Shadowlight213
451c7450ab
Gives simple mob operatives loot denying implants
2016-02-11 19:10:15 -08:00
Fox-McCloud
d3a615acd4
Fixes Sleeping Carp Grabbing
2016-02-11 21:42:17 -05:00
Kyle Spier-Swenson
94ca3fb84b
Fixes Runtime
2016-02-11 18:09:42 -08:00
phil235
7416962f2a
woops, brain still need to die when beaten.
2016-02-12 02:32:36 +01:00
phil235
c507036408
no need to stand still.
2016-02-12 02:20:22 +01:00
phil235
a0855f2693
Brains can no longer be blinded, even when inside a MMI.
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Fixes borg made from staff of change not having a brain organ in their MMI.
Removes some duplicated procs in mob.dm (probably due to incorrectly fix merge conflicts)
You can now attack brains with a weapon even when not inside a MMI (previously only when in MMI).
Fixes brain vision not being given mech sight when put inside a mech.
Removing a brain from its MMI not place the brain in your hand instead of on the ground.
Fixes built cyborgs containing two mmis.
Damaged brain from attack can't be placed inside a cyborg.
Robotized humans (called Robotize()) , such as roundstart cyborgs, now have an MMI with the human's name (instead of having a brain with a borg name, which was inconsistent with built cyborgs).
Syndiborgs bought by nukeops now have a brain with the same last name as the ops team.
Fixes Borg created with staff of change not containing a brain organ.
Fixes brain being killable when inside cyborgs. Fixes borg dropping a dead mmi brain unable to talk. Brains are now immune to environment damage and radiation.
Fixes brain being able to suicide multiple times (if put in and out of an MMI)
2016-02-12 02:04:14 +01:00
Ultimate Chimera
115aefebe3
Makes it so xenos make a hissing sound with the *hiss emote.
2016-02-11 17:48:37 -07:00
Malkevin
72184c4ae8
Balls to it, it compiles and I know I checked if it was still used last year... probably.
2016-02-12 00:43:55 +00:00
Malkevin
f234cdb919
Removed a redundant line in the tracking implant implant pad description.
2016-02-12 00:31:27 +00:00
Remie Richards
8c9c061bd0
Adds auto conversion of older backbag options to the new options.
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Fixes erroneous indenting of species correction (Species correction should happen in ALL versions, not just those below version 9
2016-02-12 00:27:30 +00:00
Remie Richards
44b2344925
Merge branch 'backpackssatchelsdufflebagsohmy' of https://github.com/KazeEspada/-tg-station into fucking_kaze
2016-02-12 00:13:03 +00:00
Shadowlight213
3527e8830f
Adds follow links to antags in the check antag panel.
2016-02-11 16:05:27 -08:00
KazeEspada
42a3ace123
Makes it so a bad savefile(IE: an old one) uses the default backpack.
2016-02-11 17:05:16 -07:00
KazeEspada
653902068e
You can now select whether to start with a dufflebag. Also, you have the option to choose between generic or departmental bags.
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And for all you baystation fans, I added leather satchels while I was at it.
Minor change: Atmos techs now start with engineering bags.
2016-02-11 16:48:08 -07:00
Malkevin
457b739e28
Merge branch 'master' of https://github.com/tgstation/-tg-station into implants
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Conflicts:
code/game/machinery/computer/prisoner.dm
code/game/objects/items/weapons/implants/implant.dm
2016-02-11 23:41:57 +00:00
Malkevin
9ecaac979a
Tracking implants
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Removes the clunky unintuitive ID number system from tracking implants and replaces it to show the mob's name, as chemical implants already did, and the teleporter already did re: trackers
This is on both the Prisoner Management Console and the hand tracker thingamabob.
Also:
Added a line break on chemical implants on the prisoner management computer so the read out doesn't look like arse. (see here https://www.dropbox.com/s/nawkd06ztqkmkqe/Screenshot%202015-03-28%2015.16.06.png?dl=0 )
Fixed the wrong path for weapons auth implants' descriptions
2016-02-11 23:20:46 +00:00
AnturK
7d30ceb425
Merge pull request #15404 from phil235/AlienWeakenedFix
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Fixes alien's weakened var never decreasing.
2016-02-11 23:27:24 +01:00
AnturK
d47b43107d
Merge pull request #15405 from phil235/VisionDisposalFix
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Fixes vision bug with disposal.
2016-02-11 23:25:44 +01:00
AnturK
b62988b284
Switches known_designs/tech to associative list.
2016-02-11 20:25:23 +01:00
Kyle Spier-Swenson
0d643d5c09
Suit sensor random levels will now favor higher levels
2016-02-11 10:58:06 -08:00
phil235
43962ef288
Fixes masks appearing above the chaplain hood.
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Fixes pirate captain coat hiding the jumpsuit despite having an opening in its center.
I removed the hood part appearing on the icon of the suits that have toggleable hoods, so there's no more confusion between the suit layer and the head layer.
