YotaXP
4ece522dff
Removed snowflake.
2015-11-15 02:34:17 -05:00
Aranclanos
37ac44e9d6
Merge pull request #12985 from tkdrg/fuckme
...
Fixes posibrain ghost alert
2015-11-15 03:57:59 -03:00
Aranclanos
b1b5e73907
Merge pull request #13018 from Cheridan/my_b
...
Fixes warning in anomaly_pyro.dm
2015-11-15 03:36:02 -03:00
Razharas
62cd83fa30
Merge pull request #12778 from AnturK/minor_upgrades
...
Mech Speech Bubbles, POI list for Observe
2015-11-15 09:07:21 +03:00
duncathan salt
328c9537e7
Merge pull request #13013 from tkdrg/bugs
...
Logging improvements
2015-11-14 23:45:45 -06:00
duncathan salt
a2a3a471c7
Merge pull request #13000 from hornygranny/master
...
wastes a get
2015-11-14 23:44:20 -06:00
duncathan salt
f26a4fa106
Merge pull request #12992 from phil235/ProjectileSuicideFixes
...
Fixes your shield blocking the bullets when committing suicide with a
2015-11-14 23:43:55 -06:00
Nerd Lord
e7e10c1b7c
If H and memes...
2015-11-14 23:24:36 -05:00
Xhuis
13a5fdb184
Makes atropine multiplication less hideous
2015-11-14 23:18:20 -05:00
Xhuis
727eda41e8
Restores old healing values to Restorative Nanites
2015-11-14 23:15:13 -05:00
Incoming
1e2892bf31
There is now a config list in game_options.txt of which races should be playable at roundstart.
...
If the list is missing, it will default to which races are defined as roundstart in the species datums. Plasmamen have been removed from this list pending bugfixes.
If JOIN_WITH_MUTANT_RACE isn't set in config, humans only will still be enforced regardless.
2015-11-14 22:27:55 -05:00
Xhuis
d51813a48f
Chemistry rebalances and additions
2015-11-14 22:17:54 -05:00
Nerd Lord
b91e32d0c3
Improves revenant ability sprites further.
...
Also tweaks icon proc slightly so it's easier to do testing stuff.
2015-11-14 20:56:11 -05:00
Remie Richards
ff26ef3fff
Merge pull request #13009 from MrStonedOne/patch-62
...
[Ready] Fixes map loader incorrectly detecting x size in maps
2015-11-15 01:20:04 +00:00
Tkdrg
11ab5901ee
Pickup() improvements
...
Fixes flashlight exploit.
Removes unused proc can_use_hands().
Fixes #11282
2015-11-14 17:05:08 -03:00
Nerd Lord
c04946908f
Commit efficiency: low.
2015-11-14 14:46:44 -05:00
Nerd Lord
bffa938df9
continue
2015-11-14 14:44:42 -05:00
Nerd Lord
1ff4f00791
The changelog is the PR, but:
...
Defile no longer directly affects mobs. Instead, it rips up floors and opens machines and lockers.
Blight added. Blight infects humans with a virus that does a set amount of damage over time and is relatively easily cured. Blight also badly affects nonhuman mobs and other living things.
Tweaked costs and stuntimes again.
Transmit has a new, spookier icon.
2015-11-14 14:13:12 -05:00
TheNightingale
dca36b1723
* Elite Syndicate hardsuit added
...
** Operative-only; fireproof, with bonus resistances
** Added to Operative uplinks
2015-11-14 17:43:43 +00:00
Tkdrg
8c694d9fc0
R&D and Misc Fixes/Tweaks
...
Fixes invisible gasmask exploit.
Fixes mineral duplication exploit in protolathe.
You can no longer break a RD Console while a linked machine is busy.
Adds cancel button to admin Send To.
Fixes #12729
Fixes #12197
Fixes #11741
Fixes #11449
2015-11-14 13:35:05 -03:00
Cheridan
d7bf779f2d
Fixes warning in anomaly_pyro.dm
2015-11-14 00:23:05 -06:00
Jordie
bc71a9264a
Merge pull request #13008 from Razharas/SpaceTransFix
...
Makes space transition code fast and beautiful
2015-11-14 17:12:22 +11:00
Cheridan
894784acab
Merge pull request #12967 from Anonus/burnbabyburn
...
