Commit Graph

1633 Commits

Author SHA1 Message Date
Cheridan 006d3f51b0 Merge pull request #14578 from neersighted/chem_fix
Fix reagent division errors
2016-01-12 02:58:41 -06:00
Bjorn Neergaard 004731b051 Fix reagent division errors
Fixes #14570
2016-01-11 01:11:13 -06:00
Cheridan 6c9fa9eb72 Merge pull request #14389 from phil235/VisibleMessageRefactor
Refactor the visible_message() proc to be faster in some cases.
2016-01-09 22:16:57 -06:00
Cheridan 797bfe01ef Merge pull request #14391 from neersighted/tgui_followup
Fix tgui proc signatures and thus AI APC reboot
2016-01-04 17:06:52 -06:00
Bjorn Neergaard aec6bc103c Fix tgui proc signatures and thus AI APC reboot
This allows state overloading

Make AI reboot code use ui_interact instead of attack_ai
Fixes #13762
2016-01-04 16:25:20 -06:00
phil235 e225fbc850 - Refactor the visible_message() proc to be much faster.
- Replacing some "for(var/mob/o in viewers()) show_message()" by "visible_message()".
- Replacing some "show_message()" by " << "..." " instead.
- Fixes being able to see the results of the health and slime analyzers while blind.
-
2016-01-04 22:49:27 +01:00
tkdrg c13a2f97e5 Merge pull request #14342 from neersighted/tgui_followup
More tgui fixes and tweaks
2016-01-04 18:39:52 -03:00
duncathan salt e84668a8d9 Merge pull request #14328 from Shadowlight213/Greenslimesynths
Reworks Green slime core blacklist to use a species flag.
2016-01-04 20:30:06 +01:00
MrStonedOne 5d86ed49f6 Merge conflic fix 2016-01-03 14:51:14 -08:00
Bjorn Neergaard 34019aefd2 Clean up chem dispenser UI 2016-01-03 15:19:05 -06:00
duncathan salt 9ee0f50cd9 Merge pull request #14285 from neersighted/tgui_followup
tgui followup
2016-01-03 18:00:43 +01:00
Shadowlight213 0b14e9ec81 Reworks Green slime core blacklist to use a species flag
Adds synths to blacklist.
2016-01-02 20:34:16 -08:00
MrStonedOne b50e8d2a63 removes a bunch of unneeded spawns
spawns have a high overhead.