2016-02-11 19:52:33 +01:00
octareenroon91
f1c225c59f
Update suicide.dm
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Remove unneeded updatehealth() calls
Cleanup logic in an if statement
2016-02-11 12:47:08 -06:00
Joan Lung
35ab127543
Merge pull request #15389 from KorPhaeron/babydontfearthereaper
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Fixes reaper scythe item_state
2016-02-11 12:30:01 -05:00
Nerd Lord
26837bef6b
Fixes basic martial arts not checking the species punch stun threshold.
2016-02-11 12:26:50 -05:00
Fox-McCloud
53f17613b3
Gibbing Throws Internal Organs
2016-02-11 08:19:57 -05:00
Zerrien
ff890138e4
Implements the ability to place corner conveyor pieces, and implements constructed conveyor rotation using a wrench
2016-02-11 01:18:25 -08:00
Firecage
c4c37d6553
Makes the gibber give skins when gibbing humans. Also adds craftable human suits from human skin.
2016-02-11 09:59:23 +02:00
Cheridan
c782baa86c
Merge pull request #15125 from bgobandit/clownmemes
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Poking a clown mob produces the proper response.
2016-02-11 01:52:04 -06:00
duncathan salt
c04acddef9
Merge pull request #15381 from neersighted/runtime_meet_proc
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Fix a number of runtimes
2016-02-10 23:50:38 -06:00
duncathan salt
9258f042c9
Merge pull request #15374 from neersighted/put_it_in_me
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Add autoimplanter to cybernetic implants in the uplink
2016-02-10 23:50:23 -06:00
Bjorn Neergaard
4089d850cc
Address feedback
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Canisters mixtures can no longer be null thanks to accepting
one in New()
Just forget assert_gas in objectives
2016-02-10 23:42:15 -06:00
duncathan salt
aa87e1438e
Merge pull request #15116 from KorPhaeron/new_objectives
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Three new malf objectives
2016-02-10 23:11:54 -06:00
duncathan salt
759a95f974
Merge pull request #15372 from optimumtact/patch-8
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Don't sleep life for 30 ticks with slimetoxin
2016-02-10 22:51:41 -06:00
PKPenguin321
50aa10403a
removes useless returns
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Made on my phone so it might fuck something up, hopefully not
2016-02-10 19:42:18 -08:00
duncathan salt
a27a0a1e33
Merge pull request #15303 from KorPhaeron/Lesser
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Nerfs lesser summon guns
2016-02-10 21:36:30 -06:00
duncathan salt
933baf5943
Merge pull request #15229 from Shadowlight213/Muteall
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Adds a preference to mute Centcom, alert level, and VOX sounds
2016-02-10 21:34:30 -06:00
duncathan salt
ca8e3c6a0a
Merge pull request #15157 from LanCartwright/nomorehardsuit
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Removes hardsuit from bulldog bundle
2016-02-10 21:21:42 -06:00
duncathan salt
aa707c13a1
Merge pull request #15138 from bgobandit/tooltips
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Edited tooltip text for accuracy and grammar.
2016-02-10 21:19:57 -06:00
duncathan salt
c77a9f6cb5
Merge pull request #14543 from StormAGeddonz/patch-1
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Buffs medical, research, engi, and atmos hardsuits
2016-02-10 20:39:54 -06:00
MMMiracles
e10fe56f6c
adds 11 templates for space ruins
2016-02-10 21:32:40 -05:00
Razharas
4e84fc7fe9
Merge pull request #15338 from tkdrg/whoa
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[s]Fixes server crash by abusing containment fields
2016-02-11 04:23:46 +03:00
phil235
4376477c5b
named argument for better readability.
2016-02-11 01:31:23 +01:00
phil235
5fcf29fd24
Fixes resisting out of cryo not working when you use moving instead of the resist button.
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Also changes addtimer into a do_after().
2016-02-11 01:25:48 +01:00
phil235
181e632420
Merge pull request #15408 from neersighted/check_yourself_before_you_wreck_yourself
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Properly don't process embeded atmos machinery
2016-02-11 01:21:23 +01:00
Cheridan
eeb96cb7a5
Merge pull request #15360 from neersighted/ionsomething
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Remove borg jetpack, give them ion thrusters instead
2016-02-10 18:19:13 -06:00
Akke
d5416b8661
Adds toxin to virology use.
2016-02-11 00:18:44 +00:00
Bjorn Neergaard
e41a092f16
Properly don't process embeded atmos machinery
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Fixes weird atmos bugs of all sorts
2016-02-10 18:04:20 -06:00
Bjorn Neergaard
27a838c17f
Fix crate access; fix locker item-to-lock
2016-02-10 17:40:10 -06:00
Akke
8170f2113d
if(!affected_mob.reagents.has_reagent(C_id))
2016-02-10 22:50:31 +00:00
phil235
6352f01bd9
derp
2016-02-10 23:22:09 +01:00