Commit Graph

1446 Commits

Author SHA1 Message Date
Joan Lung 3711b58f36 Harvesters are more fun to play (#27086) 2017-05-10 12:18:15 -03:00
oranges bee517e1ac Merge pull request #26910 from Iamgoofball/patch-232
hm
2017-05-06 22:12:23 +12:00
Cyberboss d8629afef5 Tesla light (#26899)
*  Ports sings to Initialize

* Tesla's now give off light
2017-05-05 12:27:10 -03:00
kevinz000 3d2cef9732 Update energy_ball.dm 2017-05-04 18:46:59 -07:00
Iamgoofball 6693039bfa hm
hm
2017-05-04 13:39:43 -07:00
kevinz000 db9e6b8647 Update energy_ball.dm 2017-05-02 01:03:07 -07:00
Leo 3b9b4e0755 Changes a bunch of hrefs to the proper defines (#26760) 2017-05-02 01:19:51 -06:00
Emmett Gaines ad6f0c818c Subsystem change for the SM and TEG and slight QoL (#26477)
* Port

* Why the fuck did I think fixing merge conflicts with the web editor was a good idea. The 2 minute before sleep commit

* Remove from subsystem on destroy

* Woops
2017-05-01 12:05:06 -06:00
Cyberboss d6c8ce6d9e Port SM shards to initialize (#26740) 2017-05-01 10:37:07 -06:00
Really-Good-Soda-Flavor 20ac81d9a5 A bunch of sparks to do_sparks (#26728)
* A bunch of sparks to do_sparks

* Whoops!
2017-05-01 09:35:18 -04:00
Cyberboss 66f606126c Fixes emitter sparks 2017-04-29 11:33:26 -04:00
Leo 4b9288028d Merge pull request #26612 from ChangelingRain/shuttletimer
Even admin-called shuttles will be affected by alert level
2017-04-27 18:54:54 -03:00
Cyberboss 6c6fc719ec Refactors roundstart checks slightly (#26131)
* Refactors roundstart checks slightly

* Fix
2017-04-27 10:05:40 +12:00
Cyberboss 729010bbb2 Unorphans the blackbox (#26129)
Moved sql_poll_population from server_maint to this new SS. Moved few remaining server_maint tasks to SSping and deleted it.
2017-04-27 10:04:57 +12:00
Joan Lung 3da3063e82 Even admin-called shuttles will be affected by alert level 2017-04-26 11:58:17 -04:00
Joan Lung ee763a5aa4 Removes a few spawns (#26507) 2017-04-25 16:36:07 -03:00
MrPerson ff3f84ab81 Replaces /image with /mutable_appearance, where appropriate (#26518)
In cases where you're creating an image to use as an overlay, it makes more sense to use a mutable_appearance if you can. The image will create a static appearance for not just the image but also each intermediate step if you change vars along the way. The mutable appearance avoids this unnecessary and expensive process. The only situation that requires an image instead of a mutable_appearance is if the overlay is supposed to be directional. MA's ignore direction while images don't. I dunno why, probably another BYOND-ism.

I added a convenience function, mutable_appearance(), designed to emulate image(). Also went ahead and set the default plane of /mutable_appearance to FLOAT_PLANE because it's fucking 0 by default.

Several overlays that were image() calls were changed to just text strings when I could. overlays += "string" has the same result as overlays += image(icon, "string") and saves a proc call.
2017-04-25 12:15:16 +02:00
Joan Lung dc0e007a23 A bunch of Initialize()s now have return values (#26464) 2017-04-25 10:51:40 +02:00
oranges 7f2b0d0b05 Merge pull request #26397 from coiax/stops-easter-loot
Fixes easter eggs spawning during non-easter; SSevent now inits before SSticker
2017-04-25 11:06:28 +12:00
oranges 17eedf8f5f Merge pull request #26400 from Core0verload/FUCK_ROTATING_SHUTTLES
Fixes bugs with shuttles breaking pipes, wires and disposals
2017-04-25 10:43:29 +12:00
Jack Edge 133173c67c Removes adhoc types 2017-04-22 22:07:51 +01:00
c0 3b0b963609 Fixes wires breaking on shuttle movement/rotation 2017-04-21 11:20:00 +03:00
Cyberboss 754f0ea202 Fixes supermatter not spawning teslas 2017-04-20 15:59:08 -04:00
XDTM 30ce0d6b7f Makes malf-hacked APCs vulnerable to aliens 2017-04-17 18:22:03 +02:00
coiax 02fa74903d Moves tesla_ignore from var on /mob/living to secondary flag (#26273)
Only granted by wizards learning the spell lightning bolt, so I don't
think it needs to be a var on /mob/living.
2017-04-17 10:13:02 -04:00
Jordie 926c39c1fa Merge pull request #26231 from Cyberboss/InvSMProj
Adds investigative logging for shooting the SM
2017-04-17 15:16:01 +10:00
Cyberboss 6717c08a6e Done 2017-04-16 17:01:43 -04:00
Robustin 356180170e Fixes Emitters: Quickmerge Edition (#26237)
* Fucking wew

* Fixing my awful working code
2017-04-16 12:57:08 +02:00
Jalleo a775ff91c8 Cleans up some commented code and adds some undef's to apc.dm (#26211) 2017-04-15 11:27:30 -06:00
Cyberboss 0b1fb0e773 Adds investigative logging for shooting the SM 2017-04-14 19:55:33 -04:00
Robustin bf34a33b31 Prototype Emitter: The re-opening (#26190)
🆑 Robustin
add: The Prototype Emitter, will function like an ordinary emitter while also charging a secondary power supply that will allow a buckled user to manually fire the emitter. Returning to automatic fire will have the emitter continue to fire at the last target struck by manual fire.
/🆑
2017-04-14 23:10:20 +12:00
Robustin 7db828644c EngiMarket Part Four - Ranged RCD and Rapid Lighting Device (RLD) (#25263)
Two new items, one brand new, the other an RCD that works at range without any other bells and whistles.

