Commit Graph

31981 Commits

Author SHA1 Message Date
ShizCalev f2a61be00a Fixes keybind up() not checking for can_use() (#52475) 2020-07-26 13:44:13 -04:00
NightRed c0fae02933 Validate client when rolling guardian (#52472) 2020-07-26 13:43:34 -04:00
ShizCalev dc16b06577 Smartfridges will now drop boards set to the type of fridge they were when deconstructed (#52497) 2020-07-26 13:42:39 -04:00
Jordan Brown b3cf611b3c You can now ruin a perfectly good bag of chips by stepping on them (#52484)
* pop

* pop2

* src

* pop!
2020-07-26 13:40:35 -04:00
Ryll Ryll 9fc7865425 Adds unit tests for suffering Wounds (#52491)
* add wound tests

* comment

* clarify

* compromise
2020-07-26 13:38:56 -04:00
Kyle Spier-Swenson e8ba2038a1 adds pipelining to cross-server comm messages (#52447)
* adds pipelining to cross-server comm messages

One server blocking at the network level should not delay the other servers getting their message.

* Update adminhelp.dm

oh fun.

* try 3?

* Fuck it, string proc refs!

* Update adminhelp.dm

* Update adminhelp.dm
2020-07-26 13:38:16 -04:00
skoglol 560067a64c Merge pull request #52481 from ShizCalev/singularity-pull
move_resist INFINITY items/mobs can no longer be pulled by the singularity
2020-07-26 17:30:47 +02:00
skoglol fcbaa7b65d Merge pull request #52479 from Wayland-Smithy/runechat_pref_fix
Fixes the "See runechat emotes" pref doing nothing
2020-07-26 17:30:11 +02:00
skoglol e7b13b4114 Merge pull request #52494 from ShizCalev/fixes-mmi-qdel-message
Fixes failure message being sent to player when an emagged borg is self destructed
2020-07-26 17:21:41 +02:00
skoglol 738f428b18 Merge pull request #52501 from AnturK/chem_mob_react_fix
Fixes mob react recipes blocking other recipes.
2020-07-26 17:19:41 +02:00
Ryll-Ryll 97e810eb6c pop! 2020-07-26 00:06:30 -04:00
skoglol bb451949b0 Merge pull request #52435 from AnturK/notsosecret
Fixes secret sauce resetting too often and adds some logging.
2020-07-25 19:22:32 +02:00
skoglol 7bff5f2a65 Merge pull request #52450 from Timberpoes/belly-feex
Correctly categorises cybernetic stomachs in the Exosuit Fabricator
2020-07-25 19:22:09 +02:00
skoglol 5d0b3341f4 Merge pull request #52445 from optimumtact/simplemobsai2
SimpleMob AI now enters IDLE state when a client enters a z level
2020-07-25 19:20:16 +02:00
AnturK b4ce84b360 Fixes mob react recipes blocking other recipes. 2020-07-25 15:22:59 +02:00
skoglol c90f7ea4c6 Reduces possible cargo express pod spam. (#52414) 2020-07-25 06:43:48 -03:00
Ryll Ryll 1a8078eabe Fixes clothes repair for real (#52379)
* fixes clothing fixing

* per roh

* durr
2020-07-25 05:56:49 -03:00
ShizCalev c07fe55317 Fixes failure message being sent to player when an emagged borg is self_destructed 2020-07-25 04:21:26 -04:00
ArcaneMusic a6b367f8c8 Adds an metric ton of belt sprites and suit sprites for worn objects. (#52390)
* Plant Belt sprites are fixed, Engy Sprites too

