Cheridan
1da595b535
Merge pull request #8737 from RemieRichards/NinjaCleanup2
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A restructure/removal/cleanup of Ninja Code [Part 2] - Abilities and stuff
2015-04-05 21:54:33 -05:00
CosmicScientist
13060bb6f4
Adds space carp traitor item and fun for carp plushie.
2015-04-06 02:04:16 +01:00
MrPerson
94c0c1598d
Fixes cleaner grenades
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Fixes #8757
Default for locate is "in world"!
2015-04-05 16:55:17 -07:00
Xhuis
27625530e3
Kenny Loggins
2015-04-05 19:13:23 -04:00
kingofkosmos
68e0f06278
"var oldloc"s -> "var/oldloc"
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Fixed the unsecured girder sliding below vents and scrubbers by placing it on layer 2.45.
2015-04-05 17:56:41 +03:00
phil235
cbbd5897ee
Fixes typos, rice pudding recipe changed, maxvolume and bitesize for superbiteburger and stew changed, cookbook updated.
2015-04-05 16:48:50 +02:00
kingofkosmos
540e525e25
MADE FALSE WALL CONSTRUCTION TAKE SOME TIME (but only half the time of normal construction steps since it's not airtight and such).
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Replaced numbered states with the GIRDER_stuff.
Fixed some grammar stuff.
Made reinforced girder deconstruction give the plasteel back when deconstructed.
2015-04-05 14:00:02 +03:00
Orange Borg
a5306ba1e0
Fix can_speak check in megaphone
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The original check actually made no sense, but worked because it returned false every time as there was never a message passed through
2015-04-05 20:29:07 +12:00
kingofkosmos
47fb65ca1f
Removed the extra 4. Plasma cutting now produces 2 metals per girder.
2015-04-04 22:10:25 +03:00
kingofkosmos
052635da72
Changed to only user's fingerprints get to the new metal after disassembly.
2015-04-04 21:42:40 +03:00
phil235
6550016ee6
Merge pull request #8723 from kingofkosmos/grammarfixes
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Recieve --> Receive
2015-04-04 20:00:21 +02:00
phil235
f9f618d699
Adding the chemical reactions and recipes for the new recipes.
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Changes the glasses of what? to use an overlay with reagents color.
Adding a ricepack to the kitchen cabinet and the food crate.
Adding more bowl to the dinnerware vending machine.
Adding pumpkinjuice, blumpkingjuice, cherryshake, bluecherryshake pumpkin latte, drunken blumpkin reagents.
2015-04-04 19:29:12 +02:00
Remie Richards
5e93f57873
Fixes energy katana emag spam. Fixes energy nets not anchoring their target. Fixes runtime from upgrading suit cell. Ninja stars ability changed to summon one obj/item/weapon/throwing_star/ninja with throw mode auto toggle on for instant throwing. Added ninja sword recall, Allowing the ninja to recall their sword back to themselves, if they can see the sword the ability is free, and the sword throws itself towards the ninja, hitting people as it does so.
2015-04-04 18:17:37 +01:00
Jordie
6d4f3b60f8
Merge pull request #8663 from dannno/sadclown
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sad trombone for clown pda
2015-04-04 20:58:21 +11:00
Jordie
6d34032385
Merge pull request #8628 from Fayrik/AllTheSmallThings
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Someone called for pest control?
2015-04-04 20:58:07 +11:00
Jordie
8d2f92cdd3
Merge pull request #8683 from AnturK/pickets
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Adds Picket Signs
2015-04-04 20:57:56 +11:00
Jordie
3bb6cc8af9
Merge pull request #8625 from xxalpha/cyberplus
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Cyber Implants +
2015-04-04 20:57:48 +11:00
Jordie
20ed6aada5
Merge pull request #8668 from ACCount12/syndieboxes
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Toolboxes & welders update
2015-04-04 20:57:15 +11:00
kingofkosmos
e19ca2841d
Girder disassembly changes
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Current situation:
Wrench to girder (unsecured) -> secure girder
Wrench to girder (secured) -> disassemble girder
Crowbar to girder (secured) -> unsecure girder
This PR changes it to:
Wrench to girder (unsecured) -> secure girder (same as before)
Wrench to girder (secured) -> unsecure girder
Welder to girder (unsecured) -> disassemble girder
This is more consistent with nearly every other frame in the game, which have to be first unsecured with a wrench and then disassembled with a welder.
2015-04-04 12:03:26 +03:00
Orange Borg
09c102cf9a
Update stunbaton.dm
2015-04-04 16:09:15 +13:00
Orange Borg
de16628204
stun batons no longer lose charge over time
2015-04-04 16:06:59 +13:00
xxalpha
7ec043a542
Added medical hud implant to CMO locker. Added chest implant sprites.
2015-04-04 00:56:06 +01:00
phil235
493c3e038a
Splitting food.dmi into smaller files.
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Repathing meat slab, meatsteaks and cutlets into meat/slab, meat/steak, meat/rawcutlet, meat/cutlet. Fixes issue with food naming when containing meat stuff, especially human meat.
Bowl filled with reagent now gets a nice half transparent overlay with the reagents colors (like beaker)
Mousedroping a snack that's on a table now opens the tablecrafting window.
Fixes not being to store items in plain bread, plain cake and cheesewheel.
