Same fix for pocket picking and removing embedded item.
Adding a warning message when trying to put an item on someone in the wrong slot.
Fixes loyalty implant message upon destruction being sent to wrong/dead people.
Fire on mob will now slowly be consumed (no more forever on fire corpse).
Some work on fire related proc.
Can't lit a mob on fire with a lighter that isn't lit.
Removing duplicate code in species.dm.
You can no longer heal your burns by ingesting clf3 and dousing yourself with water repeatedly.
simplified micro/macro explosive implant's timed explosion code.
Heart attack: Moved heart attack var (and changed related code accordingly) from carbon to human since non humans have no use for it. I also added some feedback message when you recover from a heart attack.
Added a click cooldown on touching a light fixture.
burning yourself with a lighter now burns only the arm holding the lighter.
Fixes incorrect message when defibbing heart attack patient.
Removed the "feature" to have something log in an atom's vv attack log, but not the file attack log. all attack log items will go to the file as well as vv.
Replaced all hard coded src.name/name for attack log's object argument with an actual object (src) except where it made more sense not to.
All attack logging *should* happen AFTER damage is applied now.
Removed the confusing attack entry for when a changeling stings another changeling.
Tweaked how punch attack logs worked
Because people were confused by their memory being shown to them after the operation, which includes their objectives.
This also puts brains on a layer just above human mobs, so they can be seen when they pop out.
- Gangs are reminded of imminent defeat/victory and the dominator's location when a timer drops below 3 minutes. (+3 squashed commit)
Squashed commit:
[49b614c] - Raised threshold of station damage before gang heads can no longer recall
- Implanters are now only blocked by helmets with THICKMATERIAL
- Changelog
[76f9662] Fixes runtime with gang messages sent to minds without mobs
[d81148e] Speeds up recruitment a bit (+1 squashed commits)
Squashed commits:
[d81148e] Speeds up recruitment a bit