Files
kiwistation/code/game/objects/items/devices/pipe_painter.dm
T
vuonojenmustaturska 8ddc9677c7 examine-code refactor (#44636)
* 1/4 done? maybe?

* more

* stuff

* incremental stuff

* stuff

* stuff & things

* mostly done but not yet

* stuffing

* stuffing 2: electric boogaloo

* Git Commit and the Kingdom of the Crystal Skull

* make it actually compile

* found more stuff

* fixes

* fix AI laws appearing out of order

* fix windows

* should be the remaining stuff

* this time for real

* i guess it should compile too

* fix sechuds
2019-06-19 22:07:57 +02:00

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/obj/item/pipe_painter
name = "pipe painter"
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "labeler1"
item_state = "flight"
item_flags = NOBLUDGEON
var/paint_color = "grey"
materials = list(MAT_METAL=5000, MAT_GLASS=2000)
/obj/item/pipe_painter/afterattack(atom/A, mob/user, proximity_flag)
. = ..()
//Make sure we only paint adjacent items
if(!proximity_flag)
return
if(!istype(A, /obj/machinery/atmospherics/pipe))
return
var/obj/machinery/atmospherics/pipe/P = A
if(P.paint(GLOB.pipe_paint_colors[paint_color]))
playsound(src, 'sound/machines/click.ogg', 50, 1)
user.visible_message("<span class='notice'>[user] paints \the [P] [paint_color].</span>","<span class='notice'>You paint \the [P] [paint_color].</span>")
/obj/item/pipe_painter/attack_self(mob/user)
paint_color = input("Which colour do you want to use?","Pipe painter") in GLOB.pipe_paint_colors
/obj/item/pipe_painter/examine(mob/user)
. = ..()
. += "<span class='notice'>It is set to [paint_color].</span>"