Commit Graph

14295 Commits

Author SHA1 Message Date
Nerd Lord c04946908f Commit efficiency: low. 2015-11-14 14:46:44 -05:00
Nerd Lord bffa938df9 continue 2015-11-14 14:44:42 -05:00
Nerd Lord 1ff4f00791 The changelog is the PR, but:
Defile no longer directly affects mobs. Instead, it rips up floors and opens machines and lockers.
Blight added. Blight infects humans with a virus that does a set amount of damage over time and is relatively easily cured. Blight also badly affects nonhuman mobs and other living things.
Tweaked costs and stuntimes again.
Transmit has a new, spookier icon.
2015-11-14 14:13:12 -05:00
TheNightingale dca36b1723 * Elite Syndicate hardsuit added
** Operative-only; fireproof, with bonus resistances
** Added to Operative uplinks
2015-11-14 17:43:43 +00:00
Tkdrg 8c694d9fc0 R&D and Misc Fixes/Tweaks
Fixes invisible gasmask exploit.
Fixes mineral duplication exploit in protolathe.
You can no longer break a RD Console while a linked machine is busy.
Adds cancel button to admin Send To.

Fixes #12729
Fixes #12197
Fixes #11741
Fixes #11449
2015-11-14 13:35:05 -03:00
Cheridan d7bf779f2d Fixes warning in anomaly_pyro.dm 2015-11-14 00:23:05 -06:00
Jordie bc71a9264a Merge pull request #13008 from Razharas/SpaceTransFix
Makes space transition code fast and beautiful
2015-11-14 17:12:22 +11:00
Cheridan 894784acab Merge pull request #12967 from Anonus/burnbabyburn
Makes anomalies more dangerous
2015-11-13 22:23:34 -06:00
as334 ef6af4ef5b Unfucking shit ass plasma memes part 1 2015-11-13 21:28:00 -05:00
MMMiracles 90c55718af conflict fix oh vey 2015-11-13 16:27:03 -05:00
MMMiracles d0356f2741 more map changes, misc edits 2015-11-13 16:16:57 -05:00
Tkdrg 021b99badb Logging improvements
Fixes SMES deconstruction logging.
Radiation will no longer message admins unless a living mob is hit.
All rad pulses will still be saved to logs.
Also adds a JMP link to the rad pulse message.

Fixes #12442
Fixes #12609
2015-11-13 18:08:23 -03:00
Kyle Spier-Swenson 27aad8a3bc fucking Lummox JR's map loader treating chars and tiles as one 2015-11-13 10:22:52 -08:00
Kyle Spier-Swenson ca7c087d48 Fixes map loader incorrectly detecting x size in maps 2015-11-13 02:32:28 -08:00
Razharas a3bd89210a Shaves off 1568 iterations
Shaves off 1568 iterations
2015-11-13 10:57:42 +03:00
Razharas 8e38bb4b48 Makes space transition code fast and beautiful
Makes space transition code fast and beautiful
No more looping through all turfs in the world
520200 (255*255*8) iterations -> 57120(255*7*4*8) iterations
Almost 10 times faster, and less code too!
2015-11-13 10:31:34 +03:00
duncathan salt 67ae63161f Merge pull request #12938 from KorPhaeron/emitters
Allows you to var edit emitter projectiles
2015-11-13 00:16:11 -06:00
Shadowlight213 7a1223094f buffs syndicate simple mobs 2015-11-12 21:32:40 -08:00
hornygranny b5e12f9faf wastes a get
wastes a get
2015-11-12 19:45:06 -08:00
Nerd Lord cd31b8d74b Plasmamen can now man the bar. 2015-11-12 22:38:10 -05:00
as334 d39982e98a Small tweak for Cheridan 2015-11-12 22:09:26 -05:00
as334 a6eaf76d72 Fixes merge conflicts, adds new sprites, hopefully fixes weird helmet sprite bug. 2015-11-12 21:54:08 -05:00
YotaXP 47c358e8e2 Adds slot_drone_storage macro. 2015-11-12 20:32:00 -05:00
phil235 5268a2613f Merge pull request #12994 from phil235/ReagentObfuscation2
Reagent obfuscation (copy)
2015-11-12 23:25:55 +01:00
Xhuis e02831d5b1 Reagents can no longer be determined by examining a reagent container without the proper apparatus. Silicons and ghosts can always see reagents.
Science goggles now allow reagents to be seen on examine. In addition, chemists now start wearing them. The bartender has a pair that looks and functions like sunglasses.
2015-11-12 23:01:33 +01:00
duncathan salt df6ac90baa Revert "Revert "Merge pull request #12067 from AnturK/resequencing"" 2015-11-12 15:25:31 -06:00
phil235 9e3b7610ff Merge pull request #12959 from tkdrg/abranch
Fixes adjust_fire_stack to work with macro Clamp()
2015-11-12 20:15:06 +01:00
phil235 e20e03562a Fixes your shield blocking the bullets when committing suicide with a gun.
Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
Razharas 3992858ed1 Revert "Merge pull request #12067 from AnturK/resequencing"
This reverts commit d5fd4440ea, reversing
changes made to 605710d0ec.