I only went for easy targets, almost every spawn could be removed with a few subsystems in place to handle delays or cooldowns
2016-01-02 18:23:02 -08:00
tkdrg 2e25b27041 Merge pull request #14250 from AnturK/burningtables
Fixes extinguishing burning structures
2016-01-02 13:53:30 -03:00
tkdrg 55948abdbe Merge pull request #14226 from Buggy123/Buggy123-TransferAmountPatch
Added 20u transfer amounts to most containers
2016-01-02 00:00:40 -03:00
Bjorn Neergaard 6dbe6c38b7 Resize chem dispenser
A recent PR broke this by adding more transfer amounts
2016-01-01 19:22:37 -06:00
Bjorn Neergaard 777ba0486d Rename the tgui pref and adjust all UI sizes for the rewrite 2016-01-01 17:47:45 -06:00
Bjorn Neergaard a2bb279164 NanoUI is now 'tgui' 2016-01-01 17:47:44 -06:00
Bjorn Neergaard 4d4ffdac86 Re-design styles to be more consistant and be a table
Also add transitions to chemistry things
2016-01-01 17:46:32 -06:00
Bjorn Neergaard dc9db90064 Add interfaces
* Add tanks interface
* Add canister interface
* Add chem heater interface; wrap long template lines
* Add chem dispenser interface
* Add section header buttons
2016-01-01 17:45:58 -06:00
AnturK 1ee0c1cbba Buffs Dihydrogen monoxide 2016-01-01 15:17:29 +01:00
AnturK 907083e071 Fixes extinguishing burning structures 2016-01-01 14:55:34 +01:00
Buggy123 2b3c6822b3 added 20u transfer amount 2015-12-31 19:48:47 -05:00
Buggy123 05b584aab4 Update reagent_containers.dm 2015-12-31 19:47:15 -05:00
tkdrg da97c0fb58 Merge pull request #14107 from LanCartwright/newvirogrenades
Viro-terror grenade renovation
2015-12-31 00:04:38 -03:00
tkdrg 5930ee0d66 Merge pull request #13588 from Lo6a4evskiy/quick-equip-refactor
Refactor quick-equip verb
2015-12-29 14:26:48 -03:00
Lo6a4evskiy 6080a8fa96 Fix buckets with liquid not quick equipping 2015-12-29 18:20:42 +04:00
Lo6a4evskiy ab6fb1ab36 Refactor using slot_equipment_priority 2015-12-29 17:59:56 +04:00
Akke f10b0d4ef4 ravuis 2015-12-28 02:36:59 +00:00
Akke d80a8542c3 gotta sstop drinking and doing karaoke 2015-12-28 02:29:54 +00:00
Akke ba02c80bdf better be gpd da,m gicco at thos [pomt 2015-12-28 01:33:59 +00:00
Nerd Lord 87fb506966 Blobbernauts can no longer smash walls.
You know why.
Blobbernauts also get a more accurate description when spawned.
2015-12-27 15:44:18 -05:00
tkdrg b11c942842 Merge pull request #14057 from markressler/test
added new medicine reagent, haloperidol.
2015-12-27 05:05:43 -03:00
markressler 372e6d2c51 deleted src check 2015-12-26 12:55:31 -03:00
markressler c2c58263ba fixed description. 2015-12-26 12:51:28 -03:00
markressler 6896c63676 updated damage values and description. 2015-12-26 12:47:42 -03:00
Cheridan 236670dd13 Merge pull request #13941 from Buggy123/master
Makes Salicyclic Acid useful
2015-12-26 09:27:12 -06:00
tkdrg c64430a0fd Merge pull request #13996 from AnturK/fixfixfix
Minor fixes
2015-12-26 10:23:21 -03:00
markressler 1534406d92 added new medicine reagent, haloperidol. 2015-12-26 05:31:46 -03:00
tkdrg 3f29b78b1d Merge pull request #13994 from KorPhaeron/cryo
Fixes cryoxadone description typo
2015-12-25 14:13:34 -03:00
AnturK bce90c0863 Makes cyborg hypospray regenerate all reagents regardless of current mode 2015-12-24 14:03:52 +01:00
KorPhaeron 8d8a1cbe38 Fixes cryo description typo 2015-12-24 07:01:55 -06:00
Nerd Lord 246d2c2ae7 unnecessary commit due to slow github updating 2015-12-23 15:13:23 -05:00
Nerd Lord 1059beeb28 if(!screaming) 2015-12-23 15:09:33 -05:00
Nerd Lord 53d0bc5d72 Rebalances blobbernaut creation; blobbernauts no longer destroy the factory, but instead do heavy damage to it, prevent it from spawning spores for one minute, and are player-controlled if possible.
Also fixes some runtimes when killing mice.
2015-12-23 14:50:43 -05:00
Buggy123 bc9ff3c15a Update medicine_reagents.dm
Fixes typo.
2015-12-23 00:47:57 -05:00
Buggy123 7d1ff06f1f Update medicine_reagents.dm
Changed Salicyclic Acid into a version of Oxandrolone for bruises.
2015-12-23 00:33:12 -05:00
Nerd Lord 0c53fc91d2 Fixes Synchronous Mesh not syncing damage 100% accurately, adds CLONE as a damage type blobs can take damage from(likely to be entirely internal, as I'm pretty sure the crew can't hit the blob with clone damage) 2015-12-20 22:52:00 -05:00
Nerd Lord ad206b472e Changes Synchronous Mesh to split damage between blobs, but take more overall damage from things like bombs and fire. 2015-12-20 18:21:25 -05:00
Nerd Lord 2f312c3616 Adds three new blob reagents;
Replicating Foam, which is brown, does brute damage, has bonus expansion, and has a chance to expand when damaged.
Sporing Pods, which is light orange, does low toxin damage, and has a chance to produce weak spores when expanding or killed.
Synchronous Mesh, which is teal, does either brute or burn damage, and does bonus damage for each blob tile near the target.
2015-12-20 17:01:53 -05:00