3fabcd89dd
Better to have them be able to hold anything that is reasonably small, rather than a pre-defined list of papers, folders, and photographs. This will work well for things like pens, ID cards, tapes, or even secret booze, which would all rightfully belong in an administrator's filing cabinet. Also could be useful for future away missions, etc.
224 lines
8.2 KiB
Plaintext
224 lines
8.2 KiB
Plaintext
/* Filing cabinets!
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* Contains:
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* Filing Cabinets
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* Security Record Cabinets
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* Medical Record Cabinets
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* Employment Contract Cabinets
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*/
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/*
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* Filing Cabinets
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*/
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/obj/structure/filingcabinet
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name = "filing cabinet"
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desc = "A large cabinet with drawers."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "filingcabinet"
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density = TRUE
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anchored = TRUE
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/obj/structure/filingcabinet/chestdrawer
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name = "chest drawer"
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icon_state = "chestdrawer"
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/obj/structure/filingcabinet/chestdrawer/wheeled
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name = "rolling chest drawer"
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desc = "A small cabinet with drawers. This one has wheels!"
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anchored = FALSE
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/obj/structure/filingcabinet/filingcabinet //not changing the path to avoid unnecessary map issues, but please don't name stuff like this in the future -Pete
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icon_state = "tallcabinet"
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/obj/structure/filingcabinet/Initialize(mapload)
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. = ..()
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if(mapload)
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for(var/obj/item/I in loc)
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if(I.w_class < WEIGHT_CLASS_NORMAL) //there probably shouldn't be anything placed ontop of filing cabinets in a map that isn't meant to go in them
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I.forceMove(src)
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/obj/structure/filingcabinet/deconstruct(disassembled = TRUE)
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if(!(flags_1 & NODECONSTRUCT_1))
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new /obj/item/stack/sheet/metal(loc, 2)
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for(var/obj/item/I in src)
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I.forceMove(loc)
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qdel(src)
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/obj/structure/filingcabinet/attackby(obj/item/P, mob/user, params)
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if(P.w_class < WEIGHT_CLASS_NORMAL)
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if(!user.transferItemToLoc(P, src))
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return
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to_chat(user, "<span class='notice'>You put [P] in [src].</span>")
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icon_state = "[initial(icon_state)]-open"
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sleep(5)
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icon_state = initial(icon_state)
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updateUsrDialog()
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else if(P.tool_behaviour == TOOL_WRENCH)
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to_chat(user, "<span class='notice'>You begin to [anchored ? "unwrench" : "wrench"] [src].</span>")
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if(P.use_tool(src, user, 20, volume=50))
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to_chat(user, "<span class='notice'>You successfully [anchored ? "unwrench" : "wrench"] [src].</span>")
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anchored = !anchored
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else if(user.a_intent != INTENT_HARM)
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to_chat(user, "<span class='warning'>You can't put [P] in [src]!</span>")
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else
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return ..()
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/obj/structure/filingcabinet/ui_interact(mob/user)
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. = ..()
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if(contents.len <= 0)
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to_chat(user, "<span class='notice'>[src] is empty.</span>")
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return
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var/dat = "<center><table>"
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var/i
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for(i=contents.len, i>=1, i--)
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var/obj/item/P = contents[i]
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dat += "<tr><td><a href='?src=[REF(src)];retrieve=[REF(P)]'>[P.name]</a></td></tr>"
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dat += "</table></center>"
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user << browse("<html><head><title>[name]</title></head><body>[dat]</body></html>", "window=filingcabinet;size=350x300")
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/obj/structure/filingcabinet/attack_tk(mob/user)
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if(anchored)
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attack_self_tk(user)
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else
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..()
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/obj/structure/filingcabinet/attack_self_tk(mob/user)
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if(contents.len)
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if(prob(40 + contents.len * 5))
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var/obj/item/I = pick(contents)
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I.forceMove(loc)
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if(prob(25))
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step_rand(I)
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to_chat(user, "<span class='notice'>You pull \a [I] out of [src] at random.</span>")
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return
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to_chat(user, "<span class='notice'>You find nothing in [src].</span>")
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/obj/structure/filingcabinet/Topic(href, href_list)
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if(!usr.canUseTopic(src, BE_CLOSE, ismonkey(usr)))
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return
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if(href_list["retrieve"])
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usr << browse("", "window=filingcabinet") // Close the menu
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var/obj/item/P = locate(href_list["retrieve"]) in src //contents[retrieveindex]
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if(istype(P) && in_range(src, usr))
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usr.put_in_hands(P)
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updateUsrDialog()
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icon_state = "[initial(icon_state)]-open"
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addtimer(VARSET_CALLBACK(src, icon_state, initial(icon_state)), 5)
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/*
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* Security Record Cabinets
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*/
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/obj/structure/filingcabinet/security
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var/virgin = 1
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/obj/structure/filingcabinet/security/proc/populate()
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if(virgin)
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for(var/datum/data/record/G in GLOB.data_core.general)
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var/datum/data/record/S = find_record("name", G.fields["name"], GLOB.data_core.security)
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if(!S)
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continue
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var/obj/item/paper/P = new /obj/item/paper(src)
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P.info = "<CENTER><B>Security Record</B></CENTER><BR>"
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P.info += "Name: [G.fields["name"]] ID: [G.fields["id"]]<BR>\nGender: [G.fields["gender"]]<BR>\nAge: [G.fields["age"]]<BR>\nFingerprint: [G.fields["fingerprint"]]<BR>\nPhysical Status: [G.fields["p_stat"]]<BR>\nMental Status: [G.fields["m_stat"]]<BR>"
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P.info += "<BR>\n<CENTER><B>Security Data</B></CENTER><BR>\nCriminal Status: [S.fields["criminal"]]<BR>\n<BR>\nMinor Crimes: [S.fields["mi_crim"]]<BR>\nDetails: [S.fields["mi_crim_d"]]<BR>\n<BR>\nMajor Crimes: [S.fields["ma_crim"]]<BR>\nDetails: [S.fields["ma_crim_d"]]<BR>\n<BR>\nImportant Notes:<BR>\n\t[S.fields["notes"]]<BR>\n<BR>\n<CENTER><B>Comments/Log</B></CENTER><BR>"
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var/counter = 1
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while(S.fields["com_[counter]"])
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P.info += "[S.fields["com_[counter]"]]<BR>"
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counter++
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P.info += "</TT>"
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P.name = "paper - '[G.fields["name"]]'"
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virgin = 0 //tabbing here is correct- it's possible for people to try and use it
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//before the records have been generated, so we do this inside the loop.
