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256be603dbd64dfb214db6483fa43e7fdb08321f
kiwistation/code/game/mecha
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History
XDTM c1153535ab Prevents mechs moving anchored mobs (#23101)
2017-01-19 02:29:41 -05:00
..
combat
The Judicial Visor no longer requires an open hand to use (#21138)
2016-10-24 22:54:04 +13:00
equipment
Refactor events to use callbacks
2017-01-06 20:35:00 -05:00
medical
Contents_explosion() tweaks (#20934)
2016-10-16 10:01:37 +13:00
working
Contents_explosion() tweaks (#20934)
2016-10-16 10:01:37 +13:00
mech_bay.dm
Changes the names of Circuit Boards so they are easier on players. (#22688)
2017-01-04 17:20:53 -05:00
mech_fabricator.dm
Changes the names of Circuit Boards so they are easier on players. (#22688)
2017-01-04 17:20:53 -05:00
mecha_actions.dm
Makes some mech equipment inactive
2016-04-30 09:50:16 +03:00
mecha_construction_paths.dm
Abductor tools and tool sound refactor. (#22125)
2016-12-14 18:09:41 +13:00
mecha_control_console.dm
w_class now uses defines
2016-12-01 21:33:14 -08:00
mecha_defense.dm
Finishes brain emotes
2016-12-23 20:12:43 -02:00
mecha_parts.dm
Changes the names of Circuit Boards so they are easier on players. (#22688)
2017-01-04 17:20:53 -05:00
mecha_topic.dm
Obj damaging system, acid damage, and fire damage refactor (WIP) (#20793)
2016-10-10 11:14:59 +13:00
mecha_wreckage.dm
Easy fixes/tweaks. (#22348)
2016-12-25 16:57:34 +13:00
mecha.dm
Prevents mechs moving anchored mobs (#23101)
2017-01-19 02:29:41 -05:00
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