Commit Graph

12206 Commits

Author SHA1 Message Date
PKPenguin321 8e09b00f2c Merged upstream 2015-11-28 15:49:41 -08:00
Bjorn Neergaard 8339d74056 Fix Chemistry NanoUIs
Whoops... Forgot to revamp these...
2015-11-28 18:09:45 -05:00
duncathan salt 123994bf8d Merge pull request #13290 from neersighted/nanoui_update
Fix up NanoUI states; add snowflake for Drones
2015-11-28 16:42:19 -06:00
GunHog 09844e6f48 NSHCRD
- The Bluespace Wormhole Projector will now teleport mobs hit by the
projectile!
2015-11-28 16:41:51 -06:00
Vincent 7bfa03a5ee Fixes #13277 Lasers beams spawning after the holdout sim ends 2015-11-28 17:39:02 -05:00
AnturK 9a434b669c Academy Fixes 2015-11-28 23:17:57 +01:00
phil235 6ba4e75b69 The ammo casings dropped by hostile ranged mobs are now empty as they should. (Courtesy of Bear1ake)
Fixes hostile ranged mobs's projectile auto-tracking the target.
Rework OpenFire() and Shoot() procs of simple_animal/hostile a bit to be less shitty.
2015-11-28 23:01:42 +01:00
AnturK 4be6a64717 Fixes AI canUseTopic 2015-11-28 22:59:06 +01:00
Bjorn Neergaard 959b96b16d Fix up NanoUI states; add snowflake for Drones
Drones are simple_animals?! Why?!

This should let drones use all the things. They have to be nearby,
though.
2015-11-28 12:27:42 -05:00
AnturK b662b470a9 Enables ghost to go through ladders
Adds Cold snow turf
Adds Infinite Candles
2015-11-28 18:14:52 +01:00
Tkdrg 598fea785e Jobban cleanup & performance improvements
Clients now cache their jobbans to save on DB queries.
Legacy jobbans and "new" (savefile) jobbans have been removed.
These are old cruft that has been unused for years, and since we require
a DB for notes anyway we might as well just get rid of the legacy stuff.

I considered removing legacy bans as well, but I was unsure if that
would go way beyond the scope of this PR (my main goal here is making
jobban_isbanned not awful).

