Commit Graph

827 Commits

Author SHA1 Message Date
Joan Lung 8b912f84aa Fixes a bunch more cult bugs (#27034) 2017-05-08 13:17:40 -03:00
oranges e8c1c60942 Merge pull request #26980 from AnturK/click-fixes
Small Click refactor.
2017-05-08 20:05:39 +12:00
AnturK e376f9ab7b Fixes some issues 2017-05-07 23:35:38 +02:00
AnturK 05e0a2348a Reach fixes 2017-05-07 16:10:17 +02:00
Joan Lung 74f00e629f Cult fixes (#26990)
* Cult fixes

* ha ha whoops

* whoooops

* whoops x3 combo
2017-05-07 00:51:40 -03:00
Joan Lung f17dd48f94 Merge pull request #26631 from Robustin/CultMasterAttempt2
2017 Cult Overhaul P1:  Cult Master and Datum Cult
2017-05-06 12:55:50 -04:00
AnturK 14619fc553 Indeed 2017-05-06 15:11:37 +02:00
AnturK 8f40e14a79 Small Click refactor. 2017-05-06 14:10:11 +02:00
coiax b633cd6ba2 Moves languages to a holder datum, gives mind its own language holder (#26776)
* Ghosts now have a language menu

🆑 coiax
add: Ghosts can now modify their own understood languages with the
language menu.
/🆑

- Language menu is now on /atom/movable, and can be opened by any atom
with the `open_language_menu` proc.
- Used for testing, and simulating what various station members hear.

* Language holders, I

* Language holder, II

* Dos line endings

* MIND LANGUAGES

* Fixes some mobs not having language holders in their minds

* Shadow languages

* How did you lose the holder?

* Mob level IC->Open Language Menu verb

* Gives draconic to silicons

* Lazy breeki

* Use of pre-initialized global lists for languages

* Fixes bugs with lazy holders
2017-05-05 15:12:27 +02:00
Robustin ad19802a6d fucking hell im so done with this PR 2017-05-03 20:03:43 -04:00
Robustin 5a98d90b5c Merge branch 'master' of https://github.com/tgstation/-tg-station into CMA6
# Conflicts:
#	code/datums/antagonists/datum_cult.dm
2017-05-03 12:28:16 -04:00
oranges 054e280920 Merge pull request #26686 from Robustin/betterHUD
Flushes Ling & Alien HUD info with the edge of the screen
2017-05-03 11:42:20 +12:00
Robustin 3423cbeba5 Finally working again 2017-05-02 19:25:49 -04:00
AnturK c8b67b49e0 Locked inventory slots are now indicated. (#26768) 2017-05-02 08:56:12 -06:00
Joan Lung 82c20c0bc6 Clockcult component generation will automatically focus on components needed to activate the Ark (#25596)
* Clockcult component generation will focus on components needed to activate the Ark

* I=/=i

* whoops
2017-05-01 11:50:01 -06:00
Robustin 4103871708 Merge branch 'master' of https://github.com/tgstation/tgstation into CMA4
# Conflicts:
#	code/datums/antagonists/datum_cult.dm
#	code/game/gamemodes/cult/cult.dm
#	code/modules/mob/living/simple_animal/constructs.dm
#	icons/mob/actions.dmi
2017-04-30 16:36:36 -04:00
Robustin 4a4c2a498c Big finalized update 2017-04-30 16:30:35 -04:00
Robustin 498559db33 Cult Construct Non-Balance Update (#26598)
* Adds Construct HUD

* Update _defines.dm

* Construct health icons

* Update tgstation.dme

* Update constructs.dm

* construct glow

* Nightvision

* Add files via upload

* Update constructs.dm

* HUD fix

* updated icon names

* Update screen_objects.dm

* here goes nothing

* Throwing code at the wall and seeing what sticks

* Update constructs.dm

* Update constructs.dm

* Update constructs.dm

* wew

* empty space memes

* Update constructs.dm

* Update and rename constructs.dm to construct.dm

* Update construct.dm

* Filename memes

* Update constructs.dm

* update

* Finished and tested
2017-04-29 14:10:41 +12:00
Robustin 06c3116c2d Still debugging 2017-04-28 19:41:57 -04:00
Robustin e1215371b9 Update _defines.dm 2017-04-28 14:47:39 -04:00
Robustin 3ffaead7cf Cult Master 2017-04-26 20:14:42 -04:00
Cyberboss 5ace376e4a Initialize Refactor (#25981)
Shouldn't break anything, stops warning spam, logs errors qdel style at the end of the game.

