/obj/item/weapon/storage/internal/implant name = "bluespace pocket" max_w_class = 3 max_combined_w_class = 6 cant_hold = list(/obj/item/weapon/disk/nuclear) silent = 1 /obj/item/weapon/implant/storage name = "storage implant" desc = "Stores up to two big items in a bluespace pocket." icon_state = "storage" origin_tech = "materials=2;magnets=4;bluespace=4;syndicate=4" item_color = "r" var/obj/item/weapon/storage/internal/implant/storage /obj/item/weapon/implant/storage/New() ..() storage = new /obj/item/weapon/storage/internal/implant(src) /obj/item/weapon/implant/storage/activate() storage.MouseDrop(imp_in) /obj/item/weapon/implant/storage/removed(source) if(..()) storage.close_all() for(var/obj/item/I in storage) storage.remove_from_storage(I, get_turf(source)) return 1 /obj/item/weapon/implant/storage/implant(mob/source) var/obj/item/weapon/implant/storage/imp_e = locate(src.type) in source if(imp_e) imp_e.storage.storage_slots += storage.storage_slots imp_e.storage.max_combined_w_class += storage.max_combined_w_class imp_e.storage.contents += storage.contents storage.close_all() storage.show_to(source) qdel(src) return 1 return ..() /obj/item/weapon/implanter/storage name = "implanter (storage)" /obj/item/weapon/implanter/storage/New() imp = new /obj/item/weapon/implant/storage(src) ..()