Commit Graph

28739 Commits

Author SHA1 Message Date
Joan Lung e6efbdf88f Cogscarab storage is no longer painted cardboard (#18821) 2016-06-22 18:48:36 -05:00
Joan Lung ab0e354775 Clockwork treads are no longer NOSLIP (#18828) 2016-06-22 18:47:01 -05:00
Joan Lung b97f9f154b Ratvar's Flame is no longer a good melee weapon (#18829) 2016-06-22 18:46:45 -05:00
Joan Lung 1e78916458 Invoking Sevtug is somewhat less obscenely powerful (#18831) 2016-06-22 18:46:05 -05:00
oranges 8b29e3e049 Merge pull request #18677 from coiax/cellular-emporium
Changling evolution menu becomes cellular emporium
2016-06-23 10:06:51 +12:00
oranges 81da43bdc5 Merge pull request #18790 from tgstation/RemieRichards-disappointed
Venus human trap changes
2016-06-23 10:05:39 +12:00
Incoming5643 b622d10ecb Fixes three problems of my own identification/invention (#18824)
* Fixes three problems of my own identification/invention
1. Fixes meaty ores spawning with invisible "snack" meats
2. Fixes easyattachment limbs remaining in your hand sometimes
3. Mirrors the fix of all ghost role sleepers being exclusively male from my other, less mergable pr.

* I failed a spot check
2016-06-22 17:03:09 -05:00
oranges 0432cd9bb4 Merge pull request #18484 from coiax/random-space
All of space is now randomised
2016-06-23 09:12:48 +12:00
Joan Lung 8c87be8735 Spatial Gateways will last twice as long (#18808)
* Spatial Gateways will last slightly longer