Also note that this was basically untested, as I do not have a test
database. Any help testing this would be much appreciated.
2015-11-28 12:35:54 -03:00
AnturK b14e9133d2 Academy Update 2015-11-28 12:35:41 +01:00
AnturK 9fd9e5c21d Makes user explicit in spell code 2015-11-28 12:35:40 +01:00
Razharas e715e1cc57 Merge pull request #13195 from neersighted/nanoui_update
[WIP|DNM] Update NanoUI
2015-11-28 14:17:49 +03:00
Kyle Spier-Swenson 847b4c8931 Update false_alarm.dm 2015-11-28 02:24:19 -08:00
Kyle Spier-Swenson 89cf8fd112 Removes spawn(rand(10,150)) from client database syncing
This was a shitty way to do this, and the overhead from spawn() makes it not worth it now that the database is local to the server.
2015-11-28 00:08:28 -08:00
swankcookie 2ef127add8 Makes snowman body 2015-11-28 01:49:19 -06:00
swankcookie 1b0bfaaef9 creates snowman head
Signed-off-by: swankcookie
2015-11-28 00:30:09 -06:00
Bjorn Neergaard 6005d54d40 Update NanoUI to use the asset_cache system
Also move a bunch of folders around.
2015-11-28 00:56:30 -05:00
KorPhaeron 99df1d798d New mining turfs 2015-11-27 22:10:07 -06:00
Nerd Lord cdd93677f9 Corgis no longer do anything special when being sacrificed. Fuck that.
Removes sac_act for being entirely unused.
2015-11-27 23:05:54 -05:00
Nerd Lord 1414070115 Cult theme update;
Cult stuff uses cult span classes for the most part.
There are beams when using blood drain on a target and when reviving a target with the raise dead rune.
There's a nar-sie maw when you sac something, holy shit.
Sac invocation is now the old invocation, and it worked in testing I promise.
Updates construct descriptions to match what they tend to do.
There's like one or two bugfixes, you can examine talismans as a cultist without the paper menu popping up.
The supply talisman popup is like 50% smaller.
2015-11-27 21:53:56 -05:00
Bjorn Neergaard 2feedfa009 Update Cryo, NanoUI states, add new contains() helper 2015-11-27 21:21:52 -05:00
ktccd 395cd5a68c Rewrote a bit of blob code to fix... a lot
Stuff fixed: My sad attempt at fixing #13126.
The expand() proc for blobs is hopefully less intensive now (WHY did it
used to spawn a blob only to destroy it? That must've been such a
waste...).
Destroy code no longer needs to adjust for the expand() proc doing weird
things.
The antag panel will now show the correct variable used to determine
blob progress.
Renamed the variables I used so they're not so similar to each other.
blob_legit and blobs_legit was WAY to easy to mix up.
2015-11-28 01:06:27 +01:00
Dorsisdwarf 592553354f Merge pull request #12899 from TechnoAlchemisto/master
Makes cloaks into Exosuits as god(I) intended.v2
2015-11-27 22:22:47 +00:00
Remie Richards 53c7f8920b Merge pull request #13260 from KorPhaeron/godwillsit
Updated Templar Armour
2015-11-27 21:00:58 +00:00
Remie Richards b6209e4508 Merge pull request #13139 from AnturK/XXXFREEINSULATEDSWITHEVERYPURCHASEXXX
Adds Send To All to Lawyer/Captain cartridges
2015-11-27 20:58:03 +00:00
Remie Richards cce47616c0 Merge pull request #13217 from AnturK/shuttlelight
Makes shuttle turf copy use proper helper.
2015-11-27 20:56:55 +00:00
Remie Richards f55246e5c0 Merge pull request #12987 from AnturK/turrets
Removes gun_turret type and makes turret controls buildable
2015-11-27 20:52:59 +00:00
Remie Richards 62d301bfe5 Merge pull request #12998 from YotaXP/drone-fixes
Allows drones to use 'pick up' and watertanks
2015-11-27 20:38:23 +00:00
Bjorn Neergaard 5f108eef4e Merge remote-tracking branch 'tgstation/master' into nanoui_update 2015-11-27 15:31:35 -05:00
Bjorn Neergaard b897fb6d72 Fix NanoUIs flashing, update Tanks, Solars, and Canisters 2015-11-27 15:30:18 -05:00
KorPhaeron 49ad07b58c Aligns helmet properly 2015-11-27 14:28:44 -06:00
Remie Richards efd06ba92f Merge pull request #13165 from Menshin/login_runtimes_fix
Fixes login runtimes for round start observers
2015-11-27 20:14:49 +00:00
Remie Richards fdede51a09 Merge pull request #12954 from MMMiracles/spookycaves
New Away Mission: Caves
2015-11-27 20:11:26 +00:00
KorPhaeron 86e98947c3 Updated Templar Armour 2015-11-27 14:01:25 -06:00
duncathan salt 383e77db8a Merge pull request #13220 from KorPhaeron/godwillsit
Adds knight armour
2015-11-27 13:58:08 -06:00
KorPhaeron 79550bf8ac Updated sprites 2015-11-27 13:34:23 -06:00
phil235 c88a975c0e Merge pull request #13242 from Anonus/colorsfix
Fixes revenant blight not resetting mutantrace colors properly
2015-11-27 18:05:47 +01:00
phil235 da0ba3659f Merge pull request #13239 from AnturK/animalbots
Simple Animal Bots - Beepsky strikes back.
2015-11-27 17:37:59 +01:00
AnturK 2ae759486c Fixes 2015-11-27 17:15:55 +01:00
Bjorn Neergaard 83a2d64b25 Update NanoUI Javascript libraries, SMES UI 2015-11-27 01:13:30 -05:00
as334 ce9ea0ca46 FUCK THIS FUCK EVERYTHING 2015-11-26 22:22:07 -05:00
Bjorn Neergaard 6a6262d6b2 Finish refactor/retooling of NanoUI core
Also:
* Fix NanoUI on IE11+
* Add missing files (oops!)
2015-11-26 22:17:53 -05:00
PKPenguin321 cf29721672 fixes conflicts, adds the ability to remove the crystal from the prod via using it when no cell is attached 2015-11-26 18:28:12 -08:00
Vincent 026e6ee772 Sets up the the ABSTRACT flag to be used by machines and structures that should not be disassembled or break into parts.
This is specifically used by the holodeck for things that should be immune to disassembly.

Fixes invisible windoors in the holodeck.
Standardizes the fire axe's interaction with windows.
Fixes a runtime with holodeck tiles getting broken or burned.
2015-11-26 21:11:54 -05:00
PKPenguin321 7e640d3463 Merge branch 'master' of https://github.com/tgstation/-tg-station into teleprods 2015-11-26 17:42:59 -08:00
KorPhaeron 3533be60c8 Fixes lists 2015-11-26 18:15:46 -06:00
Cheridan 762568255d Merge pull request #13102 from bgobandit/newmininggear
Various mining additions, fixes, nerfs and buffs (ready for review/merge).
2015-11-26 18:11:26 -06:00
KorPhaeron d8e27fb168 Reroll guardian 2015-11-26 17:18:02 -06:00