Cheridan
caa7adeeba
Merge pull request #13022 from tkdrg/morefix
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R&D and Misc Fixes/Tweaks
2015-11-15 14:19:44 -06:00
AnturK
e4d8afa7d3
Makes HoG gods visible to observers with darkness off
2015-11-15 20:38:10 +01:00
kingofkosmos
156d9b558c
Crossing a glass shard in space without shoes won't hurt and stun the user anymore.
2015-11-15 17:19:07 +02:00
YotaXP
4ece522dff
Removed snowflake.
2015-11-15 02:34:17 -05:00
Razharas
62cd83fa30
Merge pull request #12778 from AnturK/minor_upgrades
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Mech Speech Bubbles, POI list for Observe
2015-11-15 09:07:21 +03:00
Razharas
ff99c3d185
Merge pull request #13017 from tkdrg/hoghog
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Fixes HoG picking restricted jobs as antag
2015-11-15 09:00:50 +03:00
duncathan salt
7923d549d3
Merge pull request #13016 from tkdrg/fixfixifix
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Fixes ling revive exploit
2015-11-14 23:48:22 -06:00
duncathan salt
328c9537e7
Merge pull request #13013 from tkdrg/bugs
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Logging improvements
2015-11-14 23:45:45 -06:00
duncathan salt
ba90ab2361
Merge pull request #13010 from RemieRichards/HoGUpdate
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HoG Update
2015-11-14 23:45:21 -06:00
duncathan salt
f26a4fa106
Merge pull request #12992 from phil235/ProjectileSuicideFixes
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Fixes your shield blocking the bullets when committing suicide with a
2015-11-14 23:43:55 -06:00
duncathan salt
31e30ab768
Merge pull request #12955 from CosmicScientist/FixingThePast
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Makes the dehydrated carp less ambiguous and decreases its TC cost
2015-11-14 23:42:58 -06:00
duncathan salt
509c2da46f
Merge pull request #13011 from KorPhaeron/really_bad_ideas
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Veil Render Fix + spellbook balance
2015-11-14 22:08:48 -06:00
oranges
edb139c2d2
Fixes admin message about borg lockdown
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You will now correctly follow the robot when you click on their keyname
2015-11-15 14:09:12 +13:00
Tkdrg
11ab5901ee
Pickup() improvements
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Fixes flashlight exploit.
Removes unused proc can_use_hands().
Fixes #11282
2015-11-14 17:05:08 -03:00
Tkdrg
459619594f
Improves antag_hud transfer_to() logic
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Fixes #13019
Fixes #11996
2015-11-14 16:06:01 -03:00
Cheridan
9a68f6b69b
Merge pull request #13003 from Incoming5643/stop_being_broken_at_being_broken
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The further trials and tribulations of the supermatter sword bugfix
2015-11-14 11:49:55 -06:00
Tkdrg
8c694d9fc0
R&D and Misc Fixes/Tweaks
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Fixes invisible gasmask exploit.
Fixes mineral duplication exploit in protolathe.
You can no longer break a RD Console while a linked machine is busy.
Adds cancel button to admin Send To.
Fixes #12729
Fixes #12197
Fixes #11741
Fixes #11449
2015-11-14 13:35:05 -03:00
Tkdrg
d95139ca80
Fixes HoG picking restricted jobs as antag
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This was still using the old system for some reason.
Also removes what looks to be some forgotten debug output, this is the
source of the "blank lines mid-round" bug.
2015-11-14 12:21:31 -03:00
Xhuis
a24ddbd7b7
Sink changes
2015-11-14 09:44:39 -05:00
Tkdrg
a81c4dd857
Fixes ling revive exploit
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Fixes #11961
2015-11-14 03:11:36 -03:00
Cheridan
894784acab
Merge pull request #12967 from Anonus/burnbabyburn
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Makes anomalies more dangerous
2015-11-13 22:23:34 -06:00
MMMiracles
90c55718af
conflict fix oh vey
2015-11-13 16:27:03 -05:00
MMMiracles
d0356f2741
more map changes, misc edits
2015-11-13 16:16:57 -05:00
Tkdrg
021b99badb
Logging improvements
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Fixes SMES deconstruction logging.
Radiation will no longer message admins unless a living mob is hit.
All rad pulses will still be saved to logs.
Also adds a JMP link to the rad pulse message.
