Commit Graph

24890 Commits

Author SHA1 Message Date
Remie Richards a63e42be27 Gods can no longer place structures near the enemy nexus
Followers are informed of their god's death
Followers are informed of the name of the area their god builds the nexus in
Conduit/Nexus range calculations are cheaper
Finding the god's followers is now a helper proc
2015-11-13 17:23:31 +00:00
Cheridan 065807eca8 Merge pull request #12986 from Yolopanther12/master
Adding Clonepod to Supply Blacklist, Fixes #12979
2015-11-13 08:29:20 -06:00
KorPhaeron 1cad6716b7 Fixes 2015-11-13 05:22:57 -06:00
Remie Richards 605750d6bf Deities now start off with the ability to place 1 free turret
HoG Claymores are now a subtype, Damage: 40 --> 30, Armour Penetration: 0 --> 15
Deicide objective (Kill the other god!) will now correctly find the blue god
Turrets will no longer attack handcuffed people, this should help with conversion
2015-11-13 10:59:17 +00:00
Kyle Spier-Swenson ca7c087d48 Fixes map loader incorrectly detecting x size in maps 2015-11-13 02:32:28 -08:00
Razharas a3bd89210a Shaves off 1568 iterations
Shaves off 1568 iterations
2015-11-13 10:57:42 +03:00
Razharas 8e38bb4b48 Makes space transition code fast and beautiful
Makes space transition code fast and beautiful
No more looping through all turfs in the world
520200 (255*255*8) iterations -> 57120(255*7*4*8) iterations
Almost 10 times faster, and less code too!
2015-11-13 10:31:34 +03:00
Shadowlight213 a7782e5b51 prefs 2015-11-12 22:56:07 -08:00
duncathan salt 67ae63161f Merge pull request #12938 from KorPhaeron/emitters
Allows you to var edit emitter projectiles
2015-11-13 00:16:11 -06:00
Incoming bf34b97b1e Gives supermatter swords a better check for adjacency, and moves the parent code below the dust code to be extra sure <b>nothing escapes</b>.
I started up a test server and was smacking people to dust like a pro, armor or not.
2015-11-13 01:13:05 -05:00
Cheridan 74529129ed Merge pull request #12984 from tkdrg/replaceTHIS
Fixes cargo manifest access restriction display
2015-11-12 23:54:45 -06:00
Shadowlight213 7a1223094f buffs syndicate simple mobs 2015-11-12 21:32:40 -08:00
hornygranny b5e12f9faf wastes a get
wastes a get
2015-11-12 19:45:06 -08:00
Nerd Lord cd31b8d74b Plasmamen can now man the bar. 2015-11-12 22:38:10 -05:00
as334 d39982e98a Small tweak for Cheridan 2015-11-12 22:09:26 -05:00
as334 a6eaf76d72 Fixes merge conflicts, adds new sprites, hopefully fixes weird helmet sprite bug. 2015-11-12 21:54:08 -05:00
YotaXP 47c358e8e2 Adds slot_drone_storage macro. 2015-11-12 20:32:00 -05:00
YotaXP e42b1630c5 Allow drones to use and unequip watertanks.
Fixes #6139
2015-11-12 20:29:14 -05:00
YotaXP c8de15116c Allow drones to use the pick-up verb.
Fixes #12896
2015-11-12 20:10:31 -05:00
Razharas 4e44086209 Merge pull request #12977 from duncathan/reverttimedinjectors
Properly reverts timed injectors
2015-11-13 01:42:33 +03:00
phil235 5268a2613f Merge pull request #12994 from phil235/ReagentObfuscation2
Reagent obfuscation (copy)
2015-11-12 23:25:55 +01:00
phil235 e9191e3153 Merge pull request #12971 from francinum/patch-7
Brainrot Symptom typo fix
2015-11-12 23:05:34 +01:00
Xhuis e02831d5b1 Reagents can no longer be determined by examining a reagent container without the proper apparatus. Silicons and ghosts can always see reagents.
Science goggles now allow reagents to be seen on examine. In addition, chemists now start wearing them. The bartender has a pair that looks and functions like sunglasses.
2015-11-12 23:01:33 +01:00
duncathan salt df6ac90baa Revert "Revert "Merge pull request #12067 from AnturK/resequencing"" 2015-11-12 15:25:31 -06:00
duncathan salt f85fdf1bf1 Update dna_console.dm 2015-11-12 15:24:48 -06:00
phil235 9e3b7610ff Merge pull request #12959 from tkdrg/abranch
Fixes adjust_fire_stack to work with macro Clamp()
2015-11-12 20:15:06 +01:00
phil235 e20e03562a Fixes your shield blocking the bullets when committing suicide with a gun.
Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
Razharas 3992858ed1 Revert "Merge pull request #12067 from AnturK/resequencing"
This reverts commit d5fd4440ea, reversing
changes made to 605710d0ec.

