Commit Graph

7722 Commits

Author SHA1 Message Date
oranges 68e85feb47 Merge pull request #19589 from ChangelingRain/ahorriblewishacursecutshortawantsodeepitrunsinboneandbrain
Simple animals can now have a set amount of damage to deal to objects in place of normal melee damage
2016-08-01 10:57:45 +12:00
oranges 1dbff72fac Merge pull request #19597 from ChangelingRain/icantstopthistouchtheworldstouchacaressastrikeitslikesandintheairflayingoffmywisheslikeasandstorm
Bubblegum's blood spray and Drake fire breath now stop on solid turfs
2016-08-01 10:57:33 +12:00
Joan Lung 95439cb8fe Explosive guardian traps will no longer trigger on invalid targets 2016-07-31 16:53:03 -04:00
Joan Lung f932efdceb Soul Vessels can now be used similarly to soulstones 2016-07-31 16:06:29 -04:00
Cheridan cd96c20f60 Merge pull request #19593 from ChangelingRain/youcanwaititoutforeveraslongasyoudontsayitbutevenifidontsayitistillfeelitlikeahandintheairholdingtight
HUDs no longer adjust in size with their atom's transform
2016-07-31 10:05:20 -05:00
KorPhaeron e7ddd053d9 Fixes drones being hurt by shocks 2016-07-31 00:05:06 -05:00
oranges d4c4311f43 Merge pull request #19578 from ChangelingRain/heraldicsheriseswingslikesandstonebindingringsofeverymetalholdingthetidingsofearthtoher
Megafauna will now seek out and consume corpses
2016-07-31 17:03:39 +12:00
lordpidey ec2f666f29 Devil agent (#19391)
add: Added Devil agent gamemode, where multiple devils are each trying to buy more souls than the next in line.
add: If you've already sold your soul, you can sell it again to a different devil. You can even go back and forth for INFINITE POWER.

This adds a new gamemode. Devil Agent. It works much like Double Agent, except devils instead of traitors, and instead of killing, the devil simply has to control more souls than the enemy.

Also, whether this is included in the rotation depends on the config settings. By default, it will be disabled.
2016-07-31 17:02:21 +12:00
Joan Lung b7c3815023 Bubblegum's blood spray and Drake fire breath now stop on solid turfs 2016-07-30 16:07:09 -04:00
Joan Lung 0530d78a7f HUDs no longer adjust in size with their atom's transform 2016-07-30 10:36:50 -04:00
Joan Lung 13d615a6d6 Megafauna are no longer less lethal in melee 2016-07-30 09:20:45 -04:00
Joan Lung 60b32ddd85 Simple animals can now have a set amount of damage to deal to objects in place of normal melee damage 2016-07-30 09:14:53 -04:00
oranges 96a105a1c6 Merge pull request #19558 from ChangelingRain/thehurtinherbonestheweaknessinherisgoneshenolongerhasthecalmgraceofthedyingshetakesontherecklessgraceofsomeonewhoknowsshecantlose
Drakes should no longer attack objects or try to path to targets while swooping
2016-07-30 22:53:40 +12:00
oranges ecf9bd355c Merge pull request #19554 from KorPhaeron/turrets
Simple animals will seek out and smash active turrets
2016-07-30 22:53:09 +12:00
oranges 0ed0adf83e Merge pull request #19556 from KorPhaeron/shocking
Simple animals can be hurt by lightning/tesla
2016-07-30 22:50:47 +12:00
Joan Lung 6420133479 hear 2016-07-29 22:44:37 -04:00
Joan Lung fade98ca74 Megafauna will now seek out and consume corpses 2016-07-29 22:34:19 -04:00
Shadowlight213 dbdca8346e Observer list gc fixes 2016-07-28 15:54:07 -07:00
Joan Lung 2623614cab Drakes should no longer attack objects or try to path while swooping 2016-07-28 14:43:35 -04:00
KorPhaeron 29253fdd5e Simple animals can be hurt by lightning/tesla 2016-07-28 11:17:04 -05:00
KorPhaeron fd97143458 Simple animals will seek out and smash active turrets 2016-07-28 11:16:13 -05:00
Kyle Spier-Swenson c9831c4afd [Ready]Makes space wind great again! (#19494)
* Makes space wind great again!
Space wind is now a scaling percent to move on pressure differences.
Space wind percent to move scales with pressure amount, and other modifers:
Actively moving (as in holding down a move key) reduces chance of getting moved by space wind by 30%
Having a wall or densed anchored object to your left or right (in terms of direction to be moved) will lower your chance to be moved in space wind by 20% in each direction. (so a wall on both sides is 40%) (Only applies to mob's with limbs)

* does the mrp
2016-07-28 09:43:51 +02:00
Joan Lung 31c7100254 Merge pull request #19517 from Shadowlight213/wingicon
Action button icon fixes
2016-07-27 22:29:23 -04:00
Joan Lung 553fef0740 Merge pull request #19506 from Niknakflak/GhostieChat
Alternative solution to ghost whisper problem
2016-07-27 11:43:46 -04:00
NikNakFlak 7c4fbce245 Proper fix thanks to Antur 2016-07-27 04:43:25 -07:00
Kyle Spier-Swenson 5fcdc063c2 Removes lag from character setup window. (#19498)
ok, this doesn't remove it fully, but it does reduce it decently
2016-07-27 12:39:18 +02:00
NikNakFlak c5dd08e5d6 Decided to remove the periods 2016-07-26 21:07:18 -07:00
Shadowlight213 c6eb093947 Fixes action button icon for toggling flight
correctly sets jump boot action icon state
2016-07-26 14:57:52 -07:00
Shadowlight213 2d69b0ad19 Makes the hud work with borgs. 2016-07-26 13:46:16 -07:00
Shadowlight213 7a6f378e17 Merge branch 'master' of https://github.com/tgstation/tgstation into observehud 2016-07-26 11:53:23 -07:00
KorPhaeron cc2673ec7d Can use staff of storms on station (#19486)
* Staff of Storms on station

