5b37938f6c
I really like the Syndie lavaland base since it allows you to test deadly chem mixes with impunity (read: without getting banned or having to set up a local server). I have tweaked a few areas to let players experiment even further: Chemistry related changes: * Made the testing chamber airlock heatproof and added scrubbers/vents to restore air after you've ignited the latest burnmix. * Replaced loose grenade casings/assemblies with a vending machine inside Chemistry. * The vending machine contains casings, assemblies and one holy water bottle for strange reagent/life reactions. If syndies are clinically bored, they can use it to set up a monster shooting gallery as well. * Chemical/soda/beer dispensers start emagged. This both allows syndies to experiment with more chemicals and gives miners an incentive to come inside. Non deconstructable, meaning you can't unwrench it. * Added a smoke machine board to the warehouse, as well as more stock parts to let players build more machinery and beakers for grenades. Other changes: * I added a cabinet with syndicate documents to the vault - this is valid for a 10.000 credit bounty at cargo. * Replaced incinerator machinery with the proper "sydicatelava" subtypes; added a DP vent and controller to the incinerator airlock. * Set waste outlet volume_rate to 200 so that the chem test chamber can vent gases quickly.
23 lines
1.1 KiB
Plaintext
23 lines
1.1 KiB
Plaintext
//lavaland_surface_syndicate_base1.dmm
|
|
|
|
/obj/machinery/vending/syndichem
|
|
name = "\improper SyndiChem"
|
|
desc = "A vending machine full of grenades and grenade accessories. Sponsored by DonkCo(tm)."
|
|
req_access = list(ACCESS_SYNDICATE)
|
|
products = list(/obj/item/stack/cable_coil/random = 5,
|
|
/obj/item/assembly/igniter = 20,
|
|
/obj/item/assembly/prox_sensor = 5,
|
|
/obj/item/assembly/signaler = 5,
|
|
/obj/item/assembly/timer = 5,
|
|
/obj/item/assembly/voice = 5,
|
|
/obj/item/assembly/health = 5,
|
|
/obj/item/assembly/infra = 5,
|
|
/obj/item/grenade/chem_grenade = 5,
|
|
/obj/item/grenade/chem_grenade/large = 5,
|
|
/obj/item/grenade/chem_grenade/pyro = 5,
|
|
/obj/item/grenade/chem_grenade/cryo = 5,
|
|
/obj/item/grenade/chem_grenade/adv_release = 5,
|
|
/obj/item/reagent_containers/food/drinks/bottle/holywater = 1)
|
|
product_slogans = "It's not pyromania if you're getting paid!;You smell that? Plasma, son. Nothing else in the world smells like that.;I love the smell of Plasma in the morning."
|
|
resistance_flags = FIRE_PROOF
|