2029163d33
About The Pull Request Converts every single usage of playsound's vary parameter to use the boolean define instead of 1 or 0. I'm tired of people copypasting the incorrect usage. Also changes a couple of places where a list was picked from instead of using get_sfx internal calls This was done via regex: (playsound\(.+,.+,.+, ?)1( ?\)| ?,.+\)) to match 1 (playsound\(.+,.+,.+, ?)0( ?\)| ?,.+\)) to match 0 full sed commands: /(playsound\(.+,.+,.+, ?)1( ?\)| ?,.+\))/\1TRUE\2/ 1 to TRUE /(playsound\(.+,.+,.+, ?)0( ?\)| ?,.+\))/\1FALSE\2/ 0 to FALSE I'm not very good with regex and these could probably be optimized, but they worked. Why It's Good For The Game Code usability
267 lines
8.1 KiB
Plaintext
267 lines
8.1 KiB
Plaintext
/obj/item/soapstone
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name = "soapstone"
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desc = "Leave informative messages for the crew, including the crew of future shifts!\nEven if out of uses, it can still be used to remove messages.\n(Not suitable for engraving on shuttles, off station or on cats. Side effects may include prompt beatings, psychotic clown incursions, and/or orbital bombardment.)"
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "soapstone"
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throw_speed = 3
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throw_range = 5
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w_class = WEIGHT_CLASS_TINY
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var/tool_speed = 50
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var/remaining_uses = 3
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/obj/item/soapstone/Initialize(mapload)
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. = ..()
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check_name()
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/obj/item/soapstone/examine(mob/user)
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. = ..()
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if(remaining_uses != -1)
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. += "It has [remaining_uses] uses left."
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/obj/item/soapstone/afterattack(atom/target, mob/user, proximity)
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. = ..()
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var/turf/T = get_turf(target)
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if(!proximity)
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return
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var/obj/structure/chisel_message/existing_message = locate() in T
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if(!remaining_uses && !existing_message)
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to_chat(user, "<span class='warning'>[src] is too worn out to use.</span>")
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return
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if(!good_chisel_message_location(T))
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to_chat(user, "<span class='warning'>It's not appropriate to engrave on [T].</span>")
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return
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if(existing_message)
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user.visible_message("<span class='notice'>[user] starts erasing [existing_message].</span>", "<span class='notice'>You start erasing [existing_message].</span>", "<span class='italics'>You hear a chipping sound.</span>")
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playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
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if(do_after(user, tool_speed, target = existing_message))
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user.visible_message("<span class='notice'>[user] erases [existing_message].</span>", "<span class='notice'>You erase [existing_message][existing_message.creator_key == user.ckey ? ", refunding a use" : ""].</span>")
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existing_message.persists = FALSE
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qdel(existing_message)
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playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
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if(existing_message.creator_key == user.ckey)
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refund_use()
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return
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var/message = stripped_input(user, "What would you like to engrave?", "Leave a message")
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if(!message)
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to_chat(user, "<span class='notice'>You decide not to engrave anything.</span>")
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return
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if(!target.Adjacent(user) && locate(/obj/structure/chisel_message) in T)
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to_chat(user, "<span class='warning'>Someone wrote here before you chose! Find another spot.</span>")
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return
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playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
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user.visible_message("<span class='notice'>[user] starts engraving a message into [T]...</span>", "<span class='notice'>You start engraving a message into [T]...</span>", "<span class='italics'>You hear a chipping sound.</span>")
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if(can_use() && do_after(user, tool_speed, target = T) && can_use()) //This looks messy but it's actually really clever!
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if(!locate(/obj/structure/chisel_message) in T)
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user.visible_message("<span class='notice'>[user] leaves a message for future spacemen!</span>", "<span class='notice'>You engrave a message into [T]!</span>", "<span class='italics'>You hear a chipping sound.</span>")
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playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
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var/obj/structure/chisel_message/M = new(T)
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M.register(user, message)
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remove_use()
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/obj/item/soapstone/proc/can_use()
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return remaining_uses == -1 || remaining_uses >= 0
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/obj/item/soapstone/proc/remove_use()
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if(remaining_uses <= 0)
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return
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remaining_uses--
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check_name()
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/obj/item/soapstone/proc/refund_use()
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if(remaining_uses == -1)
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return
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remaining_uses++
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check_name()
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/obj/item/soapstone/proc/check_name()
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if(remaining_uses)
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// This will mess up RPG loot names, but w/e
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name = initial(name)
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else
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name = "dull [initial(name)]"
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/* Persistent engraved messages, etched onto the station turfs to serve
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as instructions and/or memes for the next generation of spessmen.
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Limited in location to station_z only. Can be smashed out or exploded,
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but only permamently removed with the curator's soapstone.
