ea9d9c3261
* Converts Vanguard to a status effect * bolding * do that first, don't runtime first * gooooof
19 lines
900 B
Plaintext
19 lines
900 B
Plaintext
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//These are all the different status effects. Use the paths for each effect in the defines.
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#define BASIC_STATUS_EFFECT /datum/status_effect //Has no effect.
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///////////
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// BUFFS //
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///////////
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#define STATUS_EFFECT_SHADOW_MEND /datum/status_effect/shadow_mend //Quick, powerful heal that deals damage afterwards. Heals 15 brute/burn every second for 3 seconds.
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#define STATUS_EFFECT_VOID_PRICE /datum/status_effect/void_price //The price of healing yourself with void energy. Deals 3 brute damage every 3 seconds for 30 seconds.
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#define STATUS_EFFECT_VANGUARD /datum/status_effect/vanguard_shield //Grants temporary stun absorption, but will stun the user based on how many stuns they absorbed.
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#define STATUS_EFFECT_INATHNEQS_ENDOWMENT /datum/status_effect/inathneqs_endowment //A 15-second invulnerability and stun absorption, granted by Inath-neq.
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/////////////
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// DEBUFFS //
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/////////////
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