Fixes #12442
Fixes #12609
2015-11-13 18:08:23 -03:00
Remie Richards
a63e42be27
Gods can no longer place structures near the enemy nexus
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Followers are informed of their god's death
Followers are informed of the name of the area their god builds the nexus in
Conduit/Nexus range calculations are cheaper
Finding the god's followers is now a helper proc
2015-11-13 17:23:31 +00:00
KorPhaeron
1cad6716b7
Fixes
2015-11-13 05:22:57 -06:00
Remie Richards
605750d6bf
Deities now start off with the ability to place 1 free turret
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HoG Claymores are now a subtype, Damage: 40 --> 30, Armour Penetration: 0 --> 15
Deicide objective (Kill the other god!) will now correctly find the blue god
Turrets will no longer attack handcuffed people, this should help with conversion
2015-11-13 10:59:17 +00:00
Shadowlight213
a7782e5b51
prefs
2015-11-12 22:56:07 -08:00
Incoming
bf34b97b1e
Gives supermatter swords a better check for adjacency, and moves the parent code below the dust code to be extra sure <b>nothing escapes</b>.
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I started up a test server and was smacking people to dust like a pro, armor or not.
2015-11-13 01:13:05 -05:00
as334
a6eaf76d72
Fixes merge conflicts, adds new sprites, hopefully fixes weird helmet sprite bug.
2015-11-12 21:54:08 -05:00
YotaXP
47c358e8e2
Adds slot_drone_storage macro.
2015-11-12 20:32:00 -05:00
YotaXP
e42b1630c5
Allow drones to use and unequip watertanks.
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Fixes #6139
2015-11-12 20:29:14 -05:00
YotaXP
c8de15116c
Allow drones to use the pick-up verb.
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Fixes #12896
2015-11-12 20:10:31 -05:00
Razharas
4e44086209
Merge pull request #12977 from duncathan/reverttimedinjectors
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Properly reverts timed injectors
2015-11-13 01:42:33 +03:00
Xhuis
e02831d5b1
Reagents can no longer be determined by examining a reagent container without the proper apparatus. Silicons and ghosts can always see reagents.
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Science goggles now allow reagents to be seen on examine. In addition, chemists now start wearing them. The bartender has a pair that looks and functions like sunglasses.
2015-11-12 23:01:33 +01:00
duncathan salt
f85fdf1bf1
Update dna_console.dm
2015-11-12 15:24:48 -06:00
phil235
e20e03562a
Fixes your shield blocking the bullets when committing suicide with a gun.
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Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
duncathan salt
cdabc0a73a
Update dna_console.dm
2015-11-11 17:01:19 -06:00
Dorsisdwarf
6f35497819
Revert "nerfs water"
2015-11-11 22:54:44 +00:00
duncathan salt
4fcdc7d748
Merge pull request #12950 from phil235/AIMechStunFix
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Fixes flashbanged mmis in mechs losing access to most mech functions
2015-11-11 16:34:24 -06:00
duncathan salt
b1d1ecb81f
Merge pull request #12904 from Incoming5643/action_action_action_action_action
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Adds action buttons for slimes
2015-11-11 15:21:05 -06:00
Incoming
d8a0dc6b54
jumps through hoops to save two lines
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adds slime growth as a define
2015-11-11 16:00:38 -05:00
Nerd Lord
e19757bca3
MY CODE QUALITY IS BASED ON WHAT I'M MESSING WITH
2015-11-11 15:20:48 -05:00
Nerd Lord
182f4ed16b
Shaved a few lines off.
2015-11-11 14:57:02 -05:00
Nerd Lord
f8464b97ef
Makes anomalies somewhat more dangerous; hyper-energetic flux anomaly will shock mobs that run into it(or if it runs into them), bluespace anomaly will occasionally teleport mobs away from it in a small radius, vortex anomalies will sometimes throw objects at nearby living mobs, and pyroclastic anomalies will produce MORE FIRE, MORE HEAT, MORE BURNING, and if not disabled, they will burst into flame and the resulting slime will be rabid and thus attack much more aggressively.
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Also fixes a bug where gravitational anomalies were doing if(!target) throw stuff instead of If(target) throw stuff, meaning it'd either do nothing or runtime.
In addition, anomalies move more often, are resistant to explosions and will only be destroyed if they are in devastation range(but why are you bombing it)
2015-11-11 12:41:07 -05:00
Shadowlight213
8401d79296
Makes the replacement proc use the new antag flag system.
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Adds replacement for thralls.
2015-11-11 09:10:46 -08:00
duncathan salt
d5fd4440ea
Merge pull request #12067 from AnturK/resequencing
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Changes to DNA Injectors
2015-11-11 10:50:30 -06:00
duncathan salt
605710d0ec
Merge pull request #12948 from Ikarrus/ainame
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Announcements made by AIs have their name attached
2015-11-11 10:47:58 -06:00
duncathan salt
0769ba5c00
Merge pull request #12945 from torger597/master
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Adds a Syringe to the Uplink Poison/Chemical kit
2015-11-11 10:47:40 -06:00
duncathan salt
8bb0043ec7
Merge pull request #12939 from KorPhaeron/really_bad_ideas
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Adds a series of ridiculous weapons to the wizard spellbook
2015-11-11 10:47:04 -06:00