var/list/clients = list() //all clients var/list/admins = list() //all clients whom are admins var/list/deadmins = list() //all clients who have used the de-admin verb. var/list/directory = list() //all ckeys with associated client var/list/stealthminID = list() //reference list with IDs that store ckeys, for stealthmins //Since it didn't really belong in any other category, I'm putting this here //This is for procs to replace all the goddamn 'in world's that are chilling around the code var/global/list/player_list = list() //all mobs **with clients attached**. Excludes /mob/new_player var/global/list/mob_list = list() //all mobs, including clientless var/global/list/living_mob_list = list() //all alive mobs, including clientless. Excludes /mob/new_player var/global/list/dead_mob_list = list() //all dead mobs, including clientless. Excludes /mob/new_player var/global/list/joined_player_list = list() //all clients that have joined the game at round-start or as a latejoin.