* Adds the top secret room to centcom, the final destination of players who manage to cosign themselves to nullspace.
Said room is an homage to a room that served a similar purpose in the legend of zelda.
* Follow up issues pull:
for loop optimization
game logging
spelling errors
* more info for admin message
Deconverted ruins that were converted to tgm because the primary reason to use tgm (reduces merge conflicts) doesn't really matter on small, isolated ruin files.
🆑 MMMiracles
add: A giant wad of paper has been seen hurling through the nearby sector of SS13, officials deny existence of giant paper ball hurling through space because 'thats really fucking stupid'.
/🆑
Mjor the Creative, a wizard with the taste for the arts, has used his magical craft to form a home made of papier-mâché hurling through space because hes a wizard he can do whatever the fuck he wants. He uses his 'artistic' skill to conjure up minions to assist him when nosy people try to steal his priceless art.
He has two abilities he can use during a fight, one will summon copies of himself as mimics. Attacking a mimic does 50 brute to everyone around him and attacking him destroys all active mimics. The other ability lets him summon his crudely-drawn creations, bringing them to life to fight for him.
Killing him gives you access to his papier-mâché robe, a special collector's edition paper, and his priceless range of artwork. What more could you ask for?
The wizard's robe, when equipped, will allow the wearer to summon their own stickman allies. They are only loyal to who summoned them and will attack everything else. Ability has a cooldown between each use.
Boss code credit majority to @RemieRichards as it is a modified version of what she wrote up a couple months ago for one of my unfinished away missions.
All shuttles now use proper smoothing paths, I had to update them all by hand
I have a few more things to fix for titanium in this PR aswell
Also all syndie shuttles are now consistent with each other. (Added some more turrets since they aren't indestructible now)
(I was exaggerating/joking when I said its like 50 files changed but it turns out it actually is)
add: Titanium now spawns in mining again.
add: It has uses in R&D and robotics production.
add: All shuttle walls are now using a new proper smoothing path. Mappers please make sure to use this path correctly in the future. (along with tiles)
Repaths satchels so all the different ones are children of the normal satchel.
Allows angels to equip satchels since the satchels are on the side of the body instead of the back. Should help miners who find the potion out a bit.