duncathan salt
bea8d35ff5
Merge pull request #13437 from neersighted/clickable_stats
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Refactor MC/Failsafe/add Subsystems
2015-12-07 19:58:46 -06:00
Razharas
13b3f3b923
Some tweaks to vines
2015-12-06 19:47:42 +03:00
Razharas
e5e76ad2a2
Makes explosive vines a bit saner
2015-12-06 18:11:27 +03:00
Bjorn Neergaard
34b717afb4
radio_controller -> SSradio, SSbp -> SSnpc
2015-12-04 22:25:24 -06:00
Remie Richards
b888cb8333
Merge pull request #13427 from Anonus/vineathon2015
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Vine fixes and tweaks
2015-12-04 21:40:33 +00:00
Nerd Lord
7560562269
Well okay SHORT delay then
2015-12-04 16:32:41 -05:00
paprka
717b857401
Merge branch 'BeamVines' of https://github.com/RemieRichards/-tg-station into remiepls
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Conflicts:
code/datums/beam.dm
icons/mob/animal.dmi
tgstation.dme
2015-12-03 23:20:12 -08:00
Nerd Lord
a2b8d1eb2a
Vine fixes and tweaks.
2015-12-03 15:48:47 -05:00
Incoming
3a85a3777f
Spares those in critical from the mass mindshuffle event.
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This was always the intention, but past me made a mistake I know I've made and fixed sense: He assumed that living_mob_list was a list of !stat mobs, when really it was a list of stat != 2 mobs
2015-12-01 23:05:35 -05:00
Razharas
8f79afd900
Merge pull request #13236 from MrStonedOne/patch-71
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Makes False Alarm only choose events that actually have alarms
2015-11-29 12:04:21 +03:00
Kyle Spier-Swenson
847b4c8931
Update false_alarm.dm
2015-11-28 02:24:19 -08:00
AnturK
e36853d7c9
Convert bots to simple animals - Updated 7.0
2015-11-26 22:06:07 +01:00
Kyle Spier-Swenson
7dd0f1ad7f
I shouldn't code while drunk.
2015-11-26 01:10:06 -08:00
Kyle Spier-Swenson
3d64925e99
fucking event_control vs event datums confusing me
2015-11-26 00:42:30 -08:00
Kyle Spier-Swenson
63d5d82720
False Alarm compile fix
2015-11-26 00:38:02 -08:00
Kyle Spier-Swenson
ddef6bdb68
Makes False Alarm only choose events that actually have alarms
2015-11-26 00:34:46 -08:00
Incoming
1f9f0dfc40
Adds subtypesof(). It's shorthand for typesof(path) - path.
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Replaces typesof(path) - path with subtypesof(path) in obvious places. I was a bit conservative, there's probably a few more places that could use this.
2015-11-16 18:55:57 -05:00
Cheridan
d7bf779f2d
Fixes warning in anomaly_pyro.dm
2015-11-14 00:23:05 -06:00
Nerd Lord
e19757bca3
MY CODE QUALITY IS BASED ON WHAT I'M MESSING WITH
2015-11-11 15:20:48 -05:00
Nerd Lord
f8464b97ef
Makes anomalies somewhat more dangerous; hyper-energetic flux anomaly will shock mobs that run into it(or if it runs into them), bluespace anomaly will occasionally teleport mobs away from it in a small radius, vortex anomalies will sometimes throw objects at nearby living mobs, and pyroclastic anomalies will produce MORE FIRE, MORE HEAT, MORE BURNING, and if not disabled, they will burst into flame and the resulting slime will be rabid and thus attack much more aggressively.
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Also fixes a bug where gravitational anomalies were doing if(!target) throw stuff instead of If(target) throw stuff, meaning it'd either do nothing or runtime.
In addition, anomalies move more often, are resistant to explosions and will only be destroyed if they are in devastation range(but why are you bombing it)
2015-11-11 12:41:07 -05:00
Tkdrg
8fce742d0a
Merge remote-tracking branch 'upstream/master' into fuk
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Conflicts:
data/mode.txt
icons/mob/mob.dmi
icons/mob/suit.dmi
icons/obj/clothing/gloves.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
2015-11-07 15:56:39 -03:00
blah
ea40dbdb90
Fixes rpgloot.dm by removing + and -
2015-11-04 16:01:32 +00:00
Remie Richards
d78301b012
Flower bud now inherits from alien/resin structures, so it can be attacked/exploded/blobbed/shot/etc.
