4eaaf49dc2
Because tile scanning uses view() the results were always presented with the southwest corner placed first the list, and since the for loop returns on finding a valid tile this means that a bot will always head southwest if that is a valid option. By shuffling up the turfs in priority we can be fairly sure that different bots working in the same area won't constantly try to fix a problem another bot is already fixing, and that when a bunch of bots are released into an environment with lots of valid tiles they'll usually fan outwards in all directions instead of all heading to the southwest corner to sulk.