xxalpha
6f5ea7f5e7
Adds embedded jetpacks to hardsuits.
2015-03-17 18:42:29 +00:00
Incoming
612ededfd0
Removes factions from sentient mobs, as they both don't need them being player contr and it leads to some really exotic bugs.
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Fixes an unreported bug where statues could bleed out
2015-03-17 14:26:05 -04:00
Iamgoofball
7600697c13
Merge branch 'master' of https://github.com/tgstation/-tg-station into explosive
2015-03-16 21:13:56 -07:00
xxalpha
4b596b4b72
Small optimization.
2015-03-16 18:16:12 +00:00
xxalpha
9af4972c40
Movement slowdowns only ignored with a jetpack.
2015-03-16 17:49:05 +00:00
xxalpha
5c813bfd72
No additional movement delay when using a jetpack in zero gravity.
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Remove unnecessary checks.
2015-03-16 04:08:12 +00:00
Incoming
1d9d781b59
Adds a little consent system for sentience potions
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Fixes an unreported runtime
2015-03-15 20:54:36 -04:00
phil235
78d28a6d64
Merge branch 'master' of https://github.com/tgstation/-tg-station into BigUserdanger
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Conflicts:
code/modules/events/ninja.dm
2015-03-15 12:30:27 +01:00
phil235
e3e881e6ee
Merge branch 'master' of https://github.com/tgstation/-tg-station into MimanaFix
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Conflicts:
code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
2015-03-15 12:27:40 +01:00
Cheridan
da1e6f57f0
Merge pull request #8334 from MrPerson/cleanup_crew_comin_through
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Code cleanup
2015-03-15 01:55:39 -05:00
Iamgoofball
d0f101cd37
Merge branch 'master' of https://github.com/tgstation/-tg-station into explosive
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Conflicts:
code/modules/reagents/Chemistry-Recipes.dm
2015-03-14 21:32:13 -07:00
Cheridan
8e2962c4ab
Merge pull request #8255 from GunHog/SiliconVerbFix
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Fixes "Sensor Augmentation" showing in silicon verbs
2015-03-14 23:08:19 -05:00
Cheridan
0b7be73f62
Merge pull request #8286 from phil235/SteelcapFix
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Steel cap, sandstone and welding fixes plus flashing refactor
2015-03-14 22:56:37 -05:00
Iamgoofball
7114d5ac04
Merge branch 'master' of https://github.com/tgstation/-tg-station into explosive
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/reagents/Chemistry-Goon-Medicine.dm
2015-03-14 20:00:35 -07:00
phil235
456a64f8fd
slime from carbon to simple animal
2015-03-14 23:40:57 +01:00
Cheridan
1027c7619c
Merge pull request #8206 from RemieRichards/AILessProcessing
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Hostile Mob AI Optimisation
2015-03-14 16:21:22 -05:00
Cheridan
52dfa42eb5
Merge pull request #8257 from phil235/ReflectFix
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Simplifies laser reflection code
2015-03-14 16:15:52 -05:00
Incoming
05718664cf
Docile slime AI won't try to break your pull when you pull them
2015-03-14 13:43:33 -04:00
phil235
1e720ae033
More work on living/life.dm(), simple_animal/life() and robot/life().
2015-03-14 16:30:59 +01:00
Cheridan
f70084ecab
Merge pull request #8227 from phil235/HulkCritFix
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Hulk crit fixes
2015-03-13 22:56:51 -05:00
Cheridan
62f4cf0d51
what am i doing with my life
2015-03-13 22:47:18 -05:00
Cheridan
e5428c1519
Merge pull request #8256 from phil235/StrangenessTextFix
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Strangeness text, janicart, alien nest, weak golem fixes
2015-03-13 15:23:30 -05:00
Cheridan
9c3ed3da04
Merge pull request #8247 from Incoming5643/Welcome_to_ireland
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Explicitly passes a mobs mutant_color in blood samples
2015-03-13 15:22:14 -05:00
hornygranny
875313be9e
Merge pull request #8279 from MrPerson/pull_rapidemente_ariba_ariba_vamanos
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Pulling icon en-speedening
2015-03-13 12:22:17 -07:00
MrPerson
e7ba8df654
Moved all pull icon updating to update_icon(), to reduce copy+paste.
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Made the pull icon update_icon() as part of creation as requested by oranges.
2015-03-13 12:10:13 -07:00
MrPerson
9038fb15af
Code cleanup
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Removed a bunch of unused or hardly used vars on /mob and /atom/movable.
Added defines for mob/living/var/mob_size so it's not using magic numbers.
2015-03-13 10:41:00 -07:00
Mandurrrh
fb099a64e7
Adds a cyborg upgrade module for the satchel of holding. Also fixes the diamond drill upgrade for borgs not being able to equip the drill with upgrade.