* no slabs
2016-06-22 16:12:10 -05:00
Joan Lung 619543d9c2 Smacks clockwork component generation in the face again (#18804) 2016-06-22 16:02:46 -05:00
Cheridan a6fc773540 Merge pull request #18723 from coiax/pond-skipping
Adds visible ripples indicating shuttle's transit
2016-06-22 11:24:44 -05:00
Sawu cfd478eb79 Pope Fix Pt.1 2016-06-23 01:05:18 +10:00
Joan Lung 321e1d52f7 Merge pull request #18801 from sawu-tg/master
Pope of Sin Update
2016-06-22 09:06:12 -04:00
Sawu 9463880ed8 Renames the initTemplateZLevel function to initTemplateBounds 2016-06-22 22:56:07 +10:00
Sawu 1bfca19bf9 Update/fix
* Chapel is now loaded upon a pope spawning, as it's own Z-level
* ZLevel init for template loading separated into it's own function.
* Including missing sprites for the Hades Acolyte.
2016-06-22 22:37:38 +10:00
Faltnor d950565a3f Make Staff of Honkmother slightly less OP (#18802)
Just reducing the stun on it a smidgen so it doesn't stun like a rapid fire stun gun.
2016-06-22 03:23:05 -05:00
Sawu 796b502ff0 Merge branch 'master' of https://github.com/tgstation/tgstation
Conflicts:
	_maps/map_files/generic/z2.dmm
	icons/mob/animal.dmi
2016-06-22 15:05:00 +10:00
Cheridan 7ab8f8772f Merge pull request #18794 from KorPhaeron/durkel
Adds missing return to boss loot
2016-06-21 23:13:49 -05:00
Cheridan dbf467136f Merge pull request #18830 from MMMiracles/a_skele-ton
Fixes Invisible Skeletons
2016-06-21 23:10:56 -05:00
oranges 4bc99d1b2e Merge pull request #18798 from Niknakflak/AngelAI
Adds the Angel AI Core sprite to the game
2016-06-22 15:50:37 +12:00
MMMiracles d3e183a4d4 do the skeleton 2016-06-21 22:55:11 -04:00
Joan Lung 5f57279f53 Taunting Tirade no longer stuns (#18795) 2016-06-21 20:42:46 -05:00
oranges 0c45602585 Merge pull request #18731 from Xhuis/chaplain_vs_ratvar_buff
Makes holy weapons protect against Ratvar's magic
2016-06-22 12:41:03 +12:00
oranges b85862f070 Merge pull request #18785 from Incoming5643/patch-12
Fixes Infinitely Generating Exotic Blood
2016-06-22 12:32:23 +12:00
oranges ca7067eded Merge pull request #18741 from KorPhaeron/tacticalespionageaction
Tactical Espionage Action
2016-06-22 12:08:05 +12:00
Xhuis d410d57d05 Disables umbras (#18819) 2016-06-21 17:54:21 -05:00
oranges ccadd14147 Merge pull request #18765 from ChangelingRain/nukemaster
Nuclear bombs now only explode the station as long as they're in a non-space area on the station zlevel
2016-06-22 09:51:34 +12:00
oranges 6b1ba6adec Merge pull request #18767 from ChangelingRain/legiondoor
Fixes legion door alert
2016-06-22 09:51:06 +12:00
Jack Edge 120810316e Merge branch 'master' into cellular-emporium 2016-06-21 22:32:01 +01:00
Xhuis e5b323b99b Bandaid fix for null rod checking 2016-06-21 17:29:12 -04:00
oranges 3250d74eb5 Revert "Removes umbras" 2016-06-22 09:06:05 +12:00
oranges 12b8b1a9b2 Merge pull request #18735 from coiax/emergency-drone
Adds Drone Shells to Emergency cargo packs
2016-06-22 09:04:13 +12:00
oranges 1732b8091f Merge pull request #18755 from Xhuis/people_on_this_server_make_me_so_damn_frustrated_sometimes
Removes umbras
2016-06-22 08:58:14 +12:00
Xhuis 8f11d98e98 Prevents ocular wardens from targeting null rod holders 2016-06-21 14:24:29 -04:00
Xhuis ff7d7fd89d Holy items won't protect against the gods 2016-06-21 14:23:38 -04:00
Joan Lung 44875e7fd4 Fixes holoparasites spamming messages while taking negative damage (#18774) 2016-06-21 10:57:07 -05:00
Cheridan 8003b631ac Merge pull request #18761 from ChangelingRain/alloygain
Scarab proselytizers reap more alloy from metal and plasteel and can now reap alloy from rods directly
2016-06-21 10:09:43 -05:00
Cheridan e1f4feef2c Merge pull request #18760 from ChangelingRain/ratvarsbodyshop
You can now repair clockwork structures with a clockwork proselytizer
2016-06-21 10:08:43 -05:00
Joan Lung 8c8c69c8ac Merge pull request #18714 from coiax/fridge-magnet
Station rename logging, admin reject button
2016-06-21 08:46:17 -04:00
Jack Edge 3e30473365 Applied MSO's proposed changes 2016-06-21 13:34:36 +01:00
Sawu 1b56de3d8e Pope of Sin Update
* Acolytes of Hades have received their own unique sprite.
* Fixed an error that would cause Hades to be permanently stuck in Wrath Phase
* Acolytes summoned by Hades are now unable to move more than 6 tiles from him, to prevent leading.
* Hades' Ultimate Wrath has been given an extra effect to indicate it's happening.
* Sins are now global procs.
* Upon death, Hades' corpse will now transform into a portal to the Chapel of Sin, a small away-mission with a puzzle. Completing the puzzle will reward players with an Imbued version of Hades' Staff, giving them access to his power of Judgement.
2016-06-21 20:05:23 +10:00
oranges 269ccc3cf0 Merge pull request #18743 from ChangelingRain/fcrnxvagurgbathrbsgurtbqf
Non-servant humans can't understand clockwork mobs
2016-06-21 20:35:24 +12:00
oranges 3a7eab6e05 Merge pull request #18729 from coiax/remove-spawn-3
Remove spawn III
2016-06-21 20:11:08 +12:00
PKPenguin321 01d4d02b70 conflicts + undo loc changes
attackself/dragging the board now deletes it and spawns a new board of the proper type again instead of setting locs
2016-06-20 22:22:50 -07:00
NikNakFlak 1f1d87c2e3 Angel AI 2016-06-20 22:19:11 -07:00
Cheridan 0287abf2dc Borgs now get less confused over time! 2016-06-20 23:55:13 -05:00
KorPhaeron d35a31d4ac Blood Contract 2016-06-20 20:14:35 -05:00
Remie Richards 13429cf1d4 user -> src 2016-06-21 01:27:13 +01:00
Remie Richards c2218f9dd7 break -> continue 2016-06-21 01:22:13 +01:00
Remie Richards 3eed211d91 Venus human trap changes
* Venus human traps now obey the laws of physics when it comes to finding targets
* Venus human traps will continue to grab hold of you even if you're through a wall SO LONG AS YOU WERE ORIGINALLY A VALID TARGET (headcannon: it can still feel you and grasp hold of you with it's vine)
2016-06-21 01:18:53 +01:00