Files
kiwistation/code/modules/reagents/reagent_containers.dm
T
Remie Richards 8f2205eeb7 Add's banned_reagents list to reagent_containers,
Fixes chemsprayer afterattack() copypaste
Acid reagents do half as much damage as before to humans
Acid reagents do more damage to /living mobs that are not humans (old numbers were pathetic)
/Spray containers fire 2x slower than other ranged weapons
2014-11-16 10:28:43 +00:00

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/obj/item/weapon/reagent_containers
name = "Container"
desc = "..."
icon = 'icons/obj/chemical.dmi'
icon_state = null
w_class = 1
var/amount_per_transfer_from_this = 5
var/possible_transfer_amounts = list(5,10,15,25,30)
var/volume = 30
var/list/banned_reagents = list() //List of reagent IDs we reject.
/obj/item/weapon/reagent_containers/verb/set_APTFT() //set amount_per_transfer_from_this
set name = "Set transfer amount"
set category = "Object"
set src in range(0)
if(usr.stat || !usr.canmove || usr.restrained())
return
var/N = input("Amount per transfer from this:","[src]") as null|anything in possible_transfer_amounts
if (N)
amount_per_transfer_from_this = N
/obj/item/weapon/reagent_containers/New()
..()
if (!possible_transfer_amounts)
src.verbs -= /obj/item/weapon/reagent_containers/verb/set_APTFT
create_reagents(volume)
/obj/item/weapon/reagent_containers/attack_self(mob/user as mob)
return
/obj/item/weapon/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone)
return
/obj/item/weapon/reagent_containers/afterattack(obj/target, mob/user , flag)
return
/obj/item/weapon/reagent_containers/proc/reagentlist(var/obj/item/weapon/reagent_containers/snack) //Attack logs for regents in pills
var/data
if(snack.reagents.reagent_list && snack.reagents.reagent_list.len) //find a reagent list if there is and check if it has entries
for (var/datum/reagent/R in snack.reagents.reagent_list) //no reagents will be left behind
data += "[R.id]([R.volume] units); " //Using IDs because SOME chemicals(I'm looking at you, chlorhydrate-beer) have the same names as other chemicals.
return data
else return "No reagents"
/obj/item/weapon/reagent_containers/proc/canconsume(mob/eater, mob/user)
if(!eater.SpeciesCanConsume())
return 0
//Check for covering mask
var/obj/item/clothing/cover = eater.get_item_by_slot(slot_wear_mask)
if(isnull(cover)) // No mask, do we have any helmet?
cover = eater.get_item_by_slot(slot_head)
else
var/obj/item/clothing/mask/covermask = cover
if(covermask.alloweat) // Specific cases, clownmask for example.
return 1
if(!isnull(cover))
if((cover.flags & HEADCOVERSMOUTH) || (cover.flags & MASKCOVERSMOUTH))
var/who = (isnull(user) || eater == user) ? "your" : "their"
if(istype(cover, /obj/item/clothing/mask/))
user << "<span class='warning'>You have to remove [who] mask first!</span>"
else
user << "<span class='warning'>You have to remove [who] helmet first!</span>"
return 0
return 1