Commit Graph

281 Commits

Author SHA1 Message Date
oranges 641e4304c8 Merge pull request #40575 from 81Denton/runtime-tweaks
Runtimestation: Uplinks, darkroom, ARCD/RLD
2018-10-03 10:07:11 +13:00
FrostyFridge a0b64fb383 Changed job restrictions for brainwashing disk (#40553)
cl Frosty Fridge
tweak: CMO and Roboticist traitors can now purchase the brainwashing surgery disk.
/cl

Previously, only Medical Doctors could purchase a brainwashing disk from their uplinks. The CMO and Roboticist roles both involve operating on patients. Both roles have access to an operating table with an attached operating computer in their workplaces. It makes sense to give them access to purchasing the brainwashing surgery disk from their uplink.
2018-10-03 10:04:40 +13:00
Denton 7b729a3dc4 Runtimestation: Uplinks, darkroom, ARCD/RLD 2018-09-28 23:07:08 +02:00
ShizCalev b1b56e6a5e Adds RPGs to Nuke Ops (#40372)
* Gives Syndies RPGs

* Makes the rocket reusable

* fixed minor sprite issue

* SRM Rocket renamed to HE rocket
2018-09-27 12:47:23 +03:00
81Denton b031ba7a04 Adds gorilla cubes to the uplink (#40468)
* Adds gorilla cubes to the uplink

* fixes floyd's spelling
2018-09-25 23:51:09 -06:00
AnturK 79192f9182 Bluh 2018-09-16 19:25:33 +02:00
AnturK 332c0a94b5 Memory store and that horrible argument name. 2018-09-16 19:25:06 +02:00
AnturK ece55c0064 Makes uplink show up in roundend log 2018-09-16 14:07:55 +02:00
AnturK 3084371f6d Failsafe uplink codes. 2018-09-16 13:35:43 +02:00
Jordan Brown d459d3ee81 Merge pull request #40263 from FantasticFwoosh/decoybgone
Removes fake nuclear disks from null-crates.
2018-09-14 11:34:34 -04:00
vuonojenmustaturska ab739294e1 Saboteur borg module (syndicate engiborg) (#40163)
* wip

* SPRITES

* wops typo

* make it available

* add borg chameleon module (wip)

* we ready boyes

* bump cost

* disable filter for now

* henk

* add to polymorph pool

* borgs don't generally throw their modules

* this too
2018-09-13 13:33:35 +02:00
FantasticFwoosh 65acddf202 Removes fake disk from nullcrates
*nullifies* the value for the station loving disk to appear in nullcrates contrary to the surplus crate
2018-09-13 10:09:38 +01:00
subject217 b3d1888bd6 Clown Car balance changes (#40222)
balance: The Clown Car can no longer move unrestricted in zero gravity environments.
balance: The Clown Car now costs 20 TC to purchase.

This PR was done at the request of @vuonojenmustaturska. I renamed entered.dm to sealed.dm because it's where the sealed subtype is defined and it's primarily used for procs specific to sealed. The balance changes were Naksu's idea. I definitely think not being able to move freely in space is a good change. I'm ambivalent about the TC, but the item felt like a gimmick that you should fully commit to like His Grace, and the free space movement + 4 TC space suit was a bit cancerous.
2018-09-13 10:23:13 +12:00
Qustinnus 08f1269b1f [READY] Fixes some clown car bugs and adds emag abilities (#39937)
add: Clown cars can now fit any mob (besides megafauna)
add: Repair your clown car with bananas
add: Emag the clowncar to unlock a button panel. Activate it to press a random button for a random effect!
balance: lowers health and cost of clown car
fix: removes a return in the clown car code that caused the wrong flags to be assigned
fix: you cant open the clowncar trunk from the inside anymore, you can still escape though.
fix: fixes broken to_chat in clown car
2018-09-05 23:18:54 +12:00
Qustinnus 065b67e136 [READY] New clown traitor item: The clown car (#39317)
I've been wanting to add this for a while, and now I have. The clown car is a vehicle you can use if you're a traitor clown to run people over, shove them into your compact trunk, and take them for a ride. If you drive into any walls however, you and everyone you kidnapped, fall out of the car, leaving you somewhat vulnerable.

