When an admin clicks cancel on change species, a null species
it set. Check for this in the set_species proc
The following runtime has occured 34 time(s).
runtime error: Cannot create objects of type null.
proc name: set species (/mob/living/carbon/set_species)
source file: dna.dm,180
usr: Phoebe Lotsu (/mob/dead/observer)
src: Swae Lee (/mob/living/carbon/human)
Mobs without clients can't see into storage! They have no screen!
The following runtime has occured 92 time(s).
runtime error: Cannot read null.screen
proc name: show to (/obj/item/weapon/storage/proc/show_to)
source file: storage.dm,104
usr: Leo Pfeifer (/mob/living/carbon/human)
src: the backpack (/obj/item/weapon/storage/backpack)
When reading fromg gases you must assert_gas
The following runtime has occured 59 time(s).
runtime error: cannot read from list
proc name: check special completion (/datum/objective_item/steal/plasma/check_special_completion)
source file: objective_items.dm,97
usr: null
src: 28 moles of plasma (full tank) (/datum/objective_item/steal/plasma)
Doesn't matter because the parent calls dropContents()
The following runtime has occured 128 time(s).
runtime error: Cannot read null.contents
proc name: Destroy (/obj/machinery/sleeper/Destroy)
source file: Sleeper.dm,52
usr: Daniel Young (/mob/living/carbon/human)
src: the sleeper (/obj/machinery/sleeper)
Fixes mobs inside cryo cells getting pipes overlay(ventcrawl). Ventcrawler can no longer move in or out of
the cryo cell, which fixes ventcrawler going into cryo cell and getting stuck in it.
Being inside a cryo cell now give you a nearsight overlay (same as closet).
Brains no longer get the red circles overlay when damaged.
MMI now properly updates its icon when the brain mob dies.
Fixes getting stuck with a grab inside you when grabbing someone buckled.
Silicon stunned, weakened and paralysis is now properly updated.
- renamed the eye_stat var to eye_damage.
- mob/on_varedit() added. Manually var editing a mob's eye_blind var properly updates his vision.
- I removed update_vision_overlays(), we now just update the relevant fullscreens instead of all fullscreens whenever one needs to be updated.
- fixed climbing into mecha not giving you mecha sight.
- simplified and removed copypasta from update_tinttotal() (now update_tint() )