SvartaSvansen
decf5495cb
Removed unnecessary braces.
2015-07-30 18:09:33 -04:00
SvartaSvansen
7ead988517
Teach those lizards some manners!
2015-07-30 17:14:42 -04:00
Remie Richards
aff1d90848
Merge pull request #10885 from KorPhaeron/blood
...
Slaughter Demon powers can now be used by any mob
2015-07-29 19:42:27 +01:00
KorPhaeron
b521801ef9
Updated comment
2015-07-29 13:22:52 -05:00
KorPhaeron
bece4783ad
Last PoolOrNew
2015-07-29 13:21:27 -05:00
KorPhaeron
fdf186ad5a
More of the same
2015-07-29 13:20:51 -05:00
KorPhaeron
f91094c2a6
Define
2015-07-29 13:19:33 -05:00
Jordie
7f4b8e63da
Merge pull request #10841 from phil235/MobSwapFix
...
Changes mob swap to use Move().
2015-07-29 17:23:37 +10:00
Jordie
9229890aae
Merge pull request #10842 from lordpidey/lordpidey-new_chemicals
...
Added a new medication, Miner's Salve
2015-07-29 17:22:31 +10:00
Jordie
4cac66aa16
Merge pull request #10890 from GunHog/Borgie_Lights_And_Biscuits
...
Cooldown for Cyborg Headlamps
2015-07-29 17:15:49 +10:00
Jordie
adeb5f09cd
Merge pull request #10589 from Chiefwaffles/Obsolete_AI_2016
...
Adds the Automated Announcement System
2015-07-29 17:14:02 +10:00
Cheridan
24870ca952
Merge pull request #10878 from AnturK/slugfixes
...
Changeling Fixes
2015-07-27 18:49:38 -05:00
GunHog
159f35786d
Cooldown for Cyborg Headlamps
...
- Most causes of forced headlamp deactivation will turn them off for
either 10 seconds or the duration of the stun, whichever is longer.
- The Shadowling veil ability now shuts down a borg's headlamp for the
entire spell's cooldown.
2015-07-27 09:13:04 -05:00
KorPhaeron
76d012bec2
Should probably let the demon actually use its powers still
2015-07-26 23:03:15 -05:00
KorPhaeron
05bbc1724c
Forgot a file how terrible
2015-07-26 23:00:21 -05:00
KorPhaeron
9ca23ebdeb
Bloodcrawl
2015-07-26 23:00:06 -05:00
AnturK
b018dd89fd
Fixes monkey lings not regenerating chems
2015-07-26 23:13:49 +02:00
AnturK
ca40f140b0
Fixes Last Resort not working sometimes
...
Cuts egg time by a third
2015-07-26 22:33:51 +02:00
Chiefwaffles
1c59a84660
Dumb byond stuff fixed and merge conflict fixed for the gazillionth time.
2015-07-25 16:19:21 -07:00
phil235
8e97d19546
Merge pull request #10811 from Incoming5643/Take_a_number
...
Clears up define troubles for human/carbon mobs
2015-07-25 15:02:04 +02:00
Jordie
9fbabcc305
Merge pull request #10798 from MrPerson/exceptions_to_help_phil_fix_potential_bugs_and_also_aran_maybe
...
Change many ERROR() calls into thrown exceptions
2015-07-25 19:22:46 +10:00
Jordie
3fefa5f6fa
Merge pull request #10793 from bgobandit/thewaggening
...
Non-mutant humans can no longer wag their tails.
2015-07-25 19:11:50 +10:00
Jordie
ad2d7e1d0f
Merge pull request #10789 from kingofkosmos/reentercorpselink
...
Clickable re-enter corpse links
2015-07-25 19:10:06 +10:00
Mike Long
864ce2c525
Added a new medication, Miner's Salve
2015-07-24 19:04:55 -04:00
phil235
8a30b30e44
&= ~ instead of -=
2015-07-25 00:19:19 +02:00
phil235
a2bbad9985
Changes mob swap to use Move(). This fixes mob swapping not respecting pass_flags and density, not making mobs slip.
2015-07-24 23:41:46 +02:00
bgobandit
0d9f7dcb4a
Merge branch 'master' of https://github.com/tgstation/-tg-station into catsandpugs
...
Conflicts:
_maps/map_files/TgStation/tgstation.2.1.3.dmm
2015-07-24 11:58:52 -04:00
Aranclanos
2e3caf5c85
Merge pull request #10736 from xxalpha/shakeitoff
...
Fixed changeling shields dropping when ling is prone.
2015-07-24 06:59:23 -03:00
bgobandit
dff81b5359
Repaths corgi puppies to be a child of corgis, actually deletes pug.dm, o space jesus is this fixed yet
2015-07-24 02:04:49 -04:00
Cheridan
05e227073d
Merge pull request #10782 from phil235/VendingCharges
...
