MrStonedOne
921c9eede1
Asset cache Fixes
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Fixes asset cache locking up the MC initialization at world start.
Fixes asset cache not pre-loading resources to clients that connect from a world reboot.
Fixes a null reference runtime relating to the client disconnecting at the wrong time (I still conciser this to be a byond bug)
Fixes crew monitor registering assets because they exist
Fixes crew monitor trying to send zlevel assets for zlevels it hasn't processed.
Fixes nano ui sometimes not sending the template asset to the client on open.
2015-11-29 07:19:49 -08:00
kingofkosmos
edb611f53d
Adds in-hand sprites for tracking beacon, pizza box and carp plushie.
2015-11-29 16:43:52 +02:00
Jordie
e9ea0d8dc9
Merge pull request #13275 from swankcookie/snowman
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Adds Snowman costume
2015-11-29 21:08:11 +11:00
Jordie
3fce4f80be
Merge pull request #13246 from KorPhaeron/stop_getting_shot_godamn
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Allows you to forcibly recall your guardian/parasite
2015-11-29 21:07:29 +11:00
Jordie
aa672d3e95
Merge pull request #13230 from JJRcop/i12317
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Fixes changeling hivemind download
2015-11-29 21:07:18 +11:00
Jordie
56c2659736
Merge pull request #13187 from ktccd/master
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Fixes areas blobs shouldn't win from spreading to.
2015-11-29 21:06:46 +11:00
Jordie
38eddb1421
Merge pull request #13179 from AnturK/academy
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Wizard Academy Away Update
2015-11-29 21:06:34 +11:00
Jordie
da0c466f82
Merge pull request #13149 from Firecage/toolspeed
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Adds toolspeed
2015-11-29 21:06:15 +11:00
Jordie
7b1a92885c
Merge pull request #13024 from TheNightingale/Nighting
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Elite Syndicate Hardsuit
2015-11-29 21:05:36 +11:00
Shadowlight213
2247efb278
Adds armor penatration.
2015-11-29 01:59:22 -08:00
Razharas
8f79afd900
Merge pull request #13236 from MrStonedOne/patch-71
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Makes False Alarm only choose events that actually have alarms
2015-11-29 12:04:21 +03:00
Razharas
e0a14d899d
Merge pull request #13267 from tkdrg/give_me_a_banjob_baby
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Jobban cleanup & performance improvements
2015-11-29 12:00:01 +03:00
Razharas
2f0a221c8c
Merge pull request #13276 from MrStonedOne/patch-74
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Removes spawn(rand(10,150)) from client database syncing
2015-11-29 11:57:05 +03:00
swankcookie
225ce9e555
what do i look like? spellcheck?
2015-11-29 02:27:05 -06:00
swankcookie
fe65e8a3b4
puts cloak in suit slot
2015-11-29 00:52:27 -06:00
swankcookie
fe35576c63
changes round type in desc
2015-11-29 00:15:37 -06:00
as334
611fb49c1c
Wake me up inside
2015-11-29 00:58:30 -05:00
KorPhaeron
dfc025db36
Missed some lines
2015-11-28 23:14:38 -06:00
KorPhaeron
5ef5a57f73
removes relative pathing
2015-11-28 23:10:14 -06:00
Kyle Spier-Swenson
7ef8162640
Minor fuckup with deadchat (F) links breaking compiling
2015-11-28 19:50:39 -08:00
Kyle Spier-Swenson
dbacbfd0f4
Gives deadchat the (f) follow link.
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I realllllllllly want to make this use M.Hear() rather then a istype check but it has a lot of args i don't understand how to implement.
If you think it's worth it to fake a say call to Hear(), I'll take suggestions on how to implement that.
(remember: all mob types have a potential to hear dead chat, as admins can always hear it, so we'd have to take into account all mob's overrides to Hear())
Side note: fixes admins not hearing deadchat while in lobby when enabled.
2015-11-28 19:43:32 -08:00
Bjorn Neergaard
f52cf6fd2a
Improve Attack animations
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Ported my own animations from Bay.
Also improved code for /atom/movable/do_attack_animation.
2015-11-28 21:29:24 -06:00
Cheridan
4a408a5cff
Merge pull request #13237 from bgobandit/facehuggersfuck
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Fixes facehugger-related bugs.
2015-11-28 21:08:37 -06:00
YotaXP
fadcfa83bb
Make swarmers drop bluespace crystals.