It also comes with a lube-defense mechanism(tm) which has a 1/3 chance to drop some lube if someone decides to shoot at your sweet ride.

You can also honk your horn or drop all of the drivers if you would like to.
2018-08-26 12:41:05 +12:00
81Denton 176d8efa65 Refactor and improve briefcase launchpad (#39586)
According to statbus, the bluespace launchpad is purchased in less than 2% of
rounds on average. It's obvious why - it's slow, loud and extremely noticeable
with a short range.

I refactored it to storage/briefcase/launchpad (thanks XDTM) and disguised the
remote as a folder that spawns inside the briefcase. This will make it harder
to detect than a briefcase that can't actually hold items and a red remote that
screams "hi I'm valid". On top of that, I increased the teleport range from 3
to 8 (roughly half the screen). It still has the slow and very obvious
animation, but can finally be used to retrieve and send items that aren't at
the corner of a room.
2018-08-12 13:31:39 -07:00
Iamgoofball ab915d57f5 Moves the Stealth Implant from Cybernetic Implants to Normal Implants (#39564) 2018-08-08 00:18:00 -07:00
Militaires 59023c4022 [READY] Agent Stealth Box / Stealth Manual (#39302)
This is a traitor item that allows you to deploy inside box that promptly turns invisible. If the box collides with a living being or vice versa, it will be temporarily revealed, pushing against the box will continue revealing it.

While the box is revealed, clicking on it will open the box as well as destroy it, clicking the action button while the box is deployed also destroys the box. Finally, you can't open airlocks while inside the box, that means you must exit the box > open > wait until cooldown > enter box if you're not a smart agent and wait for someone to open the door before sneaking behind them.

The box can be recognized as of syndicate nature due to a red label on its side.
2018-08-01 09:34:51 +12:00
Iamgoofball 8ca6a80b50 Triples the price on the bee grenade bundle. (#39420)
* Triples the price on the bee grenade bundle.

* Update uplink_items.dm
2018-07-31 11:09:12 +12:00
subject217 ef5144e4af [Ready] Re-adds M-90gl to Nuke Ops uplink (#39152)
I thought this weapon was interesting enough to re-add as a Nuke Ops weapon. In the course of making this PR I went back to some of the PRs from when it was removed from the uplink to get a good sense of what was seen as wrong with it at the time. I have done my best to deal with these issues and balance it properly.
In terms of power, the weapon basically fits between the C-20r and the L6 SAW. It's more portable than a SAW, but generally less powerful, and costs just as much to purchase and outfit. The weapon fires half as fast as a SAW and the bullets do less damage, just barely critting an unarmored person with a full burst. Targets with even the relatively weak Security Officer body armor can withstand a burst from it, and people wearing Bulletproof Armor can take multiple bursts before going down. The grenade launcher is strong, but slow to reload, and expensive to use a lot.

For people who remember the old one, this is basically the same thing but significantly more expensive. I also changed the grenade shells to be purchasable individually for 2 TC each instead of buying a box of 4 for 5 TC. There's also no ridiculously cheap bundle this time around, that can stay gone.
2018-07-24 22:34:47 +12:00
81Denton 758946ac66 Adds buzzkill grenade to nuke ops uplink (#39257)
* Adds buzzkill grenade to nuke ops uplink

* Replaces single grenade with a box of three
2018-07-23 01:11:11 -04:00
Grandmother of 50 241799f0cf [S] Illegal Paper-Tech Fix (GIBS... IN MY UPLINK?!!) (#39172)
* Update uplink_items.dm