Makes anomalies more dangerous
2015-11-13 22:23:34 -06:00
as334
ef6af4ef5b
Unfucking shit ass plasma memes part 1
2015-11-13 21:28:00 -05:00
MMMiracles
90c55718af
conflict fix oh vey
2015-11-13 16:27:03 -05:00
MMMiracles
d0356f2741
more map changes, misc edits
2015-11-13 16:16:57 -05:00
Tkdrg
021b99badb
Logging improvements
...
Fixes SMES deconstruction logging.
Radiation will no longer message admins unless a living mob is hit.
All rad pulses will still be saved to logs.
Also adds a JMP link to the rad pulse message.
Fixes #12442
Fixes #12609
2015-11-13 18:08:23 -03:00
Kyle Spier-Swenson
27aad8a3bc
fucking Lummox JR's map loader treating chars and tiles as one
2015-11-13 10:22:52 -08:00
Kyle Spier-Swenson
ca7c087d48
Fixes map loader incorrectly detecting x size in maps
2015-11-13 02:32:28 -08:00
Razharas
a3bd89210a
Shaves off 1568 iterations
...
Shaves off 1568 iterations
2015-11-13 10:57:42 +03:00
Razharas
8e38bb4b48
Makes space transition code fast and beautiful
...
Makes space transition code fast and beautiful
No more looping through all turfs in the world
520200 (255*255*8) iterations -> 57120(255*7*4*8) iterations
Almost 10 times faster, and less code too!
2015-11-13 10:31:34 +03:00
duncathan salt
67ae63161f
Merge pull request #12938 from KorPhaeron/emitters
...
Allows you to var edit emitter projectiles
2015-11-13 00:16:11 -06:00
Shadowlight213
7a1223094f
buffs syndicate simple mobs
2015-11-12 21:32:40 -08:00
hornygranny
b5e12f9faf
wastes a get
...
wastes a get
2015-11-12 19:45:06 -08:00
Nerd Lord
cd31b8d74b
Plasmamen can now man the bar.
2015-11-12 22:38:10 -05:00
as334
d39982e98a
Small tweak for Cheridan
2015-11-12 22:09:26 -05:00
as334
a6eaf76d72
Fixes merge conflicts, adds new sprites, hopefully fixes weird helmet sprite bug.
2015-11-12 21:54:08 -05:00
YotaXP
47c358e8e2
Adds slot_drone_storage macro.
2015-11-12 20:32:00 -05:00
phil235
5268a2613f
Merge pull request #12994 from phil235/ReagentObfuscation2
...
Reagent obfuscation (copy)
2015-11-12 23:25:55 +01:00
Xhuis
e02831d5b1
Reagents can no longer be determined by examining a reagent container without the proper apparatus. Silicons and ghosts can always see reagents.
...
Science goggles now allow reagents to be seen on examine. In addition, chemists now start wearing them. The bartender has a pair that looks and functions like sunglasses.
2015-11-12 23:01:33 +01:00
duncathan salt
df6ac90baa
Revert "Revert "Merge pull request #12067 from AnturK/resequencing""
2015-11-12 15:25:31 -06:00
phil235
9e3b7610ff
Merge pull request #12959 from tkdrg/abranch
...
Fixes adjust_fire_stack to work with macro Clamp()
2015-11-12 20:15:06 +01:00
phil235
e20e03562a
Fixes your shield blocking the bullets when committing suicide with a gun.
...
Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
Razharas
3992858ed1
Revert "Merge pull request #12067 from AnturK/resequencing"
...
This reverts commit d5fd4440ea , reversing
changes made to 605710d0ec .
Reverting this bullshit
2015-11-12 21:11:50 +03:00
Tkdrg
fdccdb6ab9
Fixes posibrain ghost alert
...
Yes, I did put the args in the wrong order. Kill me.
2015-11-12 02:30:51 -03:00
MMMiracles
01742de97f
another update, added some corpse spawners for map use.
2015-11-11 18:51:56 -05:00
duncathan salt
4fcdc7d748
Merge pull request #12950 from phil235/AIMechStunFix
...
Fixes flashbanged mmis in mechs losing access to most mech functions
2015-11-11 16:34:24 -06:00
duncathan salt
b1d1ecb81f
Merge pull request #12904 from Incoming5643/action_action_action_action_action
...
Adds action buttons for slimes
2015-11-11 15:21:05 -06:00
Incoming5643
5c5c24380e
ayy
2015-11-11 16:04:05 -05:00
Incoming
d8a0dc6b54
jumps through hoops to save two lines
...
adds slime growth as a define
2015-11-11 16:00:38 -05:00