* Staff of (any) storms

* Fixes for summoning weather

* Removes extra line
2016-07-26 21:32:21 +12:00
NikNakFlak 64e83dda96 Alternative solution 2016-07-26 01:58:13 -07:00
oranges ee2f1f652f Merge pull request #19457 from KorPhaeron/gib
Fixes being unable to gib changelings with flesh disguise
2016-07-25 21:15:11 +12:00
Incoming5643 c3f5870df5 Adds limb destroyer behavior to hostile mobs. (#19451)
* Adds limb destroyer behavior to hostile mobs. Mobs with this behavior will (usually [thanks proc/ran_zone]) attack the weakest limb of a mob until it gets dismembered

Adds ishostile() for this pretty specific situation

Behavior added to viscerators

* Generalizes the ability to dismember with an unarmed strike to living

* Gives xenos limb_destroyer at WJohn consultation

If a monkey or a human is var edited to have destroyer, that works now

fixes a potential runtime
2016-07-25 21:14:28 +12:00
NikNakFlak 1f6d41bc28 Color variables for scarves/beanie fix (#19438)
* Does some stuff

* Fixes ties on humans and corgis not applying color and alpha to the overlays

* Renames /datum/dog_fashion vars to reduce confusion
Also fixes issue introduced in d2fd3f36918b9abfa833b75fda8af3c124c85336 where custom DF icon_states (now obj_icon_state) would not carry over to the corgi

* Fixes consistency mess up with dog_fashion
caused by 2595ce2d322cd74653eca2be43f79ad63104e61a
2016-07-25 10:23:34 +02:00
KorPhaeron f41daf05c3 Flesh Clothes 2016-07-23 21:44:35 -05:00
GunHog 3a6df6950a Fixes Fireball clicking issues (#19423)
* Fixes Fireball clicking issues

- Attempts to fix clicking issues with Fireball during mob changes and
other edge cases.

* Alien spit now turns off when used when out of plasma.
2016-07-23 14:28:10 +12:00
Shadowlight213 9112e71914 Fixes merge conflicts 2016-07-22 01:04:45 -07:00
MMMiracles 23bf156fb0 Mjor: Creator of Original Assets (#19410)
🆑 MMMiracles
add: A giant wad of paper has been seen hurling through the nearby sector of SS13, officials deny existence of giant paper ball hurling through space because 'thats really fucking stupid'.
/🆑

Mjor the Creative, a wizard with the taste for the arts, has used his magical craft to form a home made of papier-mâché hurling through space because hes a wizard he can do whatever the fuck he wants. He uses his 'artistic' skill to conjure up minions to assist him when nosy people try to steal his priceless art.

He has two abilities he can use during a fight, one will summon copies of himself as mimics. Attacking a mimic does 50 brute to everyone around him and attacking him destroys all active mimics. The other ability lets him summon his crudely-drawn creations, bringing them to life to fight for him.

Killing him gives you access to his papier-mâché robe, a special collector's edition paper, and his priceless range of artwork. What more could you ask for?

The wizard's robe, when equipped, will allow the wearer to summon their own stickman allies. They are only loyal to who summoned them and will attack everything else. Ability has a cooldown between each use.

Boss code credit majority to @RemieRichards as it is a modified version of what she wrote up a couple months ago for one of my unfinished away missions.
2016-07-22 11:01:07 +12:00
Shadowlight213 ed55cefcc2 Adds admin_spawned atom var that is set when something is spawned by admin means or is var edited.
This can be bypassed by using debug-game if needed.
Stats will not be tracked for admin spawned atoms
2016-07-20 15:26:24 -07:00
Shadowlight213 a117772f95 Hopefully fixes the lockout failing. 2016-07-18 22:32:11 -07:00
Shadowlight213 4f0055517a adds ClearScore proc to remove a player from the leaderboard. 2016-07-18 19:58:01 -07:00
Shadowlight213 d2d4aa0234 span class 2016-07-18 17:37:28 -07:00
Shadowlight213 528259e123 defines and fixes. 2016-07-18 17:32:20 -07:00
Shadowlight213 e79cebbbef Adds Byond medal and scoreboard support and tracking for megafauna kills. 2016-07-18 17:02:49 -07:00
Joan Lung ac8a61aca4 Clockcult tweaks (#19357)
* Clockcult tweaks

* sea

* lake
2016-07-19 10:59:58 +12:00
oranges 75208215ee Merge pull request #19355 from AnturK/hudfix
Fixes action buttons for simple animals
2016-07-19 10:59:48 +12:00
Firecage 468bc1c686 Fixes the slowdown on bluespace(and all other) floors. (#19342) 2016-07-17 17:51:38 -04:00
oranges 7248ed8f13 Add dropdel flag to royal parasite injector (#19359)
This item should definitely be deleted when dropped due to queen death
2016-07-17 17:50:12 -04:00
Core0verload c0746aec8d Sterilizine now reduces surgery step failure prob (#19337)
* surgery refactor

* Sterilizine now reduces surgery step failure prob

* Adds steriliizne sprayer to medical vendors
2016-07-18 09:21:48 +12:00