Nerd Lord
c04946908f
Commit efficiency: low.
2015-11-14 14:46:44 -05:00
Nerd Lord
bffa938df9
continue
2015-11-14 14:44:42 -05:00
Nerd Lord
1ff4f00791
The changelog is the PR, but:
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Defile no longer directly affects mobs. Instead, it rips up floors and opens machines and lockers.
Blight added. Blight infects humans with a virus that does a set amount of damage over time and is relatively easily cured. Blight also badly affects nonhuman mobs and other living things.
Tweaked costs and stuntimes again.
Transmit has a new, spookier icon.
2015-11-14 14:13:12 -05:00
TheNightingale
dca36b1723
* Elite Syndicate hardsuit added
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** Operative-only; fireproof, with bonus resistances
** Added to Operative uplinks
2015-11-14 17:43:43 +00:00
Tkdrg
8c694d9fc0
R&D and Misc Fixes/Tweaks
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Fixes invisible gasmask exploit.
Fixes mineral duplication exploit in protolathe.
You can no longer break a RD Console while a linked machine is busy.
Adds cancel button to admin Send To.
Fixes #12729
Fixes #12197
Fixes #11741
Fixes #11449
2015-11-14 13:35:05 -03:00
Cheridan
d7bf779f2d
Fixes warning in anomaly_pyro.dm
2015-11-14 00:23:05 -06:00
Jordie
bc71a9264a
Merge pull request #13008 from Razharas/SpaceTransFix
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Makes space transition code fast and beautiful
2015-11-14 17:12:22 +11:00
Cheridan
894784acab
Merge pull request #12967 from Anonus/burnbabyburn
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Makes anomalies more dangerous
2015-11-13 22:23:34 -06:00
as334
ef6af4ef5b
Unfucking shit ass plasma memes part 1
2015-11-13 21:28:00 -05:00
MMMiracles
90c55718af
conflict fix oh vey
2015-11-13 16:27:03 -05:00
MMMiracles
d0356f2741
more map changes, misc edits
2015-11-13 16:16:57 -05:00
Tkdrg
021b99badb
Logging improvements
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Fixes SMES deconstruction logging.
Radiation will no longer message admins unless a living mob is hit.
All rad pulses will still be saved to logs.
Also adds a JMP link to the rad pulse message.
Fixes #12442
Fixes #12609
2015-11-13 18:08:23 -03:00
Kyle Spier-Swenson
27aad8a3bc
fucking Lummox JR's map loader treating chars and tiles as one
2015-11-13 10:22:52 -08:00
Kyle Spier-Swenson
ca7c087d48
Fixes map loader incorrectly detecting x size in maps
2015-11-13 02:32:28 -08:00
Razharas
a3bd89210a
Shaves off 1568 iterations
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Shaves off 1568 iterations
2015-11-13 10:57:42 +03:00
Razharas
8e38bb4b48
Makes space transition code fast and beautiful
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Makes space transition code fast and beautiful
No more looping through all turfs in the world
520200 (255*255*8) iterations -> 57120(255*7*4*8) iterations
Almost 10 times faster, and less code too!
2015-11-13 10:31:34 +03:00
duncathan salt
67ae63161f
Merge pull request #12938 from KorPhaeron/emitters
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Allows you to var edit emitter projectiles
2015-11-13 00:16:11 -06:00
Shadowlight213
7a1223094f
buffs syndicate simple mobs
2015-11-12 21:32:40 -08:00
hornygranny
b5e12f9faf
wastes a get
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wastes a get
2015-11-12 19:45:06 -08:00
Nerd Lord
cd31b8d74b
Plasmamen can now man the bar.
2015-11-12 22:38:10 -05:00
as334
d39982e98a
Small tweak for Cheridan
2015-11-12 22:09:26 -05:00
as334
a6eaf76d72
Fixes merge conflicts, adds new sprites, hopefully fixes weird helmet sprite bug.
2015-11-12 21:54:08 -05:00
YotaXP
47c358e8e2
Adds slot_drone_storage macro.
2015-11-12 20:32:00 -05:00
phil235
5268a2613f
Merge pull request #12994 from phil235/ReagentObfuscation2
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Reagent obfuscation (copy)
2015-11-12 23:25:55 +01:00
Xhuis
e02831d5b1
Reagents can no longer be determined by examining a reagent container without the proper apparatus. Silicons and ghosts can always see reagents.
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Science goggles now allow reagents to be seen on examine. In addition, chemists now start wearing them. The bartender has a pair that looks and functions like sunglasses.
2015-11-12 23:01:33 +01:00
duncathan salt
df6ac90baa
Revert "Revert "Merge pull request #12067 from AnturK/resequencing""
2015-11-12 15:25:31 -06:00
phil235
9e3b7610ff
Merge pull request #12959 from tkdrg/abranch
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Fixes adjust_fire_stack to work with macro Clamp()
2015-11-12 20:15:06 +01:00
phil235
e20e03562a
Fixes your shield blocking the bullets when committing suicide with a gun.