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*/
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/obj/item/soapstone/infinite
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remaining_uses = -1
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/obj/item/soapstone/empty
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remaining_uses = 0
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/proc/good_chisel_message_location(turf/T)
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if(!T)
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. = FALSE
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else if(!(isfloorturf(T) || iswallturf(T)))
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. = FALSE
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else
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. = TRUE
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/obj/structure/chisel_message
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name = "engraved message"
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desc = "A message from a past traveler."
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "soapstone_message"
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layer = HIGH_OBJ_LAYER
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density = FALSE
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anchored = TRUE
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max_integrity = 30
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layer = LATTICE_LAYER
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var/hidden_message
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var/creator_key
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var/creator_name
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var/realdate
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var/map
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var/persists = TRUE
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var/list/like_keys = list()
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var/list/dislike_keys = list()
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var/turf/original_turf
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/obj/structure/chisel_message/Initialize(mapload)
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. = ..()
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SSpersistence.chisel_messages += src
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var/turf/T = get_turf(src)
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original_turf = T
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if(!good_chisel_message_location(T))
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persists = FALSE
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return INITIALIZE_HINT_QDEL
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/obj/structure/chisel_message/proc/register(mob/user, newmessage)
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hidden_message = newmessage
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creator_name = user.real_name
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creator_key = user.ckey
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realdate = world.realtime
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map = SSmapping.config.map_name
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update_icon()
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/obj/structure/chisel_message/update_icon()
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..()
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var/hash = md5(hidden_message)
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var/newcolor = copytext(hash, 1, 7)
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add_atom_colour("#[newcolor]", FIXED_COLOUR_PRIORITY)
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light_color = "#[newcolor]"
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set_light(1)
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/obj/structure/chisel_message/proc/pack()
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var/list/data = list()
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data["hidden_message"] = hidden_message
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data["creator_name"] = creator_name
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data["creator_key"] = creator_key
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data["realdate"] = realdate
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data["map"] = SSmapping.config.map_name
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data["x"] = original_turf.x
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data["y"] = original_turf.y
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data["z"] = original_turf.z
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data["like_keys"] = like_keys
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data["dislike_keys"] = dislike_keys
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return data
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/obj/structure/chisel_message/proc/unpack(list/data)
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if(!islist(data))
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return
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hidden_message = data["hidden_message"]
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creator_name = data["creator_name"]
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creator_key = data["creator_key"]
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realdate = data["realdate"]
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like_keys = data["like_keys"]
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if(!like_keys)
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like_keys = list()
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dislike_keys = data["dislike_keys"]
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if(!dislike_keys)
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dislike_keys = list()
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var/x = data["x"]
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var/y = data["y"]
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var/z = data["z"]
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var/turf/newloc = locate(x, y, z)
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if(isturf(newloc))
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forceMove(newloc)
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update_icon()
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/obj/structure/chisel_message/examine(mob/user)
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. = ..()
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ui_interact(user)
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/obj/structure/chisel_message/Destroy()
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if(persists)
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SSpersistence.SaveChiselMessage(src)
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SSpersistence.chisel_messages -= src
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. = ..()
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/obj/structure/chisel_message/interact()
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return
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/obj/structure/chisel_message/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "engraved_message", name, 600, 300, master_ui, state)
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ui.open()
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/obj/structure/chisel_message/ui_data(mob/user)
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var/list/data = list()
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data["hidden_message"] = hidden_message
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data["realdate"] = SQLtime(realdate)
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data["num_likes"] = like_keys.len
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data["num_dislikes"] = dislike_keys.len
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data["is_creator"] = user.ckey == creator_key
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data["has_liked"] = (user.ckey in like_keys)
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data["has_disliked"] = (user.ckey in dislike_keys)
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if(check_rights_for(user.client, R_ADMIN))
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data["admin_mode"] = TRUE
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data["creator_key"] = creator_key
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data["creator_name"] = creator_name
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return data
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/obj/structure/chisel_message/ui_act(action, params, datum/tgui/ui)
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var/mob/user = usr
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var/is_admin = check_rights_for(user.client, R_ADMIN)
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var/is_creator = user.ckey == creator_key
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var/has_liked = (user.ckey in like_keys)
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var/has_disliked = (user.ckey in dislike_keys)
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switch(action)
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if("like")
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if(is_creator)
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return
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if(has_disliked)
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dislike_keys -= user.ckey
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like_keys |= user.ckey
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. = TRUE
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if("dislike")
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if(is_creator)
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return
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if(has_liked)
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like_keys -= user.ckey
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dislike_keys |= user.ckey
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. = TRUE
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if("neutral")
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if(is_creator)
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return
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dislike_keys -= user.ckey
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like_keys -= user.ckey
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. = TRUE
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if("delete")
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if(!is_admin)
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return
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var/confirm = alert(user, "Confirm deletion of engraved message?", "Confirm Deletion", "Yes", "No")
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if(confirm == "Yes")
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persists = FALSE
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qdel(src)
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