Initialize now expects a hint to be returned, one of:
INITIALIZE_HINT_NORMAL - Does nothing, returned by the root proc
INITIALIZE_HINT_LATELOAD - Call atom/proc/LateInitialize
INITIALIZE_HINT_QDEL - Calls qdel on the atom

LateInitialize currently defaults to the old re-calling behavior so there should be no issues with that.
Things that didn't return a hint or fucked up somehow will be logged less loudly than they were before

No more world start warnings!
2017-04-27 09:02:29 +12:00
MrPerson ff3f84ab81 Replaces /image with /mutable_appearance, where appropriate (#26518)
In cases where you're creating an image to use as an overlay, it makes more sense to use a mutable_appearance if you can. The image will create a static appearance for not just the image but also each intermediate step if you change vars along the way. The mutable appearance avoids this unnecessary and expensive process. The only situation that requires an image instead of a mutable_appearance is if the overlay is supposed to be directional. MA's ignore direction while images don't. I dunno why, probably another BYOND-ism.

I added a convenience function, mutable_appearance(), designed to emulate image(). Also went ahead and set the default plane of /mutable_appearance to FLOAT_PLANE because it's fucking 0 by default.

Several overlays that were image() calls were changed to just text strings when I could. overlays += "string" has the same result as overlays += image(icon, "string") and saves a proc call.
2017-04-25 12:15:16 +02:00
Cyberboss 4564df41f0 Some Initialize ports 2017-04-13 16:01:28 -04:00
Davidj361 42f1d4c0aa Fixes #24788, cyborgs point hotkey (#26112)
- Fixed shift+middle-click to work for cyborgs as the functionality wasn't even there
2017-04-12 18:50:57 -06:00
Kyle Spier-Swenson 11d504e93a Removes hacky see in darkness invisibility bullshit, uses planes. (#25931)
* Removes hacky see in darkness invisibility bullshit, uses planes.

Also removed the use of invisibility for ghosts of others, instead using override images.

Per client lighting visibility now has 4 levels, all on, all off, and two midways, this allows for things to be able to see in the dark while still being able to see what is dark and what has light, ghosts and aliens and other shit can cycle between all 4, other things were given one of the 3 values depending.

* Remove qdel global var search.

* Cleans up code, makes changing lighting/NV level easier.
2017-04-11 21:01:24 +12:00
Cyberboss 9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
duncathan salt 525325b067 Merge pull request #25818 from AnturK/monkey_slots
Monkey fixes
2017-04-03 22:41:17 -06:00
oranges 2a7c82aa0f Merge pull request #25769 from Shadowlight213/cheatdelay
[S] Reduces some adminbus spam
2017-04-04 12:30:48 +12:00
Shadowlight213 50fb9367f4 Changed to use REALTIMEOFDAY 2017-04-03 11:19:48 -07:00
Leo 88544e5e44 Merge pull request #25799 from Cyberboss/ClickCode
Fixes the ghost transform shortcut
2017-04-03 00:45:24 -03:00
AnturK beea82aca9 Fixes monkey ui slots 2017-04-02 21:35:14 +02:00
coiax 7554b5f454 Language datums; removes the talk wheel (#25333)
* Initial burst of languages

* Scratchings of beginnings

* Code review I

* Compilation!

* You can now understand your own speech

* Fixes whispering

* Gets typecaches working again

* Remie's `PASS`ing

* Back to pass() to stop the compiler whining

* Why can't drones check their languages

* Everyone speaks how they should

* Removes world string debug stuff

* Currently failing to massage radio code into working

* The radio transmits the languages!