Reverting this bullshit
2015-11-12 21:11:50 +03:00
Yolopanther d2bb41d581 Missnig Comma
Hey I found that comma that makes it all work. Should compile now.
2015-11-11 21:51:58 -08:00
Yolopanther 319b57004c Adding Clonepod to Supply Blacklist
Added clonepod to the supply shuttle blacklist, fixing issue #12979
2015-11-11 21:45:07 -08:00
Tkdrg fdccdb6ab9 Fixes posibrain ghost alert
Yes, I did put the args in the wrong order. Kill me.
2015-11-12 02:30:51 -03:00
Tkdrg 236e5cf86b Fixes cargo manifest access restriction display
Why use replacetext with no arguments? I have no idea.
This wasn't runtiming because of the bygex stuff I guess.
Thanks octareroon91 for reporting this to me ingame.
2015-11-12 02:14:35 -03:00
MMMiracles 01742de97f another update, added some corpse spawners for map use. 2015-11-11 18:51:56 -05:00
duncathan salt cdabc0a73a Update dna_console.dm 2015-11-11 17:01:19 -06:00
Dorsisdwarf 6f35497819 Revert "nerfs water" 2015-11-11 22:54:44 +00:00
duncathan salt 4fcdc7d748 Merge pull request #12950 from phil235/AIMechStunFix
Fixes flashbanged mmis in mechs losing access to most mech functions
2015-11-11 16:34:24 -06:00
duncathan salt b1d1ecb81f Merge pull request #12904 from Incoming5643/action_action_action_action_action
Adds action buttons for slimes
2015-11-11 15:21:05 -06:00
Incoming5643 5c5c24380e ayy 2015-11-11 16:04:05 -05:00
Incoming d8a0dc6b54 jumps through hoops to save two lines
adds slime growth as a define
2015-11-11 16:00:38 -05:00
phil235 7af0715f7d Fixes Escape Shuttle sound being too loud. 2015-11-11 21:55:21 +01:00
as334 6a2c3b3fb1 Adds sprites for the most part. 2015-11-11 15:44:59 -05:00
francinum e0df93d2b8 Fixes #12970 2015-11-11 15:43:51 -05:00
Nerd Lord e19757bca3 MY CODE QUALITY IS BASED ON WHAT I'M MESSING WITH 2015-11-11 15:20:48 -05:00
Nerd Lord 182f4ed16b Shaved a few lines off. 2015-11-11 14:57:02 -05:00
Cheridan 3a62235415 Merge pull request #12791 from KorPhaeron/removelizardremovelizard
Human only ERT and Deathsquad
2015-11-11 13:20:49 -06:00
Nerd Lord f8464b97ef Makes anomalies somewhat more dangerous; hyper-energetic flux anomaly will shock mobs that run into it(or if it runs into them), bluespace anomaly will occasionally teleport mobs away from it in a small radius, vortex anomalies will sometimes throw objects at nearby living mobs, and pyroclastic anomalies will produce MORE FIRE, MORE HEAT, MORE BURNING, and if not disabled, they will burst into flame and the resulting slime will be rabid and thus attack much more aggressively.
Also fixes a bug where gravitational anomalies were doing if(!target) throw stuff instead of If(target) throw stuff, meaning it'd either do nothing or runtime.

In addition, anomalies move more often, are resistant to explosions and will only be destroyed if they are in devastation range(but why are you bombing it)
2015-11-11 12:41:07 -05:00
Shadowlight213 8401d79296 Makes the replacement proc use the new antag flag system.
Adds replacement for thralls.
2015-11-11 09:10:46 -08:00
duncathan salt 20c37465eb Merge pull request #12765 from GunHog/Removes-Android-Split-Personality
Posibrain possession fix
2015-11-11 11:02:49 -06:00
duncathan salt d5fd4440ea Merge pull request #12067 from AnturK/resequencing
Changes to DNA Injectors
2015-11-11 10:50:30 -06:00
duncathan salt 605710d0ec Merge pull request #12948 from Ikarrus/ainame
Announcements made by AIs have their name attached
2015-11-11 10:47:58 -06:00