Firecage
4688c2c969
Fixes proc arguments
2015-07-15 23:52:35 +02:00
MrStonedOne
2f9b4cd3f2
Removes gas mixture graphic overlay code, Moves all of that to turfs.
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(also fixes conflicts)
Conflicts:
code/LINDA/LINDA_turf_tile.dm
2015-07-15 00:44:01 -07:00
xxalpha
15594439bc
Fixed gases deleting all overlays of a turf when spreading.
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Better code
SHIT
2015-07-11 00:18:33 +01:00
xxalpha
942b4fd790
Fixed false walls incorrect icon update.
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Enabled mineral false walls.
2015-07-09 17:17:24 +01:00
xxalpha
18d8cedf9b
Transformed the datum into isolated procs.
2015-07-09 02:38:30 +01:00
xxalpha
62ad116b73
Smoothed wizard den walls.
2015-07-08 07:29:00 +01:00
xxalpha
38195d5a0d
Updated metastation, fixed wall smoothing updating.
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Fixed metastation and ministation.
I think I got it this time.
2015-07-08 06:44:05 +01:00
xxalpha
e7a90863b7
Repath grass.
2015-07-08 02:06:14 +01:00
xxalpha
5a5372ed96
Repathed carpet, and other shit I forgot.
2015-07-07 23:01:13 +01:00
xxalpha
b74a65ff8a
Working rwall decon icons, map editor iconstates, all smooth.
2015-07-07 22:17:25 +01:00
xxalpha
0b906c6916
All walls, fakewalls, windows, carpet.
2015-07-07 19:50:31 +01:00
xxalpha
8d96d87337
smoothed balls
2015-07-06 18:16:18 +01:00
Aranclanos
04348c0197
Merge pull request #10301 from Cheridan/bacon_flavor_shuttles
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Shuttle Burning No Ugly
2015-07-02 23:59:54 -03:00
Cheridan
f39af4ee1a
Shuttle Burning No Ugly
2015-06-30 14:15:23 -05:00
Ikarrus
8c1fde7947
Squashed Commits
2015-06-28 22:38:55 -06:00
Ikarrus
454348759d
Workplace "Accidents"
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- Slipping while carrying items in your hand may cause ~accidents~
- 30% chance to attack yourself
- 30% chance to attack the floor
- 30% chance to throw the item towards the direction you're facing
- Throwing reagent containers such as drinks or beakers may spill their contents onto whatever they hit
2015-06-28 18:19:11 -06:00
Iamgoofball
a8ec1c76df
Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics
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Conflicts:
code/ATMOSPHERICS/atmospherics.dm
code/game/machinery/computer/computer.dm
code/game/objects/items/weapons/explosives.dm
code/game/objects/structures/crates_lockers/closets/fireaxe.dm
code/game/objects/structures/musician.dm
code/game/objects/structures/tables_racks.dm
code/game/objects/structures/window.dm
2015-06-23 12:54:26 -07:00
Remie Richards
f5f833ecbb
Merge pull request #9971 from KorPhaeron/newfloors
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New Bluespace/Sepia slime reactions, new var for turfs
2015-06-23 03:43:28 +01:00
Remie Richards
ee1e30717a
Merge pull request #9980 from LaharlMontogmmery/ContentTransfer
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Container Content Transfer - Good for Review (Again...Again.)
2015-06-21 00:09:19 +01:00
Cheridan
a2948ba203
Merge pull request #9956 from Jordie0608/whocodesthecodemen
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Various admin improvements
2015-06-20 00:53:30 -05:00
LaharlMontogmmery
86d0a50776
Revert dump_act and dump_from_storage
2015-06-18 21:21:41 +02:00
LaharlMontogmmery
38ab424b8b
More OOP! Also preparing the bases for another future PR.
2015-06-18 18:59:04 +02:00
LaharlMontogmmery
373c918a4a
Going through some hOOPs - bit of a overhaul.
2015-06-18 17:40:35 +02:00
KorPhaeron
99735ea50d
New floors from xenobio/new var for turfs
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Turfs now have a slowdown var that will determine how fast mobs move on
it.
Bluespace slimes can now create bluespace floor tiles which give -1
slowdown using blood
Sepia slimes can now create sepia floor tiles which give 2 slowdown
using blood
Camera and film reactions merged into a single water reaction
Bluespace crystal reaction moved to plasma
2015-06-15 01:33:00 -05:00
xxalpha
b2e84a0d3c
Put drop_item() calls inside ifs. Replaced some drop_item() with unEquip(
2015-06-14 20:11:40 +01:00
Jordie0608
a67de221cc
JMP replaced with FLW, fixes and adds a bunch of key_name checks in adminlogging
2015-06-14 23:37:35 +10:00
Iamgoofball
4de75c539f
Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics
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Conflicts:
code/game/objects/structures/crates_lockers/closets.dm
code/game/objects/structures/table_frames.dm
code/game/objects/structures/windoor_assembly.dm
2015-06-13 14:20:17 -07:00
Iamgoofball
c2256d41fc
BAR NOW SHOWS UP ON THE OBJECT YOU'RE INTERACTING WITH
2015-06-13 13:58:08 -07:00
Remie Richards
d72cb4bdf1
Merge branch 'master' of https://github.com/tgstation/-tg-station into ReactionaryExplosions
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Conflicts:
code/game/machinery/doors/poddoor.dm
code/game/turfs/simulated/floor/plating.dm
code/game/turfs/unsimulated/walls.dm
code/modules/admin/admin_verbs.dm
2015-06-11 16:23:45 +01:00
Carl Ivanov
fdc4e7231e
Update turf.dm
2015-06-04 14:03:14 +09:00
Carl Ivanov
f7b84a0aea
DENSITY = 1!
