PKPenguin321
8e09b00f2c
Merged upstream
2015-11-28 15:49:41 -08:00
Bjorn Neergaard
8339d74056
Fix Chemistry NanoUIs
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Whoops... Forgot to revamp these...
2015-11-28 18:09:45 -05:00
duncathan salt
123994bf8d
Merge pull request #13290 from neersighted/nanoui_update
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Fix up NanoUI states; add snowflake for Drones
2015-11-28 16:42:19 -06:00
GunHog
09844e6f48
NSHCRD
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- The Bluespace Wormhole Projector will now teleport mobs hit by the
projectile!
2015-11-28 16:41:51 -06:00
Vincent
7bfa03a5ee
Fixes #13277 Lasers beams spawning after the holdout sim ends
2015-11-28 17:39:02 -05:00
AnturK
9a434b669c
Academy Fixes
2015-11-28 23:17:57 +01:00
phil235
6ba4e75b69
The ammo casings dropped by hostile ranged mobs are now empty as they should. (Courtesy of Bear1ake)
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Fixes hostile ranged mobs's projectile auto-tracking the target.
Rework OpenFire() and Shoot() procs of simple_animal/hostile a bit to be less shitty.
2015-11-28 23:01:42 +01:00
AnturK
4be6a64717
Fixes AI canUseTopic
2015-11-28 22:59:06 +01:00
Bjorn Neergaard
959b96b16d
Fix up NanoUI states; add snowflake for Drones
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Drones are simple_animals?! Why?!
This should let drones use all the things. They have to be nearby,
though.
2015-11-28 12:27:42 -05:00
AnturK
b662b470a9
Enables ghost to go through ladders
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Adds Cold snow turf
Adds Infinite Candles
2015-11-28 18:14:52 +01:00
Tkdrg
598fea785e
Jobban cleanup & performance improvements
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Clients now cache their jobbans to save on DB queries.
Legacy jobbans and "new" (savefile) jobbans have been removed.
These are old cruft that has been unused for years, and since we require
a DB for notes anyway we might as well just get rid of the legacy stuff.
I considered removing legacy bans as well, but I was unsure if that
would go way beyond the scope of this PR (my main goal here is making
jobban_isbanned not awful).
Also note that this was basically untested, as I do not have a test
database. Any help testing this would be much appreciated.
2015-11-28 12:35:54 -03:00
AnturK
b14e9133d2
Academy Update
2015-11-28 12:35:41 +01:00
AnturK
9fd9e5c21d
Makes user explicit in spell code
2015-11-28 12:35:40 +01:00
Razharas
e715e1cc57
Merge pull request #13195 from neersighted/nanoui_update
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[WIP|DNM] Update NanoUI
2015-11-28 14:17:49 +03:00
Kyle Spier-Swenson
847b4c8931
Update false_alarm.dm
2015-11-28 02:24:19 -08:00
Kyle Spier-Swenson
89cf8fd112
Removes spawn(rand(10,150)) from client database syncing
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This was a shitty way to do this, and the overhead from spawn() makes it not worth it now that the database is local to the server.
2015-11-28 00:08:28 -08:00
swankcookie
2ef127add8
Makes snowman body
2015-11-28 01:49:19 -06:00
swankcookie
1b0bfaaef9
creates snowman head
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Signed-off-by: swankcookie
2015-11-28 00:30:09 -06:00
Bjorn Neergaard
6005d54d40
Update NanoUI to use the asset_cache system
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Also move a bunch of folders around.
2015-11-28 00:56:30 -05:00
KorPhaeron
99df1d798d
New mining turfs
2015-11-27 22:10:07 -06:00
Nerd Lord
cdd93677f9
Corgis no longer do anything special when being sacrificed. Fuck that.
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Removes sac_act for being entirely unused.
2015-11-27 23:05:54 -05:00
Nerd Lord
1414070115
Cult theme update;
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Cult stuff uses cult span classes for the most part.
There are beams when using blood drain on a target and when reviving a target with the raise dead rune.
There's a nar-sie maw when you sac something, holy shit.
Sac invocation is now the old invocation, and it worked in testing I promise.
Updates construct descriptions to match what they tend to do.
There's like one or two bugfixes, you can examine talismans as a cultist without the paper menu popping up.
The supply talisman popup is like 50% smaller.
2015-11-27 21:53:56 -05:00
Bjorn Neergaard
2feedfa009
Update Cryo, NanoUI states, add new contains() helper
2015-11-27 21:21:52 -05:00
ktccd
395cd5a68c
Rewrote a bit of blob code to fix... a lot
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Stuff fixed: My sad attempt at fixing #13126 .
The expand() proc for blobs is hopefully less intensive now (WHY did it
used to spawn a blob only to destroy it? That must've been such a
waste...).