2015-11-28 22:01:59 -05:00
Bjorn Neergaard
adbed52515
Tighten type signatures
2015-11-28 20:57:06 -06:00
Bjorn Neergaard
a97f22c2bb
TK allows you to use NanoUI at a distance ❄️
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❄️
2015-11-28 20:43:41 -06:00
Bjorn Neergaard
26a9a7a32f
Change NanoUI brainloss checks
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Coderbus bitched... ❤️
2015-11-28 20:04:01 -06:00
Bjorn Neergaard
d400927522
Fix some NanoUI checks
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Canisters require physical access and nothing else.
NanoUI checks Brain Damage by default.
2015-11-28 19:58:34 -06:00
KorPhaeron
2600371fe0
Updates mine turfs to be slightly more modular
2015-11-28 18:49:40 -06:00
KorPhaeron
a8d7e38b54
No xenos in gold cores
2015-11-28 18:34:04 -06:00
Nerd Lord
1e6bb6c29c
Updates construct sprites for consistency.
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This doesn't mean they have better lighting, just that they're consistent for the most part(sorry wj it's not that good)
2015-11-28 19:33:34 -05:00
PKPenguin321
8e09b00f2c
Merged upstream
2015-11-28 15:49:41 -08:00
Bjorn Neergaard
8339d74056
Fix Chemistry NanoUIs
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Whoops... Forgot to revamp these...
2015-11-28 18:09:45 -05:00
duncathan salt
123994bf8d
Merge pull request #13290 from neersighted/nanoui_update
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Fix up NanoUI states; add snowflake for Drones
2015-11-28 16:42:19 -06:00
GunHog
09844e6f48
NSHCRD
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- The Bluespace Wormhole Projector will now teleport mobs hit by the
projectile!
2015-11-28 16:41:51 -06:00
Vincent
7bfa03a5ee
Fixes #13277 Lasers beams spawning after the holdout sim ends
2015-11-28 17:39:02 -05:00
AnturK
9a434b669c
Academy Fixes
2015-11-28 23:17:57 +01:00
phil235
6ba4e75b69
The ammo casings dropped by hostile ranged mobs are now empty as they should. (Courtesy of Bear1ake)
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Fixes hostile ranged mobs's projectile auto-tracking the target.
Rework OpenFire() and Shoot() procs of simple_animal/hostile a bit to be less shitty.
2015-11-28 23:01:42 +01:00
AnturK
4be6a64717
Fixes AI canUseTopic
2015-11-28 22:59:06 +01:00
Bjorn Neergaard
959b96b16d
Fix up NanoUI states; add snowflake for Drones
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Drones are simple_animals?! Why?!
This should let drones use all the things. They have to be nearby,
though.
2015-11-28 12:27:42 -05:00
AnturK
b662b470a9
Enables ghost to go through ladders
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Adds Cold snow turf
Adds Infinite Candles
2015-11-28 18:14:52 +01:00
Tkdrg
598fea785e
Jobban cleanup & performance improvements
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Clients now cache their jobbans to save on DB queries.
Legacy jobbans and "new" (savefile) jobbans have been removed.
These are old cruft that has been unused for years, and since we require
a DB for notes anyway we might as well just get rid of the legacy stuff.
I considered removing legacy bans as well, but I was unsure if that
would go way beyond the scope of this PR (my main goal here is making
jobban_isbanned not awful).
Also note that this was basically untested, as I do not have a test
database. Any help testing this would be much appreciated.
2015-11-28 12:35:54 -03:00
AnturK
b14e9133d2
Academy Update
2015-11-28 12:35:41 +01:00
AnturK
9fd9e5c21d
Makes user explicit in spell code
2015-11-28 12:35:40 +01:00
Razharas
e715e1cc57
Merge pull request #13195 from neersighted/nanoui_update
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[WIP|DNM] Update NanoUI
2015-11-28 14:17:49 +03:00
Kyle Spier-Swenson
847b4c8931
Update false_alarm.dm
2015-11-28 02:24:19 -08:00
Kyle Spier-Swenson
89cf8fd112
Removes spawn(rand(10,150)) from client database syncing
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This was a shitty way to do this, and the overhead from spawn() makes it not worth it now that the database is local to the server.
2015-11-28 00:08:28 -08:00
swankcookie
2ef127add8
Makes snowman body
2015-11-28 01:49:19 -06:00
swankcookie
1b0bfaaef9
creates snowman head
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Signed-off-by: swankcookie
2015-11-28 00:30:09 -06:00
Bjorn Neergaard
6005d54d40
Update NanoUI to use the asset_cache system
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Also move a bunch of folders around.
2015-11-28 00:56:30 -05:00