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05f2ac7317d3592e93c9e8e1fc41fa67fd276e95
kiwistation/code/game/objects
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History
ShizCalev 05f2ac7317 Cleans up (mostly) defunt crit_fail var (#42908)
2019-03-01 13:45:30 +01:00
..
effects
[Ready] Megafauna VR Training Simulator (#42353)
2019-02-11 12:01:51 -05:00
items
Cleans up (mostly) defunt crit_fail var (#42908)
2019-03-01 13:45:30 +01:00
structures
Slightly tweaks syndie lavaland/listening post bases. (#42913)
2019-02-26 21:39:51 -05:00
buckling.dm
[READY]IMMERSIVE ROLEPLAY - Mobs now turn towards and are shifted based on grab state towards something pulling them (#41768)
2018-12-16 12:51:42 +13:00
empulse.dm
Does some code standardization/consistency
2017-10-05 11:13:47 +02:00
items.dm
Refactors NODROP flag into TRAIT_NODROP (#42109)
2019-01-17 15:24:30 -05:00
obj_defense.dm
Adds some FIRE_PROOF checks (#42569)
2019-02-05 13:49:41 -05:00
objs.dm
Cleans up (mostly) defunt crit_fail var (#42908)
2019-03-01 13:45:30 +01:00
structures.dm
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
2018-10-11 11:22:21 +13:00
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