* Startwork
* "Arcane: Everything works up until the export datum bullshit"
* I got up to "Split Profit" in "sell object"
* This is when I switched over to components and it STILL doesn't work
* alright stopwork for the 'night'
* So this is the version that crashes
* One step further in my descent to madness.
* Alright, this should be working (Minus maybe profit_split)
* Alright splitting up custom sales splits is broken right now.
* Profit split works now.
* Alright what the hell is going on here.
* Revert "Alright what the hell is going on here."
This reverts commit 6cb3b6eb56ea45ede3496bbe219ca18302c806e2.
* Oh wait, I can do commit messages through VSC?
* Adds a quick little box with all the shipping supplies you'll ever want, unwrapping signal
* Added shipping box to all maps and the service/cargo lathes.
* Fuck you mapmerge hook you ain't shit
* Alright, yet another take of making it get rid of the pricetag
* [3:43 PM] oranges: anturk is smart (This is true)
* Tested, cleaned up component procs, and limits signals sent a bit.
* Whoops
* Other comments from Ninja over discord
* Left in a comment line.
* Fixes the issue with ind. barcodes, adds examine.
* Well thank GOD the children wern't there to see it
* Adds a do_after to prevent accidents.
* Fixes merge conflicts
* Fixes merge conflict. Twice in one day.
* Fixes merge conflict.
* one tiny bit of documentation
* Travis play nice.
It's the year of the rat sisters, and now it's time to cut out those pesky C3s in your life!
Why It's Good For The Game
Rhig and Troph are no brainers considering they're on the same level of ease2make as the C2s and have no downside. They will still be good but they have some C2 component now. Kinda minor compared to the others but I'll see how it plays out.
Changelog
🆑
balance: Helbital now is more simple to use and is based off not crit/softcrit/hardcrit. You want to be in hardcrit for the best brute healing.
tweak: Troph has now been converted into a C2 with tweaks, now named Probital. Same recipe. Downside is stamina damage
tweak: Rhig has now been converted into a C2 with tweaks, now named Hercuri. Same Recipe. Downside is it can cool to dangerous levels.
/🆑
Adds a hypnotic flashbang, disguised as a regular flashbang, to the traitor/nuke op uplink. Pretty much an AoE one-use hypnotic flash, but it doesn't require weakening the targets as long as they can be affected by the sound of the grenade, since it causes minor hallucinations.
Why It's Good For The Game
Effectively this is a non-lethal, non-destructive chaos-making tool. Even without the hypnosis it's a better flashbang; if everything goes right you've got a roomful of followers obeying your orders, but on the other hand something might go wrong, and then Poly is the one with the roomful of followers.
Changelog
🆑
add: Added a hypnotic flashbang to the uplink for 12 TC. It can hypnotize people much like a hypnoflash, and the sound will automatically make victims vulnerable to the trance.
/🆑
About The Pull Request
Adds the Enhanced Interrogation Chamber as a BEPIS reward.
This security-only machine is able to implant a deep-rooted trigger phrase onto a subject; if they hear that phrase after the procedure, they will immediately enter a state of hypnotic trance, which can be used to demand truthful answers for your ongoing investigation.
The enslavement of criminal and non-criminal subjects is frowned upon by space law. Do not abuse the Enhanced Interrogation Chamber for personal gain.
Bad choice or mishandling of trigger words may lead to loss of control over the subject.
Side effects include dizziness, nausea, confusion, vomit, loss of eyesight, violent tendencies, loss of sanity, depression, oppression, loss of free will, spontaneous hypnotic trance, loss of hair, death.
Use with care.
Why It's Good For The Game
Make your own Manchurian Candidate!
Allows "rehabilitation" of dangerous criminals by security, which is more interesting than straight-up execution.
Could lead to fun situations if a team antag is caught and forced to be a mole.
It could also be used by any antag who manages to get to the sec protolathe.
However, the "conversion" is still shaky! The main cure is surgery, as the triggered trance is effectively just a brain trauma, healable with surgery. On top of this, even if the subject is unable to hear their trigger phrase, if someone else knows it they can override commands at any time. Even if that doesn't happen, it's possible that another message sneaks in before you can give your command, intercepting the hypnosis.
On top of this, the chamber has a 10% chance of giving the hypnotic stupor trauma instead of the triggered trance, making the subject even more of a wildcard.
Effectively, this is a very powerful tool in the antag-vs-security conflict, but over-reliance on it will probably bite back in amusing ways.
Changelog
cl
add: Added the Enhanced Interrogation Chamber as a BEPIS researchable tech.
add: The EIC can be used to implant trigger phrases in subjects that cause an instant hypnotic trance.
/cl