Commit Graph

69 Commits

Author SHA1 Message Date
Remie Richards f15c81d527 Caps armour to 90% damage reduction, bai bai invincibility, Adds armour_penetration variable to /item, counted for melee weapon and gun combat, Xenomorphs also have 10 armour_penetration per attack. 2015-06-18 20:36:36 +01:00
kingofkosmos c8d79e7034 Removed unnecessary spaces in these situations:
"span class = '" changed to "span class='"
"'> " changed to "'>"
2015-06-14 12:13:19 +03:00
Iamgoofball c2256d41fc BAR NOW SHOWS UP ON THE OBJECT YOU'RE INTERACTING WITH 2015-06-13 13:58:08 -07:00
Firecage f79e0fc1aa Updates more paths, for example obj/stuff to /obj/stuff 2015-05-31 17:48:33 +02:00
Incoming 69f8f6575b Antagonists Will No Longer Show Up as MODE in round end reports.
Instances where the game would give special treatment to MODE players will instead check to see if a player's assigned_role (job) matches their special_role (antag status). All antags that start off station (as well as ninjas for some weird reason) were affected.

Fixes #8743
2015-05-25 15:58:32 -04:00
kingofkosmos 761d31cea0 More visible.message span classes removed. 2015-04-24 21:24:21 +03:00
kingofkosmos a7bd5f93e1 "You hear something" set to italics. 2015-04-24 21:06:16 +03:00
phil235 081bae6740 Fixes broken ui action button for toggling chef apron's sleeves and owl's wings.
Fixes surviving suicide
Fixes suicide damage overlays.
Fixes ninja regen "clothes warm" spam message. (moving rad armor check outside of apply_effect)
Fixes ninja smoke bomb count.
Fixes dead shaved corgi
Fixes lipozine still being in code.
Fixes flattening boxes requiring them to have their window opened.
Fixes armor softening message from disarm attack.
Fixes player being forced to play spiders without choosing.
2015-04-14 13:54:36 +02:00
Cheridan 1da595b535 Merge pull request #8737 from RemieRichards/NinjaCleanup2
A restructure/removal/cleanup of Ninja Code [Part 2] - Abilities and stuff
2015-04-05 21:54:33 -05:00
Remie Richards a965f17c3c Corrects return values, fixes cell draining. 2015-04-05 22:03:41 +01:00
Remie Richards 5884c3727f Fixes nonnumerical defines, Special interaction should work nicer now. 2015-04-05 21:52:42 +01:00
Remie Richards cb86467e47 Consistency with X_act() names, Ninjas can now electrocute carbon mobs by "draining" them, as they would a cell/smes/mecha etc. 2015-04-05 02:30:43 +01:00
Remie Richards 9c6c68b81a Removes SpiderOS, SpiderOS Information moved to a SpiderOS Statpanel, Fixes ninja_sword_recall() by preventing a katana from ever hitting its owner (it can still hit other ninjas) 2015-04-05 01:55:27 +01:00
Remie Richards bebe775021 Splits ninja glove drain() proc up into /atom/proc/ninjaDrainAct() 2015-04-05 00:09:28 +01:00
Remie Richards 5e93f57873 Fixes energy katana emag spam. Fixes energy nets not anchoring their target. Fixes runtime from upgrading suit cell. Ninja stars ability changed to summon one obj/item/weapon/throwing_star/ninja with throw mode auto toggle on for instant throwing. Added ninja sword recall, Allowing the ninja to recall their sword back to themselves, if they can see the sword the ability is free, and the sword throws itself towards the ninja, hitting people as it does so. 2015-04-04 18:17:37 +01:00
kingofkosmos 2e4a8fcce8 Recieve --> receive grammarfix
Changes all "recieve"s in descriptions around the tgstation to "receive". Also energy katana description high priority fix.

Fixes #8576
Fixes #8504
2015-04-03 19:42:34 +03:00
Remie Richards 370a7100c7 Moves ninja shoes into the ninja folder 2015-03-09 23:02:26 +00:00
Remie Richards 751fb4aaa9 Adds SLOT_BACK for energy katana, makes energy katana call emag_act() on what it strikes (mirroring energy/blade functionality cleanly), Removes energy/blade hacks. 2015-03-09 21:48:45 +00:00
Remie Richards f6e4c1518d A restructure/removal/cleanup of Ninja Code 2015-03-09 20:43:56 +00:00