* I did belt sprites until my eyes started hurting
2020-07-25 02:58:52 -03:00
Ryll-Ryll 58fb0ceb5f src 2020-07-25 00:08:41 -04:00
Ryll-Ryll 27f725885e pop2 2020-07-24 23:45:21 -04:00
Ryll-Ryll 4e37e25179 pop 2020-07-24 23:16:11 -04:00
ShizCalev 77fcbf3c0b Merge pull request #52433 from Jared-Fogle/metabolization-tests
Add unit tests for metabolizing of all reagents and fix the ones that failed
2020-07-24 22:30:03 -04:00
ShizCalev 2c654fe8f0 move_resist INFINITY items can no longer be pulled by the singularity 2020-07-24 21:53:09 -04:00
Wayland-Smithy 2aa17c8f76 fix runechat see emotes pref 2020-07-24 21:03:30 -04:00
Daniel Hultgren dd359582d4 Fixes #51574 - Added a whitespace sanitizing proc (#52350)
* Fixed #51574 - Added htmlrendertext and implemented it for the voice analyzer

* Made a htmlrendertext regex static

Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>

* Made a htmlrendertext regex static again

Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>
2020-07-24 22:32:27 +02:00
Timberpoes 44a3c41e19 Fixes AI integrity restorer functionality broken in #52265 (#52466)
* Update AI health after healing damage in integrity restorer

* Also feex legacy AI inegrity restorer.

* Update IntelliCard icon when AI is successfully revived.

* Clean up proc arguments

* Feex
2020-07-24 16:06:38 -03:00
Timberpoes 11c026946c Line endings changed from CRLF to LF (#52469) 2020-07-24 20:29:29 +02:00
IndieanaJones 616177f4cb [READY] Swarmer Rework (#51558)
* Move swarmer.dm to the hostile simple mob folder, make changes

* Move swarmer event file to events, make changes

* Update Resource Pricing on Swarmer HUD

* Update traumas.dm

* Update parts.dm to remove deactivated swarmers

* Remove the Swarmer Drone Dispenser

* Remove swarmer.dm from the antagonist file

* Move the swarmer event to the events file

* Add a proper swarmer antagonist file

* Load proper files

* Various Fixes, Implement ATH's Rapid Consumption

* Utilize the Nightmare's Light Level Check on Xeno Spawns For Swarmers, Hopefully Filters Out Bad Spawns

* Update The Pricing In The Descriptions

* Get Rid of That Random Backslash

* Use the Proper Damage Proc for Cyborgs

* Fix the Bug Shiz pointed out

* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm

Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>

* Fix the Swarmer Antagonist File

* Fix the traumas issue

* Update traumas.dm

* Update code/modules/events/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Upload Swarmers Folder

* Remove the swarmer file from the hostile folder

* Update the swarmer megafauna to work with changes

* Load the seperated swarmer files

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Catch-22 Variable

* Update code/modules/events/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Fix all the references in the swarmer megafauna file

* Fix method names in the swarmer mob file

* Fix method names in swarmer_act.dm

* Fix Method Names in swarmer hud file

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Fix the naming issues to let it compile

* Change the Things Rohsie Wanted Changed

* Change CLRF Back To LF

Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
Co-authored-by: Rohesie <rohesie@gmail.com>
2020-07-24 03:56:58 -03:00
skoglol c344a461f7 Merge pull request #52377 from Ryll-Ryll/antag
All antag types are now recognized for admin chat
2020-07-24 06:13:18 +02:00
Ryll-Ryll 0824db9a82 fix comment 2020-07-23 22:50:58 -04:00
skoglol 29f3d543c6 Merge pull request #52419 from zxaber/shell_indwell
Moves AI eye to their shell upon disconnecting
2020-07-24 04:26:01 +02:00
Ryll Ryll 46dd89b07a [READY] Wounds part 2: Piercing wounds, dismemberment changes, housekeeping (#51786)
* pierce the heavens

* starts doing projs

* continue pierce

* before armor

* before sharpness redefine

* rename sharp defines, before further implementation

* finishing undoing atk_type back to sharpness

* neatens up sharpness defines, FALSE -> SHARP_NONE

* more piercing, removes brute damage bleed, bubblegum no longer wound

* starts letting embeds get in on the fun

* half with embed

* work on dismembering

* continued embed work

* more moving bandaging to limbs

* more dismemberment work

* removing embed pierce stuff

* tweaking bullets

* more docs and work on dismemberment

* spans, piercing, guns

* dismemberment and scar fixes

* bee changes

* bullets embedding

* more bullet and dismember work

* dismemberment, surgery, piercing, formaldehyde,

* pleases travis

* pierce smite

* nicer on blood

* Auto stash before rebase of "tgstation/master"