The RLD allows you to create floor and wall lighting along with temporary (they use fuel like flares) glowsticks at range. It can also deconstruct lights. The best part of this feature (besides the visual "ammo" updating icons) is the ability to select absolutely any color you desire.

🆑 Robustin
add: Ranged RCD added to the game
add: Rapid Lighting Device (also ranged) has been added. It can create wall, floor, and temporary lights of any color you desire.
/🆑
2017-04-14 09:31:43 +12:00
coiax de35ec5f67 Partial sparks boilerplate reduction (#26081)
* Partial sparks boilerplate reduction

- Lots of obects are making `/datum/effect_system/spark_spread`, setting
them up, firing them, and then not qdeling them afterwards.
- Makes a `do_sparks` global proc that takes the same arguments as `set_up`
and then calls `start` and then `qdel`
- Switches a bunch of things to use this proc
- Makes emitters keep their own spark_spread datum around, since they
spark so damn much.
- Also makes some things use timers and ports some things to Initialize.

* Compilation
2017-04-12 19:59:45 +02:00
kevinz000 abdbcc0b53 fixes supermatter being able to disintegrate singularities (#26063)
* Update supermatter.dm

* Update supermatter.dm

* Update supermatter.dm
2017-04-12 09:48:38 +02:00
Shadowlight213 2c59734307 Clamps smes charge display values (#26012) 2017-04-11 15:33:47 +02:00
ExcessiveUseOfCobblestone 2822f9fd9f Update floodlight.dm (#25979) 2017-04-09 07:38:45 -04:00
Cyberboss 9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
Remie Richards cf7cd6cd30 Using TK on Supermatter now burns your head off. (#25873) 2017-04-05 09:07:37 -03:00
Cyberboss 22fe5b12f1 Merge upstream 2017-04-02 22:27:22 -04:00
duncathan salt 9b3548a77e Merge pull request #25767 from Shadowlight213/arguments
Fixes admin ghost interaction on some things.
2017-04-02 13:45:34 -06:00
coiax 7554b5f454 Language datums; removes the talk wheel (#25333)
* Initial burst of languages

* Scratchings of beginnings

* Code review I

* Compilation!

* You can now understand your own speech

* Fixes whispering

* Gets typecaches working again

* Remie's `PASS`ing

* Back to pass() to stop the compiler whining

* Why can't drones check their languages

* Everyone speaks how they should

* Removes world string debug stuff

* Currently failing to massage radio code into working

* The radio transmits the languages!

* ,0 to talk common

* Replaces speech wheel with language menu

* Observers can speak all languages

* pAIs now speak languages FOREVER

* New action button for language menu

* pAIs have an action button to open their language menu

* AIs can talk and all that

* AIs have a language menu button

* Fixes supermatter making strange noises

* Fixes AI holopads

* Fixes request consoles

* Fixes bots making strange sounds

* Meaningless MMI change

* Some caching of datums

* Brains in MMIs speak common

* Ratvarian AIs can only speak Ratvarian

* Tables can speak common, apparently

* Removes var in args

* Fixes the (AI Eye) problem

Thanks to Shadowmobile for their help with this one.

* Fixes tape recorders

* Fixes humans being able to speak in languages they did not know

* Adds some new posibrain names

Honk.

* The voice analyzer replies in the language you spoke to it

* Gives swarmers only swarmer language

* `initial_languages` var.

* OMNITONGUE, clockwork restrictions

* Fixes barmaid and bardrone language abilities

* Code review I

* Omnitongue correction

* Code review II

* Removes force_compose var
2017-04-02 21:03:40 +02:00
Cyberboss 78ee754da3 Merge upstream 2017-04-01 23:38:37 -04:00
Shadowlight213 1346884b3a Fixes admin ghost interaction on some things. 2017-04-01 12:10:42 -07:00
Cyberboss 5646c736c8 Merge upstream 2017-03-30 19:18:59 -04:00
Cyberboss d23cda8b47 Fixes a runtime with rad collectors 2017-03-30 17:19:08 -04:00
coiax d0c7e125f1 Fixes supermatter generated anomalies living too long (#25563)
- Changed from magic numbers to defines.
- Minor cleanup, use of QDEL_NULL and trimming some returns on
supermatter.dm
2017-03-29 19:19:54 -03:00
coiax afd9b4a88d Maintenance loot cleanup (#25448)
🆑 coiax
fix: All tophats, rather than just the ones in maintenance, hurt a tiny
bit if you throw them at people.
/🆑

- All tophats have throwforce 1
- Cable coils are now random colours
- Cable coils now actually come in stacks of 5 in maint
2017-03-30 09:03:15 +13:00
kevinz000 465f136b96 [READY]Planetstation: Floodlights (#25310)
* floodlights

* floodlights

* ...

* copypasta

* traviscaughtmenottesting

* fixes

* set_light

* fixed

* construction

* strings

* kay

* Update floodlight.dm

* Update floodlight.dm
2017-03-29 18:09:33 +13:00
Cyberboss 69558f7196 Merge branch 'master' into TiredOfTheInconsistency 2017-03-28 09:23:27 -04:00
Joan Lung c386e9c64f Cleans up TK code a bit (#25516) 2017-03-27 15:47:23 -03:00