* Update uplink_items.dm

* Update uplink_items.dm
2018-07-19 22:24:43 -04:00
subject217 4bbd39aadf Rebalance of L6 SAW ammo choices (#39024)
* changes cost of AP ammo from 6 to 8

* incendiary damage from 15 to 20

* AP ammo 8 TC to 9

felt that 2 extra TC per magazine was not a significant enough difference
2018-07-12 02:52:48 +03:00
AlexTheSysop42 5b6babac3c Fixes nukeop eshield not being buyable (#39025)
* Comments out code to try to fix a bug

* protip: next time don't commit to master

* Fixes nukeop eshield not being buyable
2018-07-10 00:53:40 -04:00
subject217 c6eac56a1d Corrects a stat error in the Nuke Ops uplink (#38980)
When this was buffed 2 years ago the person who did it forgot to update the
uplink descriptions, so I've done so. Not sure if a changelog would be required
for this as it's an incredibly minor change, but I've added it anyway. Also not
sure about using the grammar tag, so please tell me if it's wrong to use it for
this sort of thing.
2018-07-08 21:57:02 -07:00
Cruix 275aa2bfa2 AI detection multitools can show camera static and AI eyes (#38255)
The old color-change functionality of the multitool remains unchanged. The hud is toggled with an action button, because multitools already have an attack_self() that does something. When toggled on, you get the hud as long as the multitool is in any slot on your body.

The only way I could find to reliably show exactly where an AI is looking was to place an image on every turf they are looking at. Because AI eyes move around a lot and I do not want them placing images all over the place when they do not have to, if there is nobody in the world currently using an ai detection multitool, they will not update the images until someone is.

Only AI eyes and multicamera zones currently appear. Advanced camera consoles do not appear on the hud, and no longer trigger the proximity color change. Also fixed multitools not appearing in-hands if their icon state changed.
2018-07-08 17:19:55 +12:00
AnturK e96d315f5e Cleans up other components destroys (#38930)
* wearertargeting destroy

* Why did these variables even existed.

* ....
2018-07-06 12:39:08 -04:00
Jordan Brown 26b6fab1fe Merge branch 'pr-38604'
Signed-off-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2018-06-28 14:22:03 -04:00
ShizCalev 89752866aa Merge branch 'master' into spellcheck 2018-06-26 16:43:41 -04:00
ninjanomnom bbb4147aa2 Some uplink component GetComponent cleanup 2018-06-23 01:41:34 -04:00
kevinz000 961fbfc99a Fixes and adds blast cannons to traitor science uplink items (#38093)
rscadd: Blast cannons have been fixed and are now available for purchase by traitorous scientists for a low low price of 14TC.
rscadd: Blast cannons take the explosive power of a TTV bomb and ejects a linear projectile that will apply what the bomb would do to a certain tile at that distance to that tile. However, this will not cause breaches, or gib mobs, unless the gods (admins) so will it.
experimental: Blast cannons do not respect maxcap. (Unless the admins so will it.)
2018-06-22 11:38:29 +12:00
ShizCalev ff532a4ca4 Spellchecks TGStation 2018-06-19 18:57:44 -04:00
Tad Hardesty 64886a75e6 Block default interact when opening an unlocked uplink 2018-06-15 19:36:44 -07:00
Tad Hardesty d1161404db Change nuclear uplinks to not be radios 2018-06-15 19:36:44 -07:00
Dax Dupont 64f21f7d9e Fixes syndicate sentience exploit (#38299) 2018-06-05 20:34:23 -07:00
AnturK 0f995fed8d Fixes uplink refunds (#38272)
* Fixes uplink refunds

* Whoops

* Sure
2018-06-04 21:42:39 +03:00
ShizCalev 4ad3616091 Capitalizes CentCom (#38086)
* Capitalized CentCom

* neediful
2018-05-26 21:18:39 -07:00
GuyonBroadway 218707f5d6 Ports gloves of the north star from Hippie (#37864)
* Ports gloves of the north star from Hippie

