/obj/effect/decal/point name = "arrow" icon = 'icons/mob/screen_gen.dmi' icon_state = "arrow" layer = 16 anchored = 1 mouse_opacity = 0 // Used for spray that you spray at walls, tables, hydrovats etc /obj/effect/decal/spraystill density = 0 anchored = 1 layer = 50 //Used by spraybottles. /obj/effect/decal/chempuff name = "chemicals" icon = 'icons/obj/chempuff.dmi' pass_flags = PASSTABLE | PASSGRILLE