/obj/secure_closet/engineering_chief/New() ..() sleep(2) new /obj/item/weapon/storage/toolbox/mechanical( src ) new /obj/item/clothing/under/rank/chief_engineer( src ) new /obj/item/clothing/gloves/yellow( src ) new /obj/item/clothing/shoes/brown( src ) // new /obj/item/clothing/shoes/magnetic( src ) new /obj/item/clothing/ears/earmuffs( src ) new /obj/item/clothing/glasses/meson( src ) new /obj/item/clothing/suit/fire( src ) new /obj/item/clothing/mask/gas( src ) new /obj/item/clothing/head/helmet/welding( src ) new /obj/item/clothing/head/helmet/hardhat( src ) new /obj/item/device/multitool( src ) new /obj/item/device/flash( src ) return /obj/secure_closet/engineering_electrical/New() ..() sleep(2) new /obj/item/clothing/gloves/yellow( src ) new /obj/item/clothing/gloves/yellow( src ) new /obj/item/clothing/gloves/yellow( src ) new /obj/item/weapon/storage/toolbox/electrical( src ) new /obj/item/weapon/storage/toolbox/electrical( src ) new /obj/item/weapon/storage/toolbox/electrical( src ) new /obj/item/device/multitool( src ) new /obj/item/device/multitool( src ) new /obj/item/device/multitool( src ) return /obj/secure_closet/engineering_welding/New() ..() sleep(2) new /obj/item/clothing/head/helmet/welding( src ) new /obj/item/clothing/head/helmet/welding( src ) new /obj/item/clothing/head/helmet/welding( src ) new /obj/item/weapon/weldingtool( src ) new /obj/item/weapon/weldingtool( src ) new /obj/item/weapon/weldingtool( src ) return /obj/secure_closet/engineering_personal/New() ..() sleep(2) new /obj/item/weapon/storage/toolbox/mechanical( src ) new /obj/item/clothing/under/rank/engineer( src ) new /obj/item/clothing/shoes/orange( src ) new /obj/item/clothing/mask/gas( src ) new /obj/item/clothing/head/helmet/hardhat( src ) new /obj/item/clothing/ears/earmuffs( src ) new /obj/item/clothing/glasses/meson( src ) return