* more neatening

* wounds only consider up to 35 damage, wounds on l6 and 762

* updates hulk

* balance

* defines

* lower slug to 50 brute to accommodate wounds

* adds differentiation for having flesh/bones/both in mobs

* moves scar descs to json, renames organic_state

* excises removed healing skill

* fixes logs, inconsistencies, some balance changes

* untab

* slight compress

* a

* kills pointed global list

* dmdoc

* halfway through roh

* finishes roh review

* okay NOW i finished roh's reviews

* roh roh roh your boat

* gently down the stream

* global lists

* list ops, fix scanner for bone gel improvised fix

* travis moment

* sounds added and moved

* pellet clouds can join the fun fully, slight gun balancing for wounds

* doc moment

* unconflicts myself

* update hulk

* Update code/_onclick/item_attack.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* crying ascii face

* final rohview

* oops

* final final

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-07-23 23:19:30 -03:00
Timberpoes 662b62af1c Feex mis-labeled category 2020-07-24 02:58:25 +01:00
oranges dd3ebe14e3 SimpleMob AI now enters IDLE state when a client enters a z level
This occurs if no client was on the z level before they moved in
(implying the AI could have turned off)

If they are within a certain distance we also ask them if they want to
move from IDLE to fully awake and targeting
2020-07-23 22:06:01 +00:00
skoglol f379659f06 Merge pull request #52207 from Jared-Fogle/stasis-in-dorms-4
You can now take off clothes while on stasis
2020-07-23 18:02:08 +02:00
skoglol 82744898bb Merge pull request #52274 from ArcaneMusic/bepisv3
B.E.P.I.S. Version 2.0: Cargo Trimming
2020-07-23 17:59:47 +02:00
skoglol ef12dc2764 Merge pull request #52364 from Galdar02/TheBootBranch
Boots (and Coat) of Winter in the Vendor of Clothes
2020-07-23 17:51:18 +02:00
skoglol 40b3110c01 Merge pull request #52409 from nightred/bug52404
Fixes buckling issue on borgs
2020-07-23 17:47:29 +02:00
skoglol 1e16e2569b Merge pull request #52375 from OnlineGirlfriend/fooddrink
Cleans up food and drink recipes
2020-07-23 17:47:13 +02:00
skoglol 5a655ccf3d Merge pull request #52383 from spookydonut/leadingslash
Fix leading slashes and turn on linting for it
2020-07-23 17:35:33 +02:00
nightred e2ebb2ccd2 uses isliving instead of type check 2020-07-23 10:27:48 -05:00
skoglol 75844c469a Merge pull request #52401 from MrDoomBringer/supplyContractorFix
Fixes contractorpods sending people to secret room hell
2020-07-23 17:10:40 +02:00
skoglol 18e419a49c Merge pull request #52412 from EdgeLordExe/FUCK
HERETICS: ASH ASCENSION NO LONGER KILLS THE USER
2020-07-23 16:55:08 +02:00
ShizCalev 0b07864abc Merge pull request #52416 from MrMelbert/testedCode
Fixes cyborg cycling (and a runtime with uneq_active)
2020-07-23 06:39:40 -04:00
AnturK 7edae52ee1 Fixes secret sauce resseting too often and adds some logging. 2020-07-23 12:23:36 +02:00
MrMelbert f197c6d7b4 runtime fix 2020-07-23 04:29:39 -05:00
Jared-Fogle 55a204d375 Test metabolization of all reagents 2020-07-23 01:44:23 -07:00
ArcaneMusic 4b5bae4579 Fixes completing a bounty and not getting paid. (#52363)
* Fixes completing a bounty and not getting paid.

* Oh right that thing that I didn't  commit

* Cleans up the parenthesis in the proc.

* Linter BEGONE

* Apply suggestions from code review

Co-authored-by: Rohesie <rohesie@gmail.com>

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-07-22 20:16:59 -03:00
skoglol da208b9631 Nerfs electrolysis reaction (#52373) 2020-07-22 19:23:52 -03:00