2015-11-03 00:11:58 +00:00
Remie Richards
15bf91049e
Improves Beam() code, Adds a new spacevine mutation+mob
2015-11-02 11:35:22 +00:00
Tkdrg
e2187614fd
Merge remote-tracking branch 'upstream/master' into hog-mergeconflicts
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Conflicts:
code/__DEFINES/hud.dm
code/__HELPERS/game.dm
code/_onclick/hud/_defines.dm
code/_onclick/hud/hud.dm
code/game/gamemodes/antag_spawner.dm
code/game/gamemodes/game_mode.dm
code/game/machinery/turrets.dm
code/modules/client/preferences_toggles.dm
code/modules/events/alien_infestation.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/special/alien_embryo.dm
code/modules/mob/living/simple_animal/revenant/revenant.dm
icons/mob/back.dmi
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/inhands/items_lefthand.dmi
icons/mob/inhands/items_righthand.dmi
icons/mob/mob.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/items.dmi
icons/obj/projectiles.dmi
icons/obj/storage.dmi
2015-11-02 01:06:30 -03:00
Razharas
bb05785069
Merge pull request #12447 from caelaislinn/bugfix
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Various runtime fixes
2015-10-29 01:42:14 +03:00
Cael_Aislinn
0b3f52c69f
fixes runtime in non-upgradeable spells
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2015-10-29 03:22:55 +10:00
phil235
d3ee910211
Makes effect system code more OOP.
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obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
Jordie
8a35115f1d
Merge pull request #12493 from Shadowlight213/Banhancements
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Adds alien jobbans and adds jobban and pref support to various events
2015-10-20 15:21:40 +11:00
xxalpha
e82a216447
Changed various instances of range() and orange() to ultra_range().
2015-10-19 20:04:14 +01:00
Shadowlight213
c6971d35e9
Removes misc spaces
2015-10-18 15:36:22 -07:00
Shadowlight213
35ca96331e
Adds jobban support to syndicate borg
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Adds jobban and pref checking to various events
Adds support for alien jobbans
Adds feedback to alien infestation event.
2015-10-18 15:25:14 -07:00
phil235
47909d525f
Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
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Also smoke reaction now uses the TOUCH method instead of VAPOR, to differentiate smoke and foam. Mob without internals or gas masks also ingests reagents in the smoke.
Moved nanofrost smoke code to effects/effect_system/effects_smoke.dm
2015-10-15 21:52:37 +02:00
Remie Richards
16db6f8cc0
Merge pull request #12299 from phil235/SlimeFeedBuckling
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Slime feed buckling
2015-10-13 23:08:06 +01:00
Remie Richards
68a3d0bd29
Merge pull request #12086 from AnturK/loneop
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Nukeop Outfits,Uplink gamemode override, Lone Operative event.
2015-10-13 23:02:51 +01:00
phil235
a311e7a739
Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeFeedBuckling
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Conflicts:
code/game/objects/structures/janicart.dm
2015-10-12 22:01:57 +02:00
phil235
7706b8f870
derp, let's not make janicart unbuckling runtime.
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Also renaming obj/effect/spacevine/buckle_mob() to entangle_mob() since it's not really the standard buckle_mob() and could cause runtimes.
2015-10-11 14:08:06 +02:00
KorPhaeron
31836a5deb
Removes in world
2015-10-09 22:37:53 -05:00
Remie Richards
97de4b2ebe
Merge branch 'master' of https://github.com/tgstation/-tg-station into HandOfGod-Resurgence
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Conflicts:
code/modules/mob/living/simple_animal/guardian/guardian.dm
icons/mob/head.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/storage.dmi
2015-10-07 22:24:53 +01:00
Remie Richards
b9394257da
About a million changes, but largely: Functional (Sort of) Antag Huds, Mind fixes, and Final glue to get the mode working.
2015-10-07 22:11:19 +01:00
AnturK
fde2d23e12
Changes lone op tc
2015-10-05 12:14:18 +02:00
AnturK
8959858f41
Lone Operative Event
2015-10-05 12:14:17 +02:00
Xhuis
5f99b313cc
Radiation changes
2015-09-26 13:33:27 -04:00
Razharas
d6b9c50ffd
Some minor fixes to firecages pr
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Some minor fixes to firecages pr
2015-09-25 17:12:15 +03:00
Razharas
5054411439
Merge branch 'spacevinecontrollerevent' of https://github.com/Firecage/-tg-station into Firecage-spacevinecontrollerevent
2015-09-25 16:48:24 +03:00
Razharas
7c757a735f
Merge pull request #11968 from xxalpha/hot_or_not
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Removed /proc/is_hot() && Removed /proc/is_sharp()
2015-09-25 04:02:52 +03:00
AnturK
50db063df9
Event Fix
2015-09-24 12:29:25 +02:00
xxalpha
deb60ae309
Replaced /proc/is_sharp() with /obj/item/proc/is_sharp().
2015-09-24 03:08:28 +01:00
Cheridan
cbed291596
Merge pull request #11892 from Aranclanos/tempvent
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Fixes the alien infestation event not triggering
2015-09-22 16:27:09 -05:00
phil235
2fd2f96238
Simplified update_mutations_overlay(), we no longer rebuild the entire mutation layer with all mutations every time we get or lose a mutation. I reintroduced in on_acquiring and on_losing some code similar to the old lose_indication gain_indication procs.
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Fixed lesser form changeling, when humanized via dna injector, the ling no longer keeps its Human Form power.
Simplified the racemut trick in humanize() and monkeyize().
Dna now gets qdel'd, just like reagents, when the mob gets qdel'd.
Some tiny fixes here and there.
Added a changelog.
2015-09-22 02:14:37 +02:00