Files
kiwistation/code/modules/projectiles
GLACoding 5289eac99d Syndicate turrets (and other machines in walls) can now be hit by projectiles. Also reworks target priorities. (#31012)
* Projectile code additions

* Adds !prehit checks and corrects the check for energy cannon spam

* Adds checks for machines and structures to stop double hitting

* JJRcop Requesting Fixes #1

* JJRcop Requested Fixes #2

* Fixes projectiles unable to hit mobs in machines

* Adds in a new proc select_target, and rewrites some bits

Fixes projectiles double hitting when targetting machines with mobs on them, also makes it so weapons with forcedodge can hit targets inside walls.

* AnturK requested fix #1
2017-10-10 21:28:04 +13:00
..
2017-10-09 09:35:03 +13:00
2017-10-09 09:35:03 +13:00
2017-08-16 13:01:15 -06:00
2017-01-22 16:00:23 -05:00
2017-08-17 22:15:11 -04:00