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5b4d7c4291c0add7f8dfddc3df6ea6aafcf759d2
kiwistation
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Barhandar
5b4d7c4291
Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED (
#40905
)
...
fix your shit kevinz; for now this SHOULD do
2018-10-14 15:09:51 -04:00
..
__DEFINES
New sprites for gases (
#40873
)
2018-10-14 16:43:08 +03:00
__HELPERS
Merge pull request
#40785
from Jordie0608/anothergreatstepforwardforbadminning
2018-10-10 18:29:45 -04:00
_globalvars
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (
#39967
)
2018-10-11 11:22:21 +13:00
_js
Cleans up unused code
2017-11-20 00:03:33 -05:00
_onclick
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (
#39967
)
2018-10-11 11:22:21 +13:00
controllers
Stops using the rad insulation component to provide default rad insulation features in order to save a bit of memory (
#40662
)
2018-10-06 14:28:28 +02:00
datums
Turn a runtime component sanity check into a unit test (
#40851
)
2018-10-12 15:41:55 -07:00
game
Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED (
#40905
)
2018-10-14 15:09:51 -04:00
modules
New sprites for gases (
#40873
)
2018-10-14 16:43:08 +03:00
_compile_options.dm
Puts the custom error handler behind its own define (
#40086
)
2018-09-07 12:02:00 +02:00
world.dm
Fixes FIND_REF_NO_CHECK_TICK not actually disabling world.loop_checks (
#34217
)
2018-01-10 13:44:51 -02:00