2015-03-12 23:26:02 -04:00
Cheridan
28f6aae00c
Merge branch 'NinjaCleanup' of git://github.com/RemieRichards/-tg-station into RemieRichards-NinjaCleanup
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Conflicts:
icons/mob/back.dmi
remie is a nerd btw
2015-03-12 20:47:11 -05:00
phil235
29609457f5
Makes the message when you're attacked slightly bigger for better visibility."
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Changes two "for... show_message()" into "visible_message()".
2015-03-12 23:15:54 +01:00
phil235
1eba7b694b
Merge pull request #8134 from Miauw62/ghostradios
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Adds a toggle so ghosts can hear radio chatter more easily.
2015-03-10 23:56:28 +01:00
phil235
60e152c54e
slight adjustments..
2015-03-10 20:43:21 +01:00
phil235
7ba8af5222
Fixes steel cap bug. Steel cap now growns steel logs similar to wooden logs, you use the hatchet to get rods.
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Reorganizes all flashing to use the same mob proc 'flash_eyes()' (welding tool use, flashbang, flashers, laserpointers, etc).
Fixes making sandstone not stacking the result sandstones on the floor.
Sandstone, grass tile and carpet tile now look for other incomplete stack on their creation location to try to put them all in one stack (exactly like wood planks).
Fix typos.
Remove banglet var from all flashbangs, making flashbangs from clusters behave exactly like the other ones.
Renames eyecheck()proc to check_eye_prot() and moves it to mob/living level, elso creates check_ear_prot() for checking ear protection.
2015-03-10 20:30:46 +01:00
MrPerson
692cfa4f1f
Pulling icon en-speedening
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Made the little pulling icon on the bottom right corner of your screen update right away when you start or stop pulling instead of updating as part of life(). Or Move().
2015-03-10 08:54:12 -07:00
Cheridan
72f465c864
Merge pull request #8138 from RemieRichards/BadminFuckingWithIcons
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Clothing Icon File Admin Editing
2015-03-09 23:38:16 -05:00
Remie Richards
f6e4c1518d
A restructure/removal/cleanup of Ninja Code
2015-03-09 20:43:56 +00:00
xxalpha
0f01378e7a
Reworked suggested code, added brain implants, misc additions.
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Fix missing ')'.
DELETE THIS
2015-03-09 20:39:09 +00:00
phil235
71d560bd3a
Fixes a runtime with buckling screen alert
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Fixes being able to buckle to janicart while crit and when there's a dense object on the janicart's turf.
Fixes alien nest not buckling and being wrongly pixel shifted, and fixed a runtime.
Fixes golems being super easy to weaken by punch and not doing more damage themselves via punch.
Fixes some typos.
2015-03-09 19:09:52 +01:00
Remie Richards
d525fd6a87
Merge pull request #7872 from AnturK/hiss
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Makes NPC queens/drones plant weeds/eggs
2015-03-09 14:27:55 +00:00
GunHog
97962ba59b
Fixes "Sensor Augmentation" showing in silicon verbs
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- Fixes #8167
2015-03-09 08:47:38 -05:00
phil235
4071f25270
Simplifies laser reflection code, no more reflect_chance var at the obj/item level.
2015-03-09 12:28:35 +01:00
Cheridan
b2d6abebb3
Merge pull request #8100 from Incoming5643/newbieguard
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Adds a free pass to assistant for player accounts younger than two weeks
2015-03-09 02:29:09 -05:00
Cheridan
fbab136950
Merge pull request #8016 from RemieRichards/EmbeddingBalance
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Embedded Item Balancing. Also fixes #8029
2015-03-09 02:03:18 -05:00
Cheridan
7b6532ca79
Merge pull request #7984 from Incoming5643/farewell_to_shitty_slimes
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Reworks the pink/light pink slime line to not be nearly worthless to breed
2015-03-09 01:03:21 -05:00
Incoming
c9cc003c65
Explicitly passes a mobs mutant_color in blood samples
2015-03-08 20:55:36 -04:00
Iamgoofball
2cee886f04
whoops and shit
2015-03-08 17:02:38 -07:00
Iamgoofball
573aea927b
Removes newcrit, fixes, changes, old chems now process every tick as per usual, only goonchems process every 3 ticks now.
2015-03-08 16:43:57 -07:00
Iamgoofball
e6f257d413
Merge branch 'master' of https://github.com/tgstation/-tg-station into explosive
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Conflicts:
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/reagents/Chemistry-Goon-420BlazeIt.dm
code/modules/reagents/Chemistry-Goon-Pyrotechnics.dm
2015-03-08 14:26:52 -07:00
xxalpha
fc81daee07
Added Thermals and emp_act(). Tweaked some related code.
2015-03-08 20:19:02 +00:00
xxalpha
b1e340b19b
Added X-ray implant, implant icon, touched up surgery.
2015-03-08 17:25:05 +00:00
phil235
93c982ea5c
Fixes hulks not losing their mutation when low on health.
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Fixes carbon mobs resistant to paralysis not going unconscious when in crit.
2015-03-08 16:38:44 +01:00