Commit Graph

14295 Commits

Author SHA1 Message Date
Xhuis a4d99a528d Adds a missing parentheses 2015-09-19 23:25:52 -04:00
Xhuis 9658f87ecc Changelings nerfs, tweaks, and additions 2015-09-19 23:12:47 -04:00
Xhuis 4a1c7c0481 Two small changes 2015-09-19 23:10:51 -04:00
Aranclanos 46abb3f9ff Fixes the alien infestation event not triggering if a vent is in the qdel queue 2015-09-19 23:39:35 -03:00
KorPhaeron 20b8487120 Typo 2015-09-19 21:39:23 -05:00
KorPhaeron 587d485c4c Guardian Changes 2015-09-19 20:27:26 -05:00
Xhuis 38c277f42e Adds swarmer spawn event and changes demon hearts 2015-09-19 18:38:01 -04:00
phil235 069e5cdbe5 Fixes the errors from merge conflicts
Fixes changeling readaptation not removing chameleon skin, arm blade, organic suits and shield.
2015-09-19 23:41:39 +02:00
phil235 6ee5ab6680 Merge branch 'master' of https://github.com/tgstation/-tg-station into DnaMonkeyStuff
Conflicts:
	code/__HELPERS/unsorted.dm
	code/modules/admin/verbs/one_click_antag.dm
2015-09-19 22:34:30 +02:00
phil235 f90ee4aa8c - Fixed monkey starting with no dna.
- Fixed bugs with monkeyize/humanize: 7803 (humanized monkey nobloodtype)
- Fixes 9298 monkeyed ling have troubles humanizing themself (already fixed?)
- Fixes despawning clothes when monkeyizing. 11855
- Replaced check_dna_integrity proc by simpler has_dna proc when required.
- created set_species() proc
- fixed space retrovirus not transfering SE (despite having a domutcheck()). Still need to check if it needs a name = real_name.
- I renamed mecha/var/dna to dna_lock to avoid confusion
- I renamed an armor var in a species proc to armor_block to avoid confusion with species/var/armor.
- I removed many if(dna) checks in lots of files.
- I removed duplicate defense procs between human/proc/X and dna.species/proc/X since dna is now always set.
- Anatomic panacea from changeling removes alien embryo correctly. 6247
- Fixes runtime when trying to put dna-less brain mmi into a dnalocked mech.
- Removed carbon/var/list/features, we now only have dna.features and prefs.features
- Remove hulk mutation from lizards and other species (Fixed 6413); only real humans can acquire hulk. (less work on sprites for each ones, fixes lizard tail not in hulk color)
- Fixes cloning not setting up correctly dna UE and dna.real_name
- I fixed the issue with sucked+cloned ling being unable to absorb
- I fixed issue with changeling proc checking if they have the dna already not working.
- Fixed 4095, low health hulk with DAA getting stuck in loop of acquiring/losing hulk.
- I added a second layer for mutations to differientate mutations that go below and above the body layer (Fixes 7858)
- Fixes 10048, the transform to initial appearence button was fucking up the dna.