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Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
Razharas
3992858ed1
Revert "Merge pull request #12067 from AnturK/resequencing"
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This reverts commit d5fd4440ea , reversing
changes made to 605710d0ec .
Reverting this bullshit
2015-11-12 21:11:50 +03:00
Tkdrg
fdccdb6ab9
Fixes posibrain ghost alert
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Yes, I did put the args in the wrong order. Kill me.
2015-11-12 02:30:51 -03:00
MMMiracles
01742de97f
another update, added some corpse spawners for map use.
2015-11-11 18:51:56 -05:00
duncathan salt
4fcdc7d748
Merge pull request #12950 from phil235/AIMechStunFix
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Fixes flashbanged mmis in mechs losing access to most mech functions
2015-11-11 16:34:24 -06:00
duncathan salt
b1d1ecb81f
Merge pull request #12904 from Incoming5643/action_action_action_action_action
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Adds action buttons for slimes
2015-11-11 15:21:05 -06:00
Incoming5643
5c5c24380e
ayy
2015-11-11 16:04:05 -05:00
Incoming
d8a0dc6b54
jumps through hoops to save two lines
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adds slime growth as a define
2015-11-11 16:00:38 -05:00
as334
6a2c3b3fb1
Adds sprites for the most part.
2015-11-11 15:44:59 -05:00
Nerd Lord
e19757bca3
MY CODE QUALITY IS BASED ON WHAT I'M MESSING WITH
2015-11-11 15:20:48 -05:00
Cheridan
3a62235415
Merge pull request #12791 from KorPhaeron/removelizardremovelizard
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Human only ERT and Deathsquad
2015-11-11 13:20:49 -06:00
Nerd Lord
f8464b97ef
Makes anomalies somewhat more dangerous; hyper-energetic flux anomaly will shock mobs that run into it(or if it runs into them), bluespace anomaly will occasionally teleport mobs away from it in a small radius, vortex anomalies will sometimes throw objects at nearby living mobs, and pyroclastic anomalies will produce MORE FIRE, MORE HEAT, MORE BURNING, and if not disabled, they will burst into flame and the resulting slime will be rabid and thus attack much more aggressively.
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Also fixes a bug where gravitational anomalies were doing if(!target) throw stuff instead of If(target) throw stuff, meaning it'd either do nothing or runtime.
In addition, anomalies move more often, are resistant to explosions and will only be destroyed if they are in devastation range(but why are you bombing it)
2015-11-11 12:41:07 -05:00
duncathan salt
20c37465eb
Merge pull request #12765 from GunHog/Removes-Android-Split-Personality
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Posibrain possession fix
2015-11-11 11:02:49 -06:00
duncathan salt
d5fd4440ea
Merge pull request #12067 from AnturK/resequencing
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Changes to DNA Injectors
2015-11-11 10:50:30 -06:00
duncathan salt
8bb0043ec7
Merge pull request #12939 from KorPhaeron/really_bad_ideas
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Adds a series of ridiculous weapons to the wizard spellbook
2015-11-11 10:47:04 -06:00
duncathan salt
914786b0f6
Merge pull request #12921 from lordpidey/lordpidey_salgluBlood
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Saline-Glucose IV drip blood replacement.
2015-11-11 10:46:21 -06:00
phil235
3fc3d93744
Merge pull request #12940 from Shadowlight213/emotebanfix
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Makes emote bans actually work
2015-11-11 17:35:19 +01:00
phil235
5e43d2b570
Merge pull request #12924 from Firecage/Optable
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Changes the operating table to be an actual table.
2015-11-11 17:31:38 +01:00
AnturK
d82010caf3
Makes injectors timed
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Update
Lowers the scanner buffer transfer radiation.
Makes injector duration scale with upgrades.
Time coefficent values
2015-11-11 17:27:55 +01:00
GunHog
a7bc20cba7
Reduces Loyalty Pin tech requirement
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- Loyalty pins now require Combat 5 instead of 6.
- Loyalty pins can now be replaced by other pins.
2015-11-11 09:43:19 -06:00
phil235
79d25ef2d9
Fixes remotely detonating planted c4 with signaler.
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Move CanUseTopic() procs to the correct files.
2015-11-11 15:57:05 +01:00
duncathan salt
b0c2e3e9c8
Merge pull request #12793 from PKPenguin321/patch-2
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Adds surgery to remove surgically attached chainsaws
2015-11-10 23:25:51 -06:00
duncathan salt
6de0264007
Merge pull request #12892 from tkdrg/fokkenhuds
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Ghost HUD tweaks
2015-11-10 23:12:42 -06:00