18376b12b1
🆑 coiax fix: Humans with the Void mutation will no longer be able to enter the void while inside something else (eg. cloning pod, cryotube) willingly or unwillingly. /🆑 - I refactored immortality talisman effects to stop all this ugly ass code reusing, and stop the weird modification of the speech invocation. - I added DNA injectors for the Void mutation for testing.
85 lines
3.0 KiB
Plaintext
85 lines
3.0 KiB
Plaintext
/datum/mutation/human/telepathy
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name = "Telepathy"
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desc = "A rare mutation that allows the user to telepathically communicate to others."
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quality = POSITIVE
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text_gain_indication = "<span class='notice'>You can hear your own voice echoing in your mind!</span>"
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text_lose_indication = "<span class='notice'>You don't hear your mind echo anymore.</span>"
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difficulty = 12
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power = /obj/effect/proc_holder/spell/targeted/telepathy
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instability = 10
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/datum/mutation/human/firebreath
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name = "Fire Breath"
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desc = "An ancient mutation that gives lizards breath of fire."
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quality = POSITIVE
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difficulty = 12
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locked = TRUE
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text_gain_indication = "<span class='notice'>Your throat is burning!</span>"
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text_lose_indication = "<span class='notice'>Your throat is cooling down.</span>"
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power = /obj/effect/proc_holder/spell/aimed/firebreath
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instability = 30
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/obj/effect/proc_holder/spell/aimed/firebreath
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name = "Fire Breath"
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desc = "You can breathe fire at a target."
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school = "evocation"
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charge_max = 600
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clothes_req = FALSE
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range = 20
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projectile_type = /obj/item/projectile/magic/aoe/fireball/firebreath
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base_icon_state = "fireball"
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action_icon_state = "fireball0"
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sound = 'sound/magic/demon_dies.ogg' //horrifying lizard noises
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active_msg = "You built up heat in your mouth."
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deactive_msg = "You swallow the flame."
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/obj/effect/proc_holder/spell/aimed/firebreath/before_cast(list/targets)
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. = ..()
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if(iscarbon(usr))
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var/mob/living/carbon/C = usr
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if(C.is_mouth_covered())
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C.adjust_fire_stacks(2)
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C.IgniteMob()
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to_chat(C,"<span class='warning'>Something in front of your mouth caught fire!</span>")
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return FALSE
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/obj/item/projectile/magic/aoe/fireball/firebreath
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name = "fire breath"
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exp_heavy = 0
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exp_light = 0
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exp_flash = 0
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exp_fire= 4
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/datum/mutation/human/void
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name = "Void Magnet"
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desc = "A rare genome that attracts odd forces not usually observed."
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quality = MINOR_NEGATIVE //upsides and downsides
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text_gain_indication = "<span class='notice'>You feel a heavy, dull force just beyond the walls watching you.</span>"
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instability = 30
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power = /obj/effect/proc_holder/spell/self/void
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/datum/mutation/human/void/on_life()
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if(!isturf(owner.loc))
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return
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if(prob(0.5+((100-dna.stability)/20))) //very rare, but enough to annoy you hopefully. +0.5 probability for every 10 points lost in stability
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new /obj/effect/immortality_talisman/void(get_turf(owner), owner)
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/obj/effect/proc_holder/spell/self/void
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name = "Convoke Void" //magic the gathering joke here
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desc = "A rare genome that attracts odd forces not usually observed. May sometimes pull you in randomly."
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school = "evocation"
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clothes_req = FALSE
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charge_max = 600
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invocation = "DOOOOOOOOOOOOOOOOOOOOM!!!"
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invocation_type = "shout"
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action_icon_state = "void_magnet"
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/obj/effect/proc_holder/spell/self/void/can_cast(mob/user = usr)
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. = ..()
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if(!isturf(user.loc))
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return FALSE
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/obj/effect/proc_holder/spell/self/void/cast(mob/user = usr)
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. = ..()
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new /obj/effect/immortality_talisman/void(get_turf(user), user)
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