* Doing a white line

* adds customiseable warcry and sprites by Notamaniac

* star with a capital S

* Nitpick grammar
2018-05-26 15:02:24 -07:00
Dax Dupont 92a811ee89 Adds VR Snowdin and Syndicate Trainer/VR Update roll up (#37915)
* Adds VR Snowdin and Syndicate Trainer

* Replace var edit

* I did forget to add a few

* Adds one full outfit spawn

* internals too

* closet

* Extends same Z level check to monitor and emping

* restricted uplinks

* camera bug fixes

don't talk about the bees

outfit changes

More items

outfit fix

* Adds vr sleepers to runtime station

* More mapping fixes

* Adds telecomms to taunt your enemies

* More restrictions

* Some fixes

* badabing

* More fixes

* emag related changes

* forgot the ract

* Additions

* griff resistance mode

* minor changes

* Removes old centcom away map

* Pushes you out of VR if you try to ghost

* this is :b:roke

* this shit is not :b:roke

* as requested
2018-05-24 17:31:18 -07:00
Tlaltecuhtli 49663e02ca fixes some inconsistency in the bulldog shotgun ammo (#37548)
the default bulldog shotgun ammo makes sense now
2018-05-10 09:23:14 +12:00
Jordan Brown 0e6e9693b4 Merge pull request #37621 from ShizCalev/brainwash-uplink-loc
Corrects brainwashing surgery program category
2018-05-03 09:40:57 -04:00
ShizCalev 3512f492ad Corrects brainwashing surgery program category 2018-05-02 06:33:41 -04:00
ShizCalev ee512437d9 Corrects mistake in storage implant description 2018-05-01 08:19:56 -04:00
kevinz000 be0be491eb desc (#37435) 2018-04-27 03:37:07 -04:00
Fox McCloud 057aa31cda Kills off /obj/item/device (#37297)
* Kills off /obj/item/device

* whoops

* whoops

* Fix
2018-04-23 15:00:23 +02:00
Grandmother of 50 a5c908a1d3 Provides more control over uplink surplus chances. (#36983)
Cant wait for the epic balance prs that people will fight in
2018-04-11 22:15:55 +12:00
Armhulen 5ed2a56ced Refactors Spell and Martial Art Books to use Action Granters! (#36442)
* HE'S DONE IT

LETS GOOOOOOOOOOOOOOOH

* floyd. floyd. he's the floyd. floyd dude yeah yeah yeah yeah FLOYD

* fireball remarks, the other spells.

* YOU MEAN THE CHAOS FLOYDS

* what is a floyd, but a miserable pile of moodlets

* flflflflfoooaooayoyydd FLOYOYODDD DFFRRURURMPPFF

* FLOYDING LIGHTS LIGHTS LIGHTS LIGHTSSS

* GORGE YOUR MOODLETS, EMBRACE YOUR FLOYD

* no more floydposting, i removed the old spellbooks

* aaaaaaaaaaaaaaaaaaah ALL of the remarks added my fucking god

* 10 days to sunday travis.

* last minute fixes

* 1 fix

* 2 fix

* red fix

* martial granters

* MAMA MIA
2018-03-27 20:51:14 +03:00
Cruix 7639492389 Added clown ops game mode, and several clown weapons. (#36459) 2018-03-17 02:40:53 -04:00
astralloop 81c6c8e2a3 Adds an dart-synthesizing dartgun for CMO/Chemist traitors (#35906)
* Syringe dartguns!

* Fix wording

* And then I said, 'I fixed it all!'

* Make it 12TC
2018-02-23 21:01:35 +02:00
YPOQ 372273e781 Fixes noslip shoes not showing up in nuke ops uplink (#35621)
* Fixes noslip shoes not showing up for nuke ops

* Updates other references to GLOB.uplink_items

* Removes unnecessary SSticker checks
2018-02-20 09:47:55 +13:00