22:22:47 +00:00
Remie Richards b6209e4508 Merge pull request #13139 from AnturK/XXXFREEINSULATEDSWITHEVERYPURCHASEXXX
Adds Send To All to Lawyer/Captain cartridges
2015-11-27 20:58:03 +00:00
Remie Richards f55246e5c0 Merge pull request #12987 from AnturK/turrets
Removes gun_turret type and makes turret controls buildable
2015-11-27 20:52:59 +00:00
Vincent 0218d51938 Better fireaxe-grill interactions 2015-11-27 15:38:37 -05:00
Remie Richards 62d301bfe5 Merge pull request #12998 from YotaXP/drone-fixes
Allows drones to use 'pick up' and watertanks
2015-11-27 20:38:23 +00:00
Bjorn Neergaard 5f108eef4e Merge remote-tracking branch 'tgstation/master' into nanoui_update 2015-11-27 15:31:35 -05:00
Bjorn Neergaard b897fb6d72 Fix NanoUIs flashing, update Tanks, Solars, and Canisters 2015-11-27 15:30:18 -05:00