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Make centcom walls dense.
2015-06-04 02:02:55 +09:00
Cheridan
a19f1801ff
Merge pull request #9699 from KorPhaeron/turf
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Changes how destroying/building turfs works
2015-06-02 23:15:42 -05:00
Cheridan
2d998452db
Merge pull request #9715 from Firecage/datumspaths
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Changes alot of datum/ to /datum/, also includes other path types such as /obj/
2015-06-02 23:04:51 -05:00
Cheridan
905f350597
Merge branch 'unsimulatedIsKill2' of git://github.com/Aranclanos/-tg-station into Aranclanos-unsimulatedIsKill2
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Conflicts:
code/game/smoothwall.dm
2015-06-02 13:45:56 -05:00
Aranclanos
dea72572c1
Created a new path of turfs, /turf/indestructible, they are only walls, turfs that are non interactive and static, like the splash screen or the borders of the different spawn spots of centcomm Z level (like wizard or nuke ops)
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Fixes a few dirs of turfs in centcomm
2015-06-02 14:38:55 -03:00
Jordie
bd0f38f1bc
Merge pull request #9535 from RemieRichards/IBetYouDontEvenUnderstandSmoothwalls
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Ports /vg/s Smoothwall code
2015-06-02 16:31:42 +10:00
Aranclanos
e7c0d7e95c
Removes unsimulated turfs.
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Moves shuttle turfs to paths under /turf/simulated/floor and /turf/simulated/wall
Players can now safely build on top of shuttle turfs
Fixes #1711
Adds several but not all paths for the different types of floor turfs, most of them in plasteel_floor.dm
The turf pathings are still in need of a deeper organization, but this is at least a start
2015-06-01 23:24:18 -03:00
Firecage
f79e0fc1aa
Updates more paths, for example obj/stuff to /obj/stuff
2015-05-31 17:48:33 +02:00
KorPhaeron
bfe5e4a855
Cleaning up turf code
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Changes colons and spaces I forgot you could do this on github
2015-05-29 19:27:28 -05:00
KorPhaeron
97990c94cc
Changes how destroying turfs works
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Turfs now have a baseturf var which determines what is "under" every
turf. The default is space.
Actions that previously did changeturf(/turf/space) (like bombs or RCD
deconstruction) now do changeturf(baseturf). Functionally the same for
the station, but allows special turf types that don't break to space
(such as planet tiles).
Right now the asteroid tiles are the only thing with a baseturf other
than space (the baseturf is an asteroid tile).
Baseturf is tracked when new things are built, so building a floor and
then a wall on the asteroid tile, and then bombing that wall will return
it to an asteroid tile, not space.
Allows building on asteroid tiles now that doing so wont randomly make
holes to space. Time for giant mining forts.
I should have done this years ago for away missions.
Also added myself to admins.txt
2015-05-29 18:43:34 -05:00
Cheridan
a7a5a9acda
Merge pull request #9543 from Aranclanos/astar
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AStar fixes
2015-05-25 06:24:36 -05:00
phil235
802ff2dfa6
Merge pull request #9464 from Firecage/reinforcedfloorfix
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Fixes infinite rods from reinforced floors
2015-05-21 16:01:20 +02:00
Aranclanos
df02e068a0
Fixes diseases not infecting people behind tables or other objects with density that do not block air.
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Fixes poly from smashing herself constantly against windows trying to reach unreacheable items.
Changed the way AStar selects the adjacent turfs from each turf, taking in count the capabilities of the object or mob who will move. For example, being able to pass over tables.
The new system will use the bitflag atmos_adjacent_turfs to reach for adjacent turfs and CanPass().
Fixes #436
2015-05-17 08:49:47 -03:00
Remie Richards
cf536a9c16
Ports /vg/s Smoothwall code, Angry all caps comments from N3X15 included.
2015-05-16 21:05:18 +01:00
Jordie0608
ec9382c43b
Merge branch 'master' of https://github.com/tgstation/-tg-station into ss13hassomanybugsitcountsasanecosystem
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Conflicts:
icons/mob/inhands/items_lefthand.dmi
icons/mob/inhands/items_righthand.dmi
2015-05-13 20:01:27 +10:00
Firecage
e84ee8dd96
Fixes infinite rods from reinforced floors
2015-05-12 23:10:25 +02:00
xxalpha
e5dfaaf007
Fixed cyborg floor tiles being infinite.
2015-05-11 22:08:16 +01:00
Jordie0608
7357a10f68
more fixes
2015-05-11 20:27:16 +10:00
Remie Richards
3b98e4448d
Ports /vg/ DeityLink's new explosion effect, Blast doors are more resistant to explosions, Explosions can now take walls and doors into account (Cheaper than recursive explosions), Engine floors are more resistant to explosions.
2015-05-09 01:02:06 +01:00
GunHog
26df5b6c8e
Removes mining drill power mechanic.
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- Removes the power mechanic from mining drills and the sonic
jackhammer.
- Fixes broken borg diamond drill upgrade.
2015-05-08 10:12:22 -05:00