Reverting this bullshit
2015-11-12 21:11:50 +03:00
Tkdrg fdccdb6ab9 Fixes posibrain ghost alert
Yes, I did put the args in the wrong order. Kill me.
2015-11-12 02:30:51 -03:00
MMMiracles 01742de97f another update, added some corpse spawners for map use. 2015-11-11 18:51:56 -05:00
duncathan salt 4fcdc7d748 Merge pull request #12950 from phil235/AIMechStunFix
Fixes flashbanged mmis in mechs losing access to most mech functions
2015-11-11 16:34:24 -06:00
duncathan salt b1d1ecb81f Merge pull request #12904 from Incoming5643/action_action_action_action_action
Adds action buttons for slimes
2015-11-11 15:21:05 -06:00
Incoming5643 5c5c24380e ayy 2015-11-11 16:04:05 -05:00
Incoming d8a0dc6b54 jumps through hoops to save two lines
adds slime growth as a define
2015-11-11 16:00:38 -05:00
as334 6a2c3b3fb1 Adds sprites for the most part. 2015-11-11 15:44:59 -05:00
Nerd Lord e19757bca3 MY CODE QUALITY IS BASED ON WHAT I'M MESSING WITH 2015-11-11 15:20:48 -05:00
Cheridan 3a62235415 Merge pull request #12791 from KorPhaeron/removelizardremovelizard
Human only ERT and Deathsquad
2015-11-11 13:20:49 -06:00
Nerd Lord f8464b97ef Makes anomalies somewhat more dangerous; hyper-energetic flux anomaly will shock mobs that run into it(or if it runs into them), bluespace anomaly will occasionally teleport mobs away from it in a small radius, vortex anomalies will sometimes throw objects at nearby living mobs, and pyroclastic anomalies will produce MORE FIRE, MORE HEAT, MORE BURNING, and if not disabled, they will burst into flame and the resulting slime will be rabid and thus attack much more aggressively.
Also fixes a bug where gravitational anomalies were doing if(!target) throw stuff instead of If(target) throw stuff, meaning it'd either do nothing or runtime.

In addition, anomalies move more often, are resistant to explosions and will only be destroyed if they are in devastation range(but why are you bombing it)
2015-11-11 12:41:07 -05:00
duncathan salt 20c37465eb Merge pull request #12765 from GunHog/Removes-Android-Split-Personality
Posibrain possession fix
2015-11-11 11:02:49 -06:00
duncathan salt d5fd4440ea Merge pull request #12067 from AnturK/resequencing
Changes to DNA Injectors
2015-11-11 10:50:30 -06:00
duncathan salt 8bb0043ec7 Merge pull request #12939 from KorPhaeron/really_bad_ideas
Adds a series of ridiculous weapons to the wizard spellbook
2015-11-11 10:47:04 -06:00
duncathan salt 914786b0f6 Merge pull request #12921 from lordpidey/lordpidey_salgluBlood
Saline-Glucose IV drip blood replacement.
2015-11-11 10:46:21 -06:00
phil235 3fc3d93744 Merge pull request #12940 from Shadowlight213/emotebanfix
Makes emote bans actually work
2015-11-11 17:35:19 +01:00
phil235 5e43d2b570 Merge pull request #12924 from Firecage/Optable
Changes the operating table to be an actual table.
2015-11-11 17:31:38 +01:00
AnturK d82010caf3 Makes injectors timed
Update
Lowers the scanner buffer transfer radiation.
Makes injector duration scale with upgrades.
Time coefficent values
2015-11-11 17:27:55 +01:00
GunHog a7bc20cba7 Reduces Loyalty Pin tech requirement
- Loyalty pins now require Combat 5 instead of 6.
- Loyalty pins can now be replaced by other pins.
2015-11-11 09:43:19 -06:00
phil235 79d25ef2d9 Fixes remotely detonating planted c4 with signaler.
Move CanUseTopic() procs to the correct files.
2015-11-11 15:57:05 +01:00
duncathan salt b0c2e3e9c8 Merge pull request #12793 from PKPenguin321/patch-2
Adds surgery to remove surgically attached chainsaws
2015-11-10 23:25:51 -06:00
duncathan salt 6de0264007 Merge pull request #12892 from tkdrg/fokkenhuds
Ghost HUD tweaks
2015-11-10 23:12:42 -06:00