12x syringe
10x styptic patch
10x silver sulf patch
4x charcoal bottle
4x epinephrine bottle
4x morphine bottle
4x diphen bottle
3x potassium iodide bottle
5x salglu bottle
3x atropine bottle
6x spaceacillin syringe
10x calomel syringe
10x salbu pill
10x mannitol pill
5x mutadone pill
4x health analyzer
2x crew monitor
CONTRABAND:
all of the same except with 3 bottles of toxin
the two types of wallmed have been combined into one wallmed, which contains all of the above except halved. in instances where the number was odd, the higher of the two numbers was taken.
medical closet has been stocked with a lot of new stuff.
2x beakers
2x droppers
1x medical belt
1x syringe box
1x toxin bottle
2x morphine bottles
3x epi bottles
3x charcoal bottles
1x rxglasses box
this, of course, 3 new pills and 3 new bottles in code so they could be in the nanomed.
gives genetics a bottle of mutadone pills on box and eff3 and puts a public bottle of epinephrine on the medbay desk. adds a single syringe to boxstation's medical storage.
medkits now have some new equipment.
normal
2x styptic patch
2x sulf patch
1x salicyclic pill
1x health analyzer
fire
4x silver sulf patches
1x health analyzer
1x epipen
1x salicyclic pill
toxin is unchanged
oxygen
4x salbu pills
2x epipen
1x health analyzer
all maps and z levels are updated for this.
renames styptic patch to brute patch and silver sulf patch to burn patch. renames charcoal bottle to antitoxin bottle
adds myself to admins.txt
Adds in a line to increment addictions in stage4.
Other stages were triggering twice when values were exactly 10, 20, or 30. Edited the if statements to remove overlap. Now 0 and lower is no effects, 1-10 is minor and so on up until 41 where the addiction is removed.
- Created a copy of stripped_input called stripped_multiline_input that
does the same, expect it is a multiline input.
- Makes the writing input box multi-line again.
- Renaming paper now uses the stripped_input.
- Fixes https://github.com/tgstation/-tg-station/issues/7132
* Disposals constructs are now stored inside disposals instead of having them deleted and a copy created
* Bins, chutes and outlets will now properly clean any connected trunk on qdel()
* You can no longer change the RPD setting by keeping its window opened
* You can no longer use the RPD as a non-dextrous mob
* Reinforced floors will now be broken by ejected items/mobs, instead of stucking them in the void indefinitely