Mech & vending machine fixes
2015-07-24 00:02:31 -05:00
Incoming
243fbb42e3
Clears up define troubles for human/carbon mobs, leaving only the general definition of those layers in __DEFINES/misc.dm (remember, defines should be put in that folder because it's read first during compile)
...
I have no idea why this wasn't always the case
2015-07-23 18:50:23 -04:00
bear1ake
aad97e9aa2
Fix wrong path
2015-07-24 01:12:53 +09:00
bgobandit
f932fac0db
HONK NOW IT SHOULD BE FIXED
2015-07-23 12:02:41 -04:00
kingofkosmos
750e5d9b5e
Changed span classes to include the re-entering link.
2015-07-23 18:58:15 +03:00
bgobandit
fcb081f0e1
(hopefully) fixes merge conflict, adds changelog entry
2015-07-23 11:22:49 -04:00
MrPerson
471d69fcf7
Change many ERROR() calls into thrown exceptions
...
This requires a 508 beta version to use. If Travis fails this he's a bitch
Exceptions will generate a stack trace, which is way easier to see and more helpful in actually solving this kind of crap. Also logs all the arguments, src, line, and file automatically.
Removed any dubiously helpful information in the exception names so the runtime condenser won't see each one as a different runtime. If the information is critical to solve these bugs (camera one maybe?), then I'll just make these warnings.
Thrown exceptions crash the currently running proc. Yes that means there's useless returns in a bunch of these, sue me. spawn()'s are to let the proc continue.
Almost all of these are difficult to trigger, but I did test playsound. And frankly even if they do cause bugs by crashing procs, big whoop
2015-07-23 08:19:08 -07:00
bgobandit
df836d0f73
Cats and pugs now respond when you pet them. Pugs and corgis are now under the same dog parent, and all dog code is moved to dog.dm (corgi.dm and pug.dm no longer exist). Updates pathing across all areas of code and on all included maps. Fixes a minor pet collar naming bug.
2015-07-23 10:49:06 -04:00
bgobandit
ea57368e91
Non-mutant humans can no longer wag their tails.
2015-07-23 08:39:25 -04:00
Jordie
4ad5df84ab
Merge pull request #10661 from xxalpha/changeling_vision
...
Fixed changeling night vision and night vision spell.
2015-07-23 22:22:38 +10:00
Jordie
b2948fcab7
Merge pull request #10659 from phil235/HandcuffOverlayFix
...
Handcuff, fire, overlays_standing fixes
2015-07-23 22:21:52 +10:00
Jordie
da7f758ef3
Merge pull request #10566 from Ikarrus/hardcapqueue
...
Adds a Join Queue if the server exceeds its hard population cap [Ready]
2015-07-23 22:18:12 +10:00
xxalpha
a3e29da443
Fixed changeling shields dropping when ling is prone.
...
Fixed pathing
Better fix
Nevermind, back to what it was
2015-07-23 13:08:49 +01:00
Aranclanos
cc9a7dd41e
Merge pull request #10771 from phil235/ScrubberPaiFixes
...
Scrubbers & pAI
2015-07-23 07:51:01 -03:00
kingofkosmos
0095637eee
Clickable link added to all re-enter corpse messages.
2015-07-23 10:50:45 +03:00
Chiefwaffles
eaa271b8c2
FIXES A CONFLICT THAT ISN'T EVEN MINE
2015-07-22 17:36:08 -07:00
phil235
92625ba32b
Fixes goliath hide overlay on ripley not updating correctly.
...
Simplifies the code for goliath hide application on ripley mech.(adding hides var to ripley)
Fixes some mech equipment's Destroy not calling return ..()
Fixes mech sleeper not reset its patient var when ejecting the patient.
Removed unnedded update_equip_info( in sleeper/detach()
Fixes an oversight in syringe_gun/process().
2015-07-23 00:39:37 +02:00
phil235
24398018c3
Fixes not being able to spawn a pai manually.
...
Fixes not being able to remove your inserted tank from a huge scrubber by removing the ability to insert a tank inside a huge scrubber.
2015-07-22 15:30:31 +02:00
phil235
40967044cb
Merge pull request #10707 from KorPhaeron/fixes
...
Fixes
2015-07-21 20:46:27 +02:00
Cheridan
cbe76ea2c0
Merge pull request #10598 from phil235/CatchThrownPieFix
...
Changes to throwing
2015-07-20 20:26:35 -05:00
Cheridan
b5b642b817
Merge pull request #10699 from MrStonedOne/shuttlerotationstation
...
Finishes carnmc's shuttle rotation feature.
2015-07-20 17:16:05 -05:00