Destroy code no longer needs to adjust for the expand() proc doing weird
things.
The antag panel will now show the correct variable used to determine
blob progress.
Renamed the variables I used so they're not so similar to each other.
blob_legit and blobs_legit was WAY to easy to mix up.
2015-11-28 01:06:27 +01:00
Dorsisdwarf
592553354f
Merge pull request #12899 from TechnoAlchemisto/master
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Makes cloaks into Exosuits as god(I) intended.v2
2015-11-27 22:22:47 +00:00
Remie Richards
53c7f8920b
Merge pull request #13260 from KorPhaeron/godwillsit
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Updated Templar Armour
2015-11-27 21:00:58 +00:00
Remie Richards
b6209e4508
Merge pull request #13139 from AnturK/XXXFREEINSULATEDSWITHEVERYPURCHASEXXX
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Adds Send To All to Lawyer/Captain cartridges
2015-11-27 20:58:03 +00:00
Remie Richards
cce47616c0
Merge pull request #13217 from AnturK/shuttlelight
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Makes shuttle turf copy use proper helper.
2015-11-27 20:56:55 +00:00
Remie Richards
f55246e5c0
Merge pull request #12987 from AnturK/turrets
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Removes gun_turret type and makes turret controls buildable
2015-11-27 20:52:59 +00:00
Remie Richards
62d301bfe5
Merge pull request #12998 from YotaXP/drone-fixes
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Allows drones to use 'pick up' and watertanks
2015-11-27 20:38:23 +00:00
Bjorn Neergaard
5f108eef4e
Merge remote-tracking branch 'tgstation/master' into nanoui_update
2015-11-27 15:31:35 -05:00
Bjorn Neergaard
b897fb6d72
Fix NanoUIs flashing, update Tanks, Solars, and Canisters
2015-11-27 15:30:18 -05:00
KorPhaeron
49ad07b58c
Aligns helmet properly
2015-11-27 14:28:44 -06:00
Remie Richards
efd06ba92f
Merge pull request #13165 from Menshin/login_runtimes_fix
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Fixes login runtimes for round start observers
2015-11-27 20:14:49 +00:00
Remie Richards
fdede51a09
Merge pull request #12954 from MMMiracles/spookycaves
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New Away Mission: Caves
2015-11-27 20:11:26 +00:00
KorPhaeron
86e98947c3
Updated Templar Armour
2015-11-27 14:01:25 -06:00
duncathan salt
383e77db8a
Merge pull request #13220 from KorPhaeron/godwillsit
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Adds knight armour
2015-11-27 13:58:08 -06:00
KorPhaeron
79550bf8ac
Updated sprites
2015-11-27 13:34:23 -06:00
phil235
c88a975c0e
Merge pull request #13242 from Anonus/colorsfix
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Fixes revenant blight not resetting mutantrace colors properly
2015-11-27 18:05:47 +01:00
phil235
da0ba3659f
Merge pull request #13239 from AnturK/animalbots
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Simple Animal Bots - Beepsky strikes back.
2015-11-27 17:37:59 +01:00
AnturK
2ae759486c
Fixes
2015-11-27 17:15:55 +01:00
Bjorn Neergaard
83a2d64b25
Update NanoUI Javascript libraries, SMES UI
2015-11-27 01:13:30 -05:00
as334
ce9ea0ca46
FUCK THIS FUCK EVERYTHING
2015-11-26 22:22:07 -05:00
Bjorn Neergaard
6a6262d6b2
Finish refactor/retooling of NanoUI core
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Also:
* Fix NanoUI on IE11+
* Add missing files (oops!)
2015-11-26 22:17:53 -05:00
PKPenguin321
cf29721672
fixes conflicts, adds the ability to remove the crystal from the prod via using it when no cell is attached
2015-11-26 18:28:12 -08:00
Vincent
026e6ee772
Sets up the the ABSTRACT flag to be used by machines and structures that should not be disassembled or break into parts.
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This is specifically used by the holodeck for things that should be immune to disassembly.
Fixes invisible windoors in the holodeck.
Standardizes the fire axe's interaction with windows.
Fixes a runtime with holodeck tiles getting broken or burned.
2015-11-26 21:11:54 -05:00
PKPenguin321
7e640d3463
Merge branch 'master' of https://github.com/tgstation/-tg-station into teleprods
2015-11-26 17:42:59 -08:00
KorPhaeron
3533be60c8
Fixes lists
2015-11-26 18:15:46 -06:00
Cheridan
762568255d
Merge pull request #13102 from bgobandit/newmininggear
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Various mining additions, fixes, nerfs and buffs (ready for review/merge).
2015-11-26 18:11:26 -06:00
KorPhaeron
d8e27fb168
Reroll guardian
2015-11-26 17:18:02 -06:00