- Fixes cloning not setting up correctly dna UE and dna.real_name
- Fixed the issue with sucked+cloned ling being unable to absorb
- Fixed issue with changeling proc checking if they have the dna already not working.
- Fixed 4095, low health hulk with DAA getting stuck in loop of acquiring/losing hulk.
- Added a second layer for mutations to differientate mutations that go below and above the body layer (Fixes 7858)
- Fixes 10048, the transform to initial appearence button was fucking up the dna.
2015-09-19 22:18:28 +02:00
Xhuis 76b90ef25c Adds a variable, can_unsuppress 2015-09-19 14:25:16 -04:00
Xhuis f53897523c Conflicts 2/3 2015-09-19 14:07:24 -04:00
Xhuis d32d3287d1 Adds revenant tweaks 2015-09-19 14:03:04 -04:00
kingofkosmos dbfdf120ec AI and borgs only do damage-sparking if alive. 2015-09-19 19:19:37 +03:00
kingofkosmos 8d77e8e517 Makes spark_system a permanent var for AI 2015-09-19 18:58:47 +03:00
phil235 bfa06222ea Merge pull request #11830 from Aranclanos/updatetriggerthis
Removes update_triggers.dm
2015-09-19 16:47:19 +02:00
Aranclanos ce672c2960 Adds a qdel check for when the beaker spills their reagents on the turf where the beaker itself is present. 2015-09-19 11:21:06 -03:00
Aranclanos 25f998393a Removes a sleep in the admin follow command. 2015-09-19 10:41:59 -03:00
Remie Richards 82a79a1705 Merge pull request #11787 from bgobandit/theywanttherandd
Adds origin tech values to a lot of items.
2015-09-19 14:20:09 +01:00
Remie Richards c10f8cd6d1 Merge pull request #11838 from xxalpha/whythough
Fixed protolathe not printing things that required reagents.
2015-09-19 14:15:42 +01:00
Remie Richards 6cd3d98017 Merge pull request #11843 from Tokiko1/fertilizerbuff
Huge Left4Zed buff
2015-09-19 14:13:16 +01:00
Remie Richards 3d6b98d3cf Merge pull request #11836 from optimumtact/neopocalypse
Remove comment and bandaid fix
2015-09-19 14:11:11 +01:00
Remie Richards 9363a14d2f Merge pull request #11743 from Delimusca/cleanconfusion
changes confusion to be less RNG garbage
2015-09-19 14:01:58 +01:00
bgobandit db2f4d4a6a Adds kitty mousey toys! :3 2015-09-18 22:51:41 -04:00
phil235 966ff4b05a Merge pull request #11853 from feemjmeem/11850-fix
partial revert of #11699, fixes #11850 without breaking #11699
2015-09-19 03:18:11 +02:00
Xhuis 9e1f857afc Doubles boost time for slaughter demons 2015-09-18 18:36:25 -04:00
Xhuis 01005f6b82 Prevents blood crawling with held items 2015-09-18 18:30:44 -04:00
Xhuis 67ca94c5fa Merge remote-tracking branch 'remotes/upstream/master' into slaughter_demon_stuff 2015-09-18 16:54:13 -04:00
Xhuis c0d3a67f0e Side antagonist tweaks 2015-09-18 16:54:01 -04:00
Steelpoint 3fb3b49134 Fixes 2015-09-18 20:09:57 +08:00
phil235 d83f6f6d5f Merge pull request #11608 from Xhuis/blings
A few shadowling changes
2015-09-18 13:47:30 +02:00
Steelpoint a421402cb8 SABR+Sprites+Fixes 2015-09-18 10:38:35 +08:00
Xhuis 0203c3c8c1 Conflicts 3/3 2015-09-17 20:08:26 -04:00
Xhuis af31d566b2 Syndicate medical cyborgs 2015-09-17 20:02:48 -04:00
Cheridan 23f69d31b2 Merge pull request #11814 from spasticVerbalizer/ghostPaper
Allows ghosts to read paper from anywhere
2015-09-17 17:28:39 -05:00
Marc R. Uchniat 75e6b70fbe partial revert of #11699, fixes #11850 without breaking #11699 2015-09-17 15:12:18 -07:00
Swag McYolosteinen 9e24350297 Merge pull request #11593 from AnturK/misc
Abductor QoL & Event
2015-09-17 19:25:38 +02:00
GunHog 2b7bebb523 Advanced Energy Gun fixes
- AE gun can once again be researched more easily by forcing it to
critically fail.
- Fixed reliability rating being able to become negative.
2015-09-17 10:29:03 -05:00
Razharas a48254f31a Merge pull request #11589 from Ergovisavi/swarmers_revision_2
Swarmer rev 2 fixes/changes | Some hostile mob range attack tweaks
2015-09-17 18:27:15 +03:00
xxalpha b119b0e113 Added a self-repair module for cyborgs. 2015-09-17 15:56:39 +01:00
xxalpha 1626e02302 Fixed protolathe not printing things that required reagents.
Better

Coefficient
2015-09-17 14:09:03 +01:00
Tokiko1 941b86873c Adjusts mutation probabilities of Left4zed. 2015-09-17 06:56:07 +02:00
Steelpoint f054521bbf FixesAndSprites 2015-09-17 11:53:12 +08:00
oranges bb668d7ddf Remove comment and bandaid fix 2015-09-17 15:12:00 +12:00
Xhuis 2e09024f9d Merge remote-tracking branch 'remotes/upstream/master' into airlock_charge_buff 2015-09-16 22:55:54 -04:00
Xhuis 925817539a Traitor item rebalance 2015-09-16 22:55:45 -04:00
Aranclanos caf4d7d5a5 Removes update_triggers.dm and moves the code inside of it to their respective procs. Most of the procs on this file were duplicated. 2015-09-16 21:52:25 -03:00
phil235 3ca12736ca Merge pull request #11700 from feemjmeem/suicides-sep10
suicide messages for damp rag, tanks, and telebaton
2015-09-16 23:57:51 +02:00
Swag McYolosteinen 3ef5d02cee Merge pull request #11689 from Steelpoint/RifleS
Security Weapon Overhaul: Auto Rifle Edition
2015-09-16 13:34:35 +02:00
Steelpoint e51eefbe34 MoreChanges 2015-09-16 18:00:21 +08:00