* ,0 to talk common

* Replaces speech wheel with language menu

* Observers can speak all languages

* pAIs now speak languages FOREVER

* New action button for language menu

* pAIs have an action button to open their language menu

* AIs can talk and all that

* AIs have a language menu button

* Fixes supermatter making strange noises

* Fixes AI holopads

* Fixes request consoles

* Fixes bots making strange sounds

* Meaningless MMI change

* Some caching of datums

* Brains in MMIs speak common

* Ratvarian AIs can only speak Ratvarian

* Tables can speak common, apparently

* Removes var in args

* Fixes the (AI Eye) problem

Thanks to Shadowmobile for their help with this one.

* Fixes tape recorders

* Fixes humans being able to speak in languages they did not know

* Adds some new posibrain names

Honk.

* The voice analyzer replies in the language you spoke to it

* Gives swarmers only swarmer language

* `initial_languages` var.

* OMNITONGUE, clockwork restrictions

* Fixes barmaid and bardrone language abilities

* Code review I

* Omnitongue correction

* Code review II

* Removes force_compose var
2017-04-02 21:03:40 +02:00
duncathan salt 4d12c5c25f Merge pull request #25672 from Cyberboss/patch-17
Fix a missing type check
2017-04-02 01:58:31 -06:00
Cyberboss f3f6fb2ad7 Fixes the ghost transform shortcut 2017-04-01 22:57:52 -04:00
Cyberboss db2d9c6e5d Map splash transition will no longer be blank (#25671) 2017-04-01 19:39:32 -03:00
Shadowlight213 149a35a25b Makes the cheat notification only get relayed once every 9 seconds. 2017-04-01 12:20:46 -07:00
Cyberboss b11a05785a Fixes #25630 (#25639) 2017-03-31 11:25:21 -04:00
Cyberboss fcf44a34ad Fix a missing type check 2017-03-30 16:00:41 -04:00
MrPerson 17af3ad9d3 Fixes observe issues with parallax (#25561)
This fixes #25479 plus a runtime that happens when you observe a mob whose player has ghosted that results in a comically incorrect HUD for the observer.

HUDs are a fucking mess still to the surprise of nobody
2017-03-30 22:08:46 +13:00
Cyberboss 7ad4aa7a19 Improve SStitle. No delay icon loading (#25541) 2017-03-28 15:40:37 -03:00
Cyberboss 42b4f23e06 Prevents clicks until atoms are initialized (#25460) 2017-03-28 10:34:49 +13:00
Joan Lung c386e9c64f Cleans up TK code a bit (#25516) 2017-03-27 15:47:23 -03:00
Joan Lung cb40b0fa37 Removes an unused var (#25484) 2017-03-26 14:04:32 -03:00
Remie Richards 4fb60f3e3c Adds Show/Hide functionality to plane masters (#25474)
* Adds Show/Hide functionality to plane masters

* Capitalise names to avoid clashes with existing procs
2017-03-26 14:01:54 -03:00
MrPerson 2394b4ce7c More lighting fixes for white space and black tiles (#25229)
* More lighting fixes for white space and black tiles
2017-03-18 09:42:50 -03:00
Cheridan 544b41e1e5 Merge pull request #25180 from ExcessiveUseOfCobblestone/penoriented
THIS STUPID PEN PR FINALLY IS FINISHED GAH
2017-03-17 17:04:53 -05:00
Cheridan 3d36848cd3 Merge pull request #25170 from AnturK/adjacenttohell
Fixes adjacency
2017-03-17 14:33:41 -05:00
Joan Lung 58216c4189 Merge pull request #25192 from MrPerson/no_more_reverts_this_pull_request_has_a_family
Fixes non-dynamically lit areas being pitch black
2017-03-17 11:07:15 -04:00
MrPerson 0722cc96ff Fixes space being white with parallax off 2017-03-16 23:35:34 -07:00