2015-04-03 21:59:56 +02:00
Remie Richards
862657bd7c
Merge pull request #8421 from dannno/guncases
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gun lockers
2015-04-03 18:40:40 +01:00
danno "big fucking moron" gonzales
1f94f2fe27
Update guncase.dm
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change 4 to capacity
2015-04-03 13:19:45 -04:00
danno "big fucking moron" gonzales
8de848eccb
Update guncase.dm
2015-04-03 13:16:25 -04:00
kingofkosmos
2e4a8fcce8
Recieve --> receive grammarfix
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Changes all "recieve"s in descriptions around the tgstation to "receive". Also energy katana description high priority fix.
Fixes #8576
Fixes #8504
2015-04-03 19:42:34 +03:00
danno "big fucking moron" gonzales
cd3f2516e0
Update PDA.dm
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i fucked up
2015-04-02 16:42:14 -04:00
dannno
fcd5938545
Merge branch 'master' of https://github.com/tgstation/-tg-station into sadclown
2015-04-02 16:30:08 -04:00
Xhuis
4377cd6536
Merge branch 'master' into stealthy_weapons
2015-04-02 16:10:37 -04:00
Artur
3ff5980e85
- Adds Picket Signs
2015-04-02 18:23:17 +02:00
dannno
6cba1d829c
a buhhhhhh buhhhhhhhhhh
2015-04-02 10:21:06 -04:00
Jordie
a8a2ffc123
Merge pull request #8662 from phil235/AddBloodFix
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Fixes lack of dna in old blood.
2015-04-02 20:25:38 +11:00
Jordie
57e1274353
Merge pull request #8624 from Cheridan/day42_betsoff
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Day Who-Knows: Bar Gambling Expansion!
2015-04-02 20:15:18 +11:00
ACCount12
cda61c1075
Welder&toolboxes update
2015-04-01 10:43:22 +12:00
dannno
a2dfdc8f7b
sad trombone for clown pda
2015-03-31 14:13:48 -04:00
phil235
0b403b3b03
Fixes lack of dna in old blood.
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Fixes some comments about blood procs in atoms.dm
Small tweak in xeno blood blood_DNA.
2015-03-31 19:48:44 +02:00
Swag McYolosteinen
d8c588867a
Merge pull request #8634 from sawu-tg/master
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See #7217
2015-03-31 19:40:33 +02:00
dannno
4051efc3a9
Proper UI for gun lockers
2015-03-31 12:54:24 -04:00
MrPerson
d6be5a2e1b
Move time for lighting changes from a scale to a fixed length
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PDA's start off again, but the code is still there.
forceMove() now calls Moved() and has some other minor tidying up. This means teleporting will update the lights around you right away.
2015-03-31 05:09:46 -07:00
MrPerson
e4a3abdd70
Object based lighting system
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Uses actual objects on each non-space, dynamically lit turf. Light levels are switched back and forth via animate() and the object's alpha. Supporting colors shouldn't be too hard. Some hacky efficiency improvements means it isn't that much more expensive than current (I think, needs testing). Most of the lighting ss's cost is in checking all the lights and doing big loops, not anything actually in the loops themselves.
Start PDA flashlights on. This was to speed up testing but frankly I think it's a good change in general.
Added a Moved() proc. Called after a successful move.
In the future I hope to move off the luminosity var entirely but that was too slow in testing for me. That's what all that "for(area in sortedAreas) area.luminosity = 1" stuff in the lighting ss is, tests on removing luminosity outright.
2015-03-31 05:09:42 -07:00
Jordie
005c519b94
Merge pull request #8622 from phil235/TableclimbKnockFix
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Fixes tableclimber knocking themself off the table when clicking it mid-climb
2015-03-31 22:06:51 +11:00
ACCount12
f10d0df8cf
Merge remote-tracking branch 'origin/master' into mining
2015-03-31 18:31:12 +12:00
ACCount12
1c219f0ebe
A lot of stuff
2015-03-31 18:30:09 +12:00
Cheridan
67d9f77ea9
Merge pull request #8600 from phil235/AlienNestFixing
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Fixes alien nest buckling
2015-03-31 00:06:14 -05:00
Cheridan
9606763e5f
Merge pull request #8583 from Fayrik/CentcomExpansion
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Centcom Two: It's better now, I swear.
2015-03-30 21:35:19 -05:00
phil235
12a729adcd
Fixes many instances of lying mob getting shifted up (pixel_y reset to 0) by adding a lying_pixel_offset var to mob/living.
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Removes the delay when toggling resting, sleeping and pouncing, the mob sprite will now update instantly.
2015-03-30 23:14:21 +02:00
phil235
0cef9e5539
Merge pull request #8198 from Xhuis/cigar_cases
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Adds cigar cases
2015-03-30 18:47:46 +02:00
Sawu
bfd0436324
See #7217
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* Spraycans are given to Revheads
* Spraycans act as instant use crayons.
* Spraycans can be used on walls.
* Spraycans can be used as ghetto pepper spray, but leave the target with a coloured face (can be removed with space-cleaner)
(Old pictures, there is now only one can that changes color)




2015-03-31 02:26:05 +11:00
Fayrik
9b834fca7a
Look at all these bugs that no longer exist!
2015-03-30 03:36:24 +01:00