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/obj/structure/filingcabinet/security/attack_hand()
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populate()
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. = ..()
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/obj/structure/filingcabinet/security/attack_tk()
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populate()
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..()
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/*
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* Medical Record Cabinets
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*/
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/obj/structure/filingcabinet/medical
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var/virgin = 1
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/obj/structure/filingcabinet/medical/proc/populate()
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if(virgin)
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for(var/datum/data/record/G in GLOB.data_core.general)
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var/datum/data/record/M = find_record("name", G.fields["name"], GLOB.data_core.medical)
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if(!M)
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continue
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var/obj/item/paper/P = new /obj/item/paper(src)
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P.info = "<CENTER><B>Medical Record</B></CENTER><BR>"
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P.info += "Name: [G.fields["name"]] ID: [G.fields["id"]]<BR>\nGender: [G.fields["gender"]]<BR>\nAge: [G.fields["age"]]<BR>\nFingerprint: [G.fields["fingerprint"]]<BR>\nPhysical Status: [G.fields["p_stat"]]<BR>\nMental Status: [G.fields["m_stat"]]<BR>"
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P.info += "<BR>\n<CENTER><B>Medical Data</B></CENTER><BR>\nBlood Type: [M.fields["blood_type"]]<BR>\nDNA: [M.fields["b_dna"]]<BR>\n<BR>\nMinor Disabilities: [M.fields["mi_dis"]]<BR>\nDetails: [M.fields["mi_dis_d"]]<BR>\n<BR>\nMajor Disabilities: [M.fields["ma_dis"]]<BR>\nDetails: [M.fields["ma_dis_d"]]<BR>\n<BR>\nAllergies: [M.fields["alg"]]<BR>\nDetails: [M.fields["alg_d"]]<BR>\n<BR>\nCurrent Diseases: [M.fields["cdi"]] (per disease info placed in log/comment section)<BR>\nDetails: [M.fields["cdi_d"]]<BR>\n<BR>\nImportant Notes:<BR>\n\t[M.fields["notes"]]<BR>\n<BR>\n<CENTER><B>Comments/Log</B></CENTER><BR>"
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var/counter = 1
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while(M.fields["com_[counter]"])
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P.info += "[M.fields["com_[counter]"]]<BR>"
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counter++
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P.info += "</TT>"
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P.name = "paper - '[G.fields["name"]]'"
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virgin = 0 //tabbing here is correct- it's possible for people to try and use it
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//before the records have been generated, so we do this inside the loop.
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//ATTACK HAND IGNORING PARENT RETURN VALUE
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/obj/structure/filingcabinet/medical/attack_hand()
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populate()
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. = ..()
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/obj/structure/filingcabinet/medical/attack_tk()
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populate()
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..()
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/*
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* Employment contract Cabinets
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*/
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GLOBAL_LIST_EMPTY(employmentCabinets)
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/obj/structure/filingcabinet/employment
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var/cooldown = 0
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icon_state = "employmentcabinet"
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var/virgin = 1
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/obj/structure/filingcabinet/employment/Initialize()
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. = ..()
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GLOB.employmentCabinets += src
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/obj/structure/filingcabinet/employment/Destroy()
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GLOB.employmentCabinets -= src
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return ..()
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/obj/structure/filingcabinet/employment/proc/fillCurrent()
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//This proc fills the cabinet with the current crew.
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for(var/record in GLOB.data_core.locked)
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var/datum/data/record/G = record
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if(!G)
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continue
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var/datum/mind/M = G.fields["mindref"]
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if(M && ishuman(M.current))
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addFile(M.current)
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/obj/structure/filingcabinet/employment/proc/addFile(mob/living/carbon/human/employee)
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new /obj/item/paper/contract/employment(src, employee)
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/obj/structure/filingcabinet/employment/interact(mob/user)
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if(!cooldown)
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if(virgin)
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fillCurrent()
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virgin = 0
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cooldown = TRUE
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// prevents the devil from just instantly emptying the cabinet, ensuring an easy win.
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addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 10 SECONDS)
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else
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to_chat(user, "<span class='warning'>[src] is jammed, give it a few seconds.</span>")
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..()
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