Razharas
1e3aa40015
Merge pull request #12714 from MrPerson/lastarea's_last_ride
...
Removes the unused lastarea mob var
2015-10-31 15:05:40 +03:00
Razharas
381f3bb8ad
Merge pull request #12718 from Incoming5643/so_long_dental_plan
...
Adds dental implant surgery
2015-10-31 15:05:28 +03:00
MrStonedOne
8c755da84f
Adds a way to make certain area/space areas not force 100% brightness
2015-10-31 02:30:49 -07:00
Jordie
3e8a47b40d
Merge pull request #12746 from Incoming5643/slime_time_live
...
Fixes an errant sanity check in slimeperson splitting
2015-10-31 18:52:53 +11:00
Jordie
909c04e2a0
Merge pull request #12744 from Shadowlight213/awayconfig
...
Moves away mission map selector to config folder and fixes stool paths in away missions.
2015-10-31 18:52:37 +11:00
MrStonedOne
ee4d24130e
Bumps starlight down one notch
2015-10-30 21:30:21 -07:00
Jordie
5670780cac
removes ntsl investigate
2015-10-31 15:06:49 +11:00
Razharas
1151d09a5f
Merge pull request #12724 from Incoming5643/80_win_rate
...
Lack of security now impacts head rev scaling
2015-10-31 05:10:35 +03:00
Razharas
f78289c60e
Merge pull request #12716 from GunHog/Charge-ALL-The-Guns!
...
Buildable Rechargers!
2015-10-31 05:10:04 +03:00
Shadowlight213
67835203ab
Changes config name
2015-10-30 17:26:56 -07:00
PKPenguin321
76a6e55622
Makes lubed floors have the wet overlay, take two
...
Remake of #12767 but without the commit fuckyness. See #12767 for details. That's #12767 .
2015-10-30 16:32:21 -07:00
Xhuis
ade342d2c4
Adds new sounds, courtesy of Cuboos
2015-10-30 17:24:18 -04:00
GunHog
523210e7b8
Posibrain possession fix
...
- Ghosts can no longer take the posibrain of another player, even if
that player ghosts.
- Fixes a bug in which cyborgs can gain additional players in the same
body.
2015-10-30 15:31:04 -05:00
GunHog
d98b9bef4a
Research scanner fixes
...
Fixes a bug in which fumbling around with more than one scanner device
equipped at a time can cause weird bugs either preventing their use or
vise versa.
Fixes a bug where removing a scanner with it active requires two clicks
to activate it again.
2015-10-30 14:40:15 -05:00
JJRcop
6e4400f366
Adds more random letters to posibrain.dm
2015-10-30 15:05:41 -04:00
Cheridan
377b686237
Merge pull request #12727 from Razharas/IconHud
...
Makes ghost hud only animate on mouseover
2015-10-30 13:15:39 -05:00
Cheridan
edf65c7dcb
Merge pull request #12722 from MrStonedOne/patch-55
...
Update posibrain.dm
2015-10-30 12:30:06 -05:00
Cheridan
1855f1a35f
Merge pull request #12731 from Anonus/fleshbang
...
Revenants now have cool, revenant-y spanclasses
2015-10-30 12:27:33 -05:00
Razharas
8f8daae3f3
Merge pull request #12715 from AnturK/oneturrettorulethemall
...
Removes deprecated area turret code
2015-10-30 15:21:07 +03:00
KorPhaeron
354a03ea37
Headset
2015-10-30 05:30:42 -05:00
KorPhaeron
d87803fdb4
Slime blueprints
2015-10-30 04:42:20 -05:00
KorPhaeron
d41c7bf8f0
Fix
2015-10-30 04:28:22 -05:00
KorPhaeron
53cdf169e1
Xenobio control
2015-10-30 03:53:18 -05:00
Incoming
a07c40c262
Swaps the last bit of the lichmode Beam() relying on something other than a turf for a turf.
...
I was being dumb and tied an atom defined proc to a body set to be dusted instead of a turf that will surely exist in some form.
2015-10-30 01:59:27 -04:00
Incoming
e2ba9d4e5b
Swaps the last bit of the lichmode Beam() relying on something other than a turf for a turf.
...
I was being dumb and tied an atom defined proc to a body set to be dusted instead of a turf that will surely exist in some form.
2015-10-30 01:52:53 -04:00
GunHog
336b57bd5a
Missing Diagnostic HUDs commit
...
For some reason, the final commit for DiagHUDs was lost. This adds
Diagnostic HUDs to roboticist lockers, the protolathe properly, fixes
the night HUD's onmob sprite and adds a quick changelog.
2015-10-30 00:45:31 -05:00
MrStonedOne
03ff22fbbc
Adds the ability to set a light source's high end
...
Makes starlight use new system to have far spreading low levels of light rather then near spreading high levels of light.
2015-10-29 22:31:08 -07:00
Remie Richards
f3266a411c
Merge pull request #12661 from KorPhaeron/mudamudamuda
...
Parasite HUD and rebalancing
2015-10-30 05:19:07 +00:00
Incoming5643
ceab30d9f0
Readability
2015-10-30 01:07:51 -04:00
Incoming
4c2cd4b128
Hello my name is incoming and I fuck up sanity at the last possible moment
2015-10-30 00:38:24 -04:00
Razharas
fc0ea9311b
Merge pull request #12614 from GunHog/Diag_Huds
...
Diagnostic HUDs
2015-10-30 06:25:48 +03:00
Razharas
e2afd68cd3
Merge pull request #12721 from MrStonedOne/patch-54
...
Ghosts can now move while orbiting themselves without breaking the orbit
2015-10-30 06:20:31 +03:00
Razharas
90fbd8e98c
Merge pull request #12717 from MrStonedOne/patch-53
...
Makes orbit ensure orbiting is cleared on orbit exit
2015-10-30 06:20:19 +03:00
Incoming
4ae1cf4eb5
Merge branch 'master' of https://github.com/tgstation/-tg-station into slime_time_live
...
Conflicts:
icons/mob/actions.dmi
2015-10-29 23:08:28 -04:00
Xhuis
35041034d9
Hyperdrive sounds
2015-10-29 22:38:35 -04:00
Shadowlight213
d513bda437
Moves away mission loader file to config folder.
2015-10-29 19:26:59 -07:00
Nerd Lord
0f9a8b9448
BONUS ROOOOUND: overload lights turns affected lights PURPLE, like in the icon, while the lightning is happening.
2015-10-29 21:39:27 -04:00
Razharas
67324c5b54
Merge pull request #12708 from GunHog/I-am-pretty-sure-WJ-owns-me-now
...
Xenomorph sprites and tweaks!
2015-10-30 04:20:30 +03:00
Nerd Lord
d7017be42f
Fixes conspicuous lack of EMP and just removes the message and makes the second reform message change slightly if it's remaking or not.
...
Did I spend like an hour agonizing over this jesus christ
2015-10-29 21:07:10 -04:00
Nerd Lord
75ae073552
Revenants now have cool, revenant-y spanclasses, also Fixes #12723 and a bug where the 'no key found' message in reforming would always trigger and the key of the revenant to reform would never appear.
2015-10-29 13:09:08 -04:00
Mike Long
dfbb51fb5f
I did NOT mean to change this line, reverting.
2015-10-29 10:26:48 -04:00
Mike Long
158c2ba089
Fixed compile error caused by improper capitalization.
2015-10-29 10:24:55 -04:00
GunHog
f0f16426b9
Gold requirement
...
- Circuit board design now requires gold.
- Origin and Required tech levels made consistent with a board that
takes gold.
2015-10-29 08:20:32 -05:00
Razharas
0d10ff8810
Makes ghost hud only animate on mouseover
...
Makes ghost hud only animate on mouseover
Fixes #12707
2015-10-29 16:12:47 +03:00
Mike Long
59f0c4c380
Changed a take_organ_damage call into an AdjustBruteLoss call.
2015-10-29 09:05:59 -04:00
GunHog
faf315328a
Fixes
...
Uses show_message() so blindness is respected.
Touches up the messages themselves a little.
2015-10-29 08:05:32 -05:00
MrPerson
d575219887
Refactor mob movement delay calculation
...
Basic premise: Get all mob movement delays calculated in movement_delay() instead of having half of them in Client/Move(). Except for the slowdown from grabbing, which is so shit I can't even. The idea here is to eventually have the AI movements be at the same speed as client-initiated ones.
Let's try this again: Removes TickComp because it's a useless pile of shit that's based on a false idea of how BYOND's ticks and tile-based movement work.
2015-10-29 05:15:41 -07:00
Incoming
c909ac6ffe
The lack of security is now taken into account in revolution head rev scaling.
...
See the pull request for technical details.
2015-10-29 00:10:18 -04:00
Jordie
a09d69e985
Merge pull request #12330 from feemjmeem/tanksuicide-refactor
...
re-enable tank suicide, but retain body and all objects
2015-10-29 14:27:37 +11:00
Kyle Spier-Swenson
956b7f356b
Update posibrain.dm
2015-10-28 19:22:44 -07:00