4da18b9c43
This PR removes some odd quirks in carp and cqc grabbing, and makes them both function the same. Technically a cqc buff as users are able to not aggressive grab now, for quicker body dragging, but I'm not sure that was ever intended behavior.
In addition, the special combos are now properly logged, and added some more informative chat messages for certain moves.
Current behavior:
Carp can perform aggressive grabs while on grab intent, or passive grabs with CTRL+Click on any other intent. Passive grabs drop the targets items, and count towards combo's.
CQC only aggressive grabs, prevents the user from ever passive grabbing. For some reason, CQC aggressive grabs do not disarm the target until a few seconds after the grab.
New behavior:
Both CQC and carp grabs work the same. Grabs on grab intent function the same, and disarm as expected of an aggressive grab. Grabs on other intents do a passive